Feedback needed

Feedback needed

Feedback needed

For a few months now, I have been batting around the idea of a playtest program on Gauntlet Hangouts that prioritizes game designers of color. I’d like to get some feedback on the eventual Google Form that prospective participants will fill out. I am looking for all kinds of feedback on the form, but particularly feedback from game designers about what sorts of questions you would expect to be asked on such a form. You can comment here or message me on Hangouts chat.

Thanks!

https://docs.google.com/forms/d/1OpzNocCrxg-tFOfhRZIGcH9SysF-LaI5k2irpf42G6I/edit?usp=sharing

A follow-up from earlier today…

A follow-up from earlier today…

A follow-up from earlier today…

I have been thinking about my post earlier today, about Ben Dutter’s KS project (I’m naming him here because he identified himself in my original post; otherwise I would not). The project has been on my mind pretty much non-stop since yesterday.

At the outset, I do think there was a basic misunderstanding about Ben’s intentions vis-a-vis our community. I’m happy to acknowledge that. I should have followed up with him, but I thought by keeping my original post anonymized and un-shareable, I was creating a space for me to vent, highlight some issues I found frustrating, and then peace out. It ended up being messier than I intended, and I’ll own that.

But I also want people to try to understand where I’m coming from here: our Slack group in particular is a place where a lot of our members are really open and vulnerable with one another. There is a really high concentration of queer people; some of the strongest women voices in the hobby hang out there; and many people, regardless of who they are, put themselves out there every day in terms of sharing their creativity and emotions.

Ben paid his six bucks and was therefore within his rights to use the space as he wished, so long as he followed our policies. But this is what it looked like to me: a dude came into our space, milked it for what it was worth, and then dropped out in a way I found to be very off-putting. If it was just about money, I would have shrugged and encouraged him to stick around anyway. If he felt like he was free-riding, he could have run one of his games for the community. There were a million ways to handle it, but he just bailed quite suddenly.

Now here is something I am very sensitive about: our hobby’s tendency to keep elevating the same five white guys (NOTE: I know it’s more than five–I’m being pithy here). I talk about this all the time, and it shouldn’t be a shock to anyone who knows me. Even within the Gauntlet, there is a tendency to keep elevating, over and over, the same five white guys. And trust that I call our members out on it. Regularly.

Hopefully this is starting to come together for you: this white dude comes into our quasi-private space, uses the feedback and ideas of queer people and women for his game, drops out of that space in kind of a fuck-you manner, and then launches his KS. He in no way acknowledges the input of our community and he hasn’t hired a single woman for the project (I can’t speak to whether he hired any queer folks or POC, but women were standing in as my barometer for how thoughtful this project was).

In ways both personal and social, the project did not conform to the values I want our community to celebrate. And yet many members of our community were boosting this project all over G+, Twitter, and elsewhere. That is totally their right, but it is also my right to clearly express what I think about the situation.

Having said all that, I will take Ben at his word that he simply communicated poorly when he decided to drop out of our Slack group. I accept that, and, in turn, offer my public apology for not giving him the courtesy of touching base privately before venting. I am still disappointed that his team has no women on it, and that is enough reason for me, personally, to not support the KS. That is a stand I choose to take both as a consumer and a person who is doing his best to improve the diversity of the Gauntlet, which is nowhere near where I want it to be.

(You’re welcome to post comments here, but I won’t be responding to any of them).

There is a game that is currently on Kickstarter that has been bugging the fuck out of me since it launched…

There is a game that is currently on Kickstarter that has been bugging the fuck out of me since it launched…

There is a game that is currently on Kickstarter that has been bugging the fuck out of me since it launched yesterday. I’m not going to call it out by name, but I do want to highlight a few issues I have with it:

-The author spent a fair amount of time in our spaces and received feedback on his work but does not acknowledge this anywhere on the KS page or the published materials. A simple shout-out to the Gauntlet could have avoided this post (if not for the third point I make below).

-The author did a thing that a lot of game designers have historically done to us that pisses me off: used us for whatever promotional or creative advantage they thought they could glean and then ditched us when their project was over. In this case, the person literally told me “I have gotten all I can out of this community.” Fuck. That.

-The author has assembled a team of five people to work on this book and none of them are women. How many times do we have to keep having this conversation in the hobby? It would be one thing if this was the first KS project by this team. It is not. In fact, the indie side of the hobby has always been very generous with this particular publishing outfit. We have a right to say: do better! At this point, I really think the author should go ahead and announce the first stretch goal writer and make sure that person is a woman.

Ok. Apologies for starting the day in such a negative way. I’m not suggesting here that anyone should or should not back any particular KS project. That is not my role here. My role is to look out for the interests of this community and to make plain our values. You can do whatever you want with that (and your money).

Here is my take on spell casting in the Dark Sun setting.

Here is my take on spell casting in the Dark Sun setting.

Here is my take on spell casting in the Dark Sun setting. I’ll be play testing it with some other Dark Sun material with my home group tomorrow night. Any and all feedback between now and then would be appreciated.

It uses the standard “Cast a spell” entry from the rulebook (page 144) and only adds in the two casting modes. I went this way because I don’t think it’s necessary to spell out setting-specific consequences in the move (except for defiling and preserving) because if we’re doing what we’re supposed to with DW, all of that will come from the setting and fiction anyway. THE thing that makes magic different in Dark Sun is defiling (and less powerful but friendlier preserving) IMO.

Originally shared by Brian Holland

Here is my take on spell casting in the Dark Sun setting. I’ll be play testing it with some other Dark Sun material with my home group tomorrow night. Any and all feedback between now and then would be appreciated.

It uses the standard “Cast a spell” entry from the rulebook (page 144) and only adds in the two casting modes. I went this way because I don’t think it’s necessary to spell out setting-specific consequences in the move (except for defiling and preserving) because if we’re doing what we’re supposed to with DW, all of that will come from the setting and fiction anyway. THE thing that makes magic different in Dark Sun is defiling (and less powerful but friendlier preserving) IMO.

https://docs.google.com/document/d/1WVn9vyXL8V3b77mBwOXpAEut5KrHzHHCRUPqT2YiktA/edit?usp=sharing

Here’s a Necromancer Compendium class I created for one of the players in my current campaign.

Here’s a Necromancer Compendium class I created for one of the players in my current campaign.

Originally shared by Brian Holland

Here’s a Necromancer Compendium class I created for one of the players in my current campaign. Any and all feedback is appreciated.

Notes:

He’s playing a Human Wizard and took Animate Dead as his Cleric Spell.

I have already discussed the trigger and Practiced Animation with him.

https://docs.google.com/document/d/1cJed2NZfZs7nyHtkdjTr_Hz6rl6XY2SIn-_FUKB-S_Y/edit?usp=sharing

Okay, well I got the report for session 4 done before session 5 started (just barely though).

Okay, well I got the report for session 4 done before session 5 started (just barely though).

Okay, well I got the report for session 4 done before session 5 started (just barely though). This concludes what my brother terms the prologue and it seems like our next task will be to recruit some help in this quest to prove the innocence of our client, Istryx, now former goddess of secrets.

http://thrythlind.blogspot.jp/2018/02/deva-breaks-crossroads-campaign-session.html?m=1

I’ve started playing in a D&D campaign in my Sunday mornings a bit.

I’ve started playing in a D&D campaign in my Sunday mornings a bit.

I’ve started playing in a D&D campaign in my Sunday mornings a bit. Playing a celestial warlock with some people that are on the Loading Ready Run discord server.

For the character I decided to go with a bit of an Aztec feel, partially because I’m trying to expand on the cultures I draw from for my characters, and so went looking for some Aztec poetic forms. The only one I could find was hymnals. On the one hand this is apropos because the character is a celestial warlock. But on the other, you don’t write hymns about your day to day life events.

That said, she happened upon the discovery of her patron, an opposite to the evil serpent deity of most yuan-ti, and is now on the run due to her family and people considering her a dangerous heretic. So maybe she is trying to make up hymns on the fly. She’s young and alone, who knows.

In any case, I’ll link the journal page, character sheet, and first set of hymns (while I looked at some of the way the poems structured themselves, the structure I went with is ultimately one I just made up, not authentic in any regard)

http://thrythlind.blogspot.jp/2018/02/the-hymns-of-zihu-asutali.html

http://thrythlind.blogspot.jp/2018/02/zihu-asutali-yuan-ti-celestial-warlock.html

http://thrythlind.blogspot.jp/2018/02/the-hymns-of-arrival.html

I’m running a little challenge for folks to spread the word about emerging designers and give folks free games.

I’m running a little challenge for folks to spread the word about emerging designers and give folks free games.

I’m running a little challenge for folks to spread the word about emerging designers and give folks free games. This seems perfectly in line with the welcoming nature of the Gauntlet community, so I wanted to let folks know!

Originally shared by Jason Pitre

The Emerging Voices Challenge

For the month of February, I am hosting a challenge for all of us. Let’s spend some time, some care, and some love with the emerging voices in game design. Let us tell our friends of the new creatives and their bold ideas. Promote the inspiring works from new creators, and those from underrepresented communities.

Help me make this a month of hope and discovery. I will be overjoyed to send you a free physical game in thanks for your generosity.

#EmergingVoices

http://www.genesisoflegend.com/2018/01/the-emerging-voices-challenge/

It’s February and love is (allegedly) in the air!

It’s February and love is (allegedly) in the air!

It’s February and love is (allegedly) in the air! To celebrate, we are giving away THREE softcover copies of Emily Care Boss’s The Romance Trilogy (plus PDFs!). We will do a drawing on February 14th, 21st, and 28th. To be entered in the drawings, all you have to do is follow us on Twitter @GauntletRPG.

Big thanks to Emily for her help with this promo. To learn more about The Romance Trilogy, follow the link below. (Personally, I recommend the game about sexy werewolves for very obvious reasons.)

http://www.indiepressrevolution.com/xcart/Romance-Trilogy-Print-PDF.html?page=1

Title

Title

THE MARCH TO GAMERDOM

Just a heads up as we head into February and GMs begin to post games for April– we still have room for games in March. If you’re thinking about running a game for The Gauntlet check out the monthly calendar. You can see there which nights & days have fewer games.

https://gauntlet-hangouts.firebaseapp.com/calendar

If you’re thinking about running a Gauntlet game, I’d be glad to help you out. I can direct you to our online resources & videos, and I’d be glad to chat with you one-on-one if you’d like.