if any of you are in the Phoenix, AZ area, the 3rd year of the event I put together kicks off tomorrow.
if any of you are in the Phoenix, AZ area, the 3rd year of the event I put together kicks off tomorrow. For being an almost exclusive RPG event of mostly non D&D/Pathfinder/Star Wars games, in a highly competitive gaming convention market (we have 6 game conventions, 1 video game/tabletop/everything con, and at least a half dozen other pop culture cons where gaming is a thing) our attendance at just over 330 unique badges tells me that people are getting into indie games. Most of my inspiration comes from this group. i mainly lurk, but I wanted to give a shout out to all of you for helping inspire me to make a thing that people seem to like.
If you’re in town, stop by and say hi, mention you’re part of the Gauntlet and I’ll hook up a big discount on a badge.
Anyone played Mysteries in The Dark? or any other of the pocket by RARR! I’m A Monster Publishing? I bought a whole bunch of them but havent played. Mysteries seems like the most complete rules, and I love the setting for Doomsday Drive -In!
Hey Gauntletiers! Are any of you in Phoenix, Arizona? I’ve launched the Kickstarter for the 2nd year of my little game convention, Crit Hit! Guests of Honor this year are Shane Hensley of Savage Worlds and Sean Patrick Fannon of Savage Rifts. Other guest include Ken St. Andre (Tunnels and Trolls), John Wick (7th Sea), Ben Woerner (World of Dew) and Jason Justin Sirois (Beneath The Inverted Church-which is CRAZY FUCKED UP. Check it out)
We are also introducing board games and expanding the area we are taking up in the hotel. We will also have panels and few other special events planned. Crit Hit runs a good amount of indie RPG’s (1/3 of our programing was indie games)
I will also give you guys a little hint at my first announced stretch goal . It’s a designer who has a lot of Heart…and yet is is Quiet most of the year.
Read The Indie Hack. It’s pretty good, I like the damage system. However it’s pretty light on GM advice as to how to handle failed rolls. Anyone have any methods they use? Seems like you would just invert the success chart toward the GM.