Here is a link to Episode 04 of Song of the Milk-White Putrescence!
Cc: Fraser Simons Lowell Francis Gerrit Reininghaus David LaFreniere
Enjoy!
Google+ community from Dec 2012 to March 2019
Here is a link to Episode 04 of Song of the Milk-White Putrescence!
Here is a link to Episode 04 of Song of the Milk-White Putrescence!
Cc: Fraser Simons Lowell Francis Gerrit Reininghaus David LaFreniere
Enjoy!
Friday Dreams
Friday Dreams
I rolled 2d6 +CHA and got an “8,” so that’s eight dreams to give away this week…
A dream to Lowell Francis who has taken on a leadership/mentorship role at Gauntlet Hangouts and is doing incredible stuff with it.
A dream to Kate Bullock, who is sharing our magic and bringing folks into the fold.
A dream to David LaFreniere who is moving into the content side of Codex, which is a massive help to me.
A dream to the #feel_club channel on our Slack group. Such an incredible space for support and encouragement. It’s a marvel to behold.
A dream to Claudia Cangini who has been such a pleasure to work with on Codex.
A dream to Tom McGrenery and Paul Edson, my co-conspirators on Fear of a Black Dragon. Working on that show has been so creatively fulfilling, you don’t even know.
A dream to Hamish Cameron who gave us some dreams on Twitter yesterday out of nowhere, and it was lovely.
A dream to Kyle Simons, who is always so supportive of me personally, and who just gets it.
Do you have some dreams to give out this week? Post them in the comments (and tag people!)
Feedback needed
Feedback needed
For a few months now, I have been batting around the idea of a playtest program on Gauntlet Hangouts that prioritizes game designers of color. I’d like to get some feedback on the eventual Google Form that prospective participants will fill out. I am looking for all kinds of feedback on the form, but particularly feedback from game designers about what sorts of questions you would expect to be asked on such a form. You can comment here or message me on Hangouts chat.
Thanks!
https://docs.google.com/forms/d/1OpzNocCrxg-tFOfhRZIGcH9SysF-LaI5k2irpf42G6I/edit?usp=sharing
I don’t know when this happened, but The Final Girl by Bret Gillan is pay what you want on DriveThru right now (!!!).
I don’t know when this happened, but The Final Girl by Bret Gillan is pay what you want on DriveThru right now (!!!). For anyone new around here, The Final Girl is my second favorite ttrpg of all time. I absolutely adore it, and we have talked about it a million times on our podcasts.
Go pick it up! (And even though it’s pwyw, kick over some cash, ok? No game is more deserving.)
A follow-up from earlier today…
A follow-up from earlier today…
I have been thinking about my post earlier today, about Ben Dutter’s KS project (I’m naming him here because he identified himself in my original post; otherwise I would not). The project has been on my mind pretty much non-stop since yesterday.
At the outset, I do think there was a basic misunderstanding about Ben’s intentions vis-a-vis our community. I’m happy to acknowledge that. I should have followed up with him, but I thought by keeping my original post anonymized and un-shareable, I was creating a space for me to vent, highlight some issues I found frustrating, and then peace out. It ended up being messier than I intended, and I’ll own that.
But I also want people to try to understand where I’m coming from here: our Slack group in particular is a place where a lot of our members are really open and vulnerable with one another. There is a really high concentration of queer people; some of the strongest women voices in the hobby hang out there; and many people, regardless of who they are, put themselves out there every day in terms of sharing their creativity and emotions.
Ben paid his six bucks and was therefore within his rights to use the space as he wished, so long as he followed our policies. But this is what it looked like to me: a dude came into our space, milked it for what it was worth, and then dropped out in a way I found to be very off-putting. If it was just about money, I would have shrugged and encouraged him to stick around anyway. If he felt like he was free-riding, he could have run one of his games for the community. There were a million ways to handle it, but he just bailed quite suddenly.
Now here is something I am very sensitive about: our hobby’s tendency to keep elevating the same five white guys (NOTE: I know it’s more than five–I’m being pithy here). I talk about this all the time, and it shouldn’t be a shock to anyone who knows me. Even within the Gauntlet, there is a tendency to keep elevating, over and over, the same five white guys. And trust that I call our members out on it. Regularly.
Hopefully this is starting to come together for you: this white dude comes into our quasi-private space, uses the feedback and ideas of queer people and women for his game, drops out of that space in kind of a fuck-you manner, and then launches his KS. He in no way acknowledges the input of our community and he hasn’t hired a single woman for the project (I can’t speak to whether he hired any queer folks or POC, but women were standing in as my barometer for how thoughtful this project was).
In ways both personal and social, the project did not conform to the values I want our community to celebrate. And yet many members of our community were boosting this project all over G+, Twitter, and elsewhere. That is totally their right, but it is also my right to clearly express what I think about the situation.
Having said all that, I will take Ben at his word that he simply communicated poorly when he decided to drop out of our Slack group. I accept that, and, in turn, offer my public apology for not giving him the courtesy of touching base privately before venting. I am still disappointed that his team has no women on it, and that is enough reason for me, personally, to not support the KS. That is a stand I choose to take both as a consumer and a person who is doing his best to improve the diversity of the Gauntlet, which is nowhere near where I want it to be.
(You’re welcome to post comments here, but I won’t be responding to any of them).
Let’s talk about something positive!
Let’s talk about something positive! How about an OSR module that deals with refugees and the horrors of war? No? Well, this is a pretty great episode of FoaBD nonetheless.
In this one, Tom McGrenery and I are never getting off the boat in Kenneth Hite’s Qelong.
Thanks to Paul Edson for the excellent edit.
Enjoy!
There is a game that is currently on Kickstarter that has been bugging the fuck out of me since it launched…
There is a game that is currently on Kickstarter that has been bugging the fuck out of me since it launched yesterday. I’m not going to call it out by name, but I do want to highlight a few issues I have with it:
-The author spent a fair amount of time in our spaces and received feedback on his work but does not acknowledge this anywhere on the KS page or the published materials. A simple shout-out to the Gauntlet could have avoided this post (if not for the third point I make below).
-The author did a thing that a lot of game designers have historically done to us that pisses me off: used us for whatever promotional or creative advantage they thought they could glean and then ditched us when their project was over. In this case, the person literally told me “I have gotten all I can out of this community.” Fuck. That.
-The author has assembled a team of five people to work on this book and none of them are women. How many times do we have to keep having this conversation in the hobby? It would be one thing if this was the first KS project by this team. It is not. In fact, the indie side of the hobby has always been very generous with this particular publishing outfit. We have a right to say: do better! At this point, I really think the author should go ahead and announce the first stretch goal writer and make sure that person is a woman.
Ok. Apologies for starting the day in such a negative way. I’m not suggesting here that anyone should or should not back any particular KS project. That is not my role here. My role is to look out for the interests of this community and to make plain our values. You can do whatever you want with that (and your money).
Episode 03 of Song of the Milk-White Putrescence is out today!
Episode 03 of Song of the Milk-White Putrescence is out today! In this one, the party begins its investigation of the town of Frostdale, and the weird mysteries begin to stack up pretty quickly.
A person once told me: “I can’t get into Dungeon World because it’s all about combat.”
That person was wrong.
Enjoy!
Cc: Lowell Francis Fraser Simons David LaFreniere Gerrit Reininghaus
The newest episode of The Gauntlet Podcast is here!
The newest episode of The Gauntlet Podcast is here! In this one, Lowell Francis and I are joined by the fabulous Auzumel S for the second Gauntlet Hangouts Roundup. We discuss Neo Shinobi Vendetta, a FATE setting; Mystery Academy, a hack of Brendan Conway’s Masks; and Kate Bullock’s Crossroads Carnival. We also look ahead to some of the games being run in February (Cc: Michael G. Barford, Yoshi Creelman and Catherine Ramen).
This is a really fantastic conversation (I seriously got a little teary-eyed listening to it). Lots of good discussion about gameplay, RPG theory, and our play community. And Sherri fits into our chemistry like a dream.
Go listen to it!
It’s February and love is (allegedly) in the air!
It’s February and love is (allegedly) in the air! To celebrate, we are giving away THREE softcover copies of Emily Care Boss’s The Romance Trilogy (plus PDFs!). We will do a drawing on February 14th, 21st, and 28th. To be entered in the drawings, all you have to do is follow us on Twitter @GauntletRPG.
Big thanks to Emily for her help with this promo. To learn more about The Romance Trilogy, follow the link below. (Personally, I recommend the game about sexy werewolves for very obvious reasons.)
http://www.indiepressrevolution.com/xcart/Romance-Trilogy-Print-PDF.html?page=1