History of Cyberpunk RPGs: Part Four

History of Cyberpunk RPGs: Part Four

History of Cyberpunk RPGs: Part Four

Woot! Talk about cutting it close. I almost didn’t get one in for August. My excuse is Gen Con & getting drunk on all the phat loot from pawning my silver ENnie medal. Despite that, I managed to get in another installment of my Cyberpunk History lists, this time covering from 2004 to 2007. It’s an interesting collection, filled with the last hurrah of d20 Sourcebooks and Cyberpunk 2020 itself. It also has contains an rpg with the most soul-destroying character sheet I’ve yet seen. Check it out, reshare, and maybe support my Patreon!

https://www.patreon.com/posts/history-of-rpgs-14147884

Okay, in the interest of not flooding too much, I’m going to post the other two reports I finished here and just use…

Okay, in the interest of not flooding too much, I’m going to post the other two reports I finished here and just use…

Okay, in the interest of not flooding too much, I’m going to post the other two reports I finished here and just use separate reports when I’m posting to various blog-update sites.

In addition to the Monster of the Week Campaign report, I also have my playtest campaigns for Divine Blood, the third playtest campaign ended some months back and I had just now gotten around to writing the campaign’s last play report when we’re planning to start the fourth playtest tomorrow.

In this case we did sort of rush the last ending because we’d all pretty much gotten our fill of combat-centric Fate stories for a while and had had this great idea for a new campaign we were eager to get on to. But I could have stretched this out a bit more if I wanted. I could have had them come close to being discovered and deliberately had them avoiding combat and contact so that they wouldn’t ruin the simultaneous operation. In any case, we found some issues were taking into talks about a revised version of Divine Blood some minor issues to add to the grammar fixes and the plan to match the graphic design to something similar to what we did for Demon Next Door.

http://thrythlind.blogspot.jp/2017/08/divine-blood-wasps-among-butterflies.html

Which leads me to the last report, which is basically just linking the campaign front page for the fourth playtest campaign. We’ve got a couple of targets here.

On the one hand we’re looking at the Gestalt Mind advantage from Strands of Fate and trying to adapt it with an eye toward A) handling larger numbers of personalities. B) more playability and less book-keeping.

On the other, this is the first time we’re seriously delving into the extradimensional space around Earth. We’ve had some occasional peeks at Yomi and Nirvana in the past, and a battle within an office built into extradimensional space by a faerie court enforcer. We’ve also ended a campaign with the characters ending up in a Socrates Group base, mostly likely on Shangri-La. But as of yet, we haven’t extensively looked at the various shards created, abandoned, settled, forgotten, and found within the surrounding cosmology.

And we’re doing it from the cabins of a luxury, high-tech air-ship.

http://thrythlind.blogspot.jp/2017/08/airship-lost-fourth-divine-blood.html

Originally shared by Thrythlind aka Luke Green

Okay, there’s still something like 11 to 15 random NPCs I have to hunt down photographs for and post to the Suspects and Witnesses pages, not to mention finding pics for the one or two new critters that have shown up in the game in the last three sessions. But at least I am now completely up to date on the M-Com play reports.

We’re coming round to the finish line here with only the Mexico City and Louisville rituals left to run before we can close out this season and the players’ home reality is safe from the multiverse-devourer (need a better name for it) for at least another thousand years, during which time they can start to look for ways to protect the rest of their multiverse or even destroy the creature when/if we come back to this setting.

Incidentally, after this, my brother has a plan to run a rather odd D&D campaign. We’ve run a few prologue sessions already, should be interesting.

Also, Man With the Plan, Connect the Dots, and the Flake move that detects lies are pretty powerful story movers.

Man With the Plan and Connect the Dots are the only reason I failed to blow up that Air BnB they decided to use.

http://thrythlind.blogspot.jp/2017/08/m-com-mission-report-operation-jealous.html

I wanted to share a beautiful piece of original art that will be in Codex – Joy.

I wanted to share a beautiful piece of original art that will be in Codex – Joy.

I wanted to share a beautiful piece of original art that will be in Codex – Joy. It’s by Claudia Cangini and it’s for a piece called “Seven Celebrations for Dungeon World.”

The texture and patterns in this one are really gorgeous.

Codex – Joy will be available in our $4+ Patreon feed on September 1st.

ALSO: Codex – Crystal (the current issue) will be leaving the feed at the end of this month. Make a pledge by 11:59 pm tomorrow to get it!

https://patreon.com/gauntlet

The third session of Colonel’s Legacy, a play of Coriolis GMed by MadJay Brown is out!

The third session of Colonel’s Legacy, a play of Coriolis GMed by MadJay Brown is out!

The third session of Colonel’s Legacy, a play of Coriolis GMed by MadJay Brown is out! If you’ve got 15 minutes, we’ve got some amazing sci-fi adventure for you!

http://www.gauntlet-rpg.com/comic-strip-ap/coriolis-the-colonels-legacy-03

http://www.gauntlet-rpg.com/comic-strip-ap/coriolis-the-colonels-legacy-03

My favorite compliment about Discern Realities today, from Blake Ryan: “All killer, no filler.”

My favorite compliment about Discern Realities today, from Blake Ryan: “All killer, no filler.”

My favorite compliment about Discern Realities today, from Blake Ryan: “All killer, no filler.”

That’s about the best thing you can say to me about one of our podcasts.

I’m sure this is around here somewhere but I’m thinking of running a Dungeon World game and I’m looking for clear…

I’m sure this is around here somewhere but I’m thinking of running a Dungeon World game and I’m looking for clear…

I’m sure this is around here somewhere but I’m thinking of running a Dungeon World game and I’m looking for clear examples of play. I have listened/watched a few actual play podcasts but it seems like everyone is already an experienced DW player. Any ideas on where I can find some vids for new players and DM? Thanks for the help.

I’m a fan of the threat map (both the individual threats, and the “overall map”) from AW2e, but was disappointed by…

I’m a fan of the threat map (both the individual threats, and the “overall map”) from AW2e, but was disappointed by…

I’m a fan of the threat map (both the individual threats, and the “overall map”) from AW2e, but was disappointed by the latter not having a clean version for printing in the book.

So I cleaned it up, and stuck them both in a single PDF for printing off for sessions. Thought I’d share it in case anyone found it useful. I’d just stick it in the Play Aids folder but I don’t know if I have write access to that?

https://www.dropbox.com/s/kvm8uc2e1u0lp1r/Threat%20Map.pdf?dl=0

https://www.dropbox.com/s/kvm8uc2e1u0lp1r/Threat%20Map.pdf?dl=0

David LaFreniere and I are pleased to present Episode 50 of Discern Realities!

David LaFreniere and I are pleased to present Episode 50 of Discern Realities!

David LaFreniere and I are pleased to present Episode 50 of Discern Realities! Fifty episodes is a pretty exciting milestone for us. We weren’t sure if we could get this far talking about one game. Looking back on the show, however, I realize it’s more than just one game; Dungeon World is simply the vehicle we have used to have a broader conversation about good gameplay, and many of the things we discuss on the show are applicable to all kinds of situations.

I want to express a huge amount of gratitude to our listeners. Knowing you folks are out there, following along with, and contributing to, this ongoing conversation about Dungeon World has been really encouraging, and it gives me life every single day.

Enjoy!

http://www.gauntlet-rpg.com/discern-realities/episode-50

Locien has been Burned by the Wheel!

Locien has been Burned by the Wheel!

Locien has been Burned by the Wheel!

Come witness Vecna and the horror he wields!

Burning Wheel, session 09, GMed by Judd Karlman.

(I hate my virtual dice.)

http://www.gauntlet-rpg.com/comic-strip-ap/the-burning-wheel-09

http://www.gauntlet-rpg.com/comic-strip-ap/the-burning-wheel-09