Tonight we dance the dance of the animal lawyers!
Tonight we dance the dance of the animal lawyers!
Tonight we dance the dance of the animal lawyers!
Google+ community from Dec 2012 to March 2019
Tonight we dance the dance of the animal lawyers!
Tonight we dance the dance of the animal lawyers!
Here are some pics from our Wednesday game night.
Here are some pics from our Wednesday game night. We had a few key people missing from our ongoing campaign of Apocalypse World, so instead we played The Final Girl. Dan A Penny for My Thoughts at his table.
I have (casually) discussed my fondness for The Final Girl on the podcast, so I won’t belabor it here. I suspect we will discuss A Penny for my Thoughts on next week’s episode, but maybe Dan will chime-in on this post and let us know how it went.
Thanks to everyone who came out: Daniel Lewis Russell Benner Daniel Fowler Kristen D Scott Owen and Susan!
Episode 10 of the podcast is here!
Episode 10 of the podcast is here! In the opening segment, we discuss Mark Diaz Truman’s The Deep Forest and Sebastian Hickey’s Hell for Leather, among other games.
For the main topic, “Dreaming of a Second Edition,” we discuss games we really dig, but would love to see revised versions of, including Jason Morningstar’s Danger Mountain! and The Shab-al-Hiri Roach, and Epidiah Ravachol’s Dread.
I would love to get some substantive feedback on the topics we discuss in this episode. You can just post a comment here. As always, we will share (and respond to) the really good ones on next week’s show.
Enjoy!
A little part of me dies (violently) every time someone suggests a new game of Pathfinder on our Meetup.
A little part of me dies (violently) every time someone suggests a new game of Pathfinder on our Meetup.
We had a blast with Hell for Leather today.
We had a blast with Hell for Leather today. We’ll discuss the mechanics of the game on this week’s podcast, but I wanted to touch on the story a bit here. We decided to ditch the standard setting (murderous game show, a la The Running Man) and go with our own creation. What did we settle on? A group of gluttonous brats who get kidnapped on their way to fat camp and end up in Candy Land, the denizens of which almost universally want to eat them.
This game had it all. There was Plumpy, who ate his own gingerbread plum children from trees, since he blamed them for the death of his wife, who died while bringing them into the world; a grotesque, Jabba the Hutt-like Grandma Nutt, who trapped screaming peanuts into brittle as if they were Han Solo in the carbonite; a Nazi-esque police state established by an insane, paranoid Queen Frostine; a pervy Lord Licorice, who kept trying to lure the kids into his windowless carriage; the titanic woodsman, Mr. Mint, and his vicious mint beavers, all of whom bled in swirls of red and white; a kid who went full Apocalypse Now, rising-up from a chocolate river, and tearing apart choco-diles with his bare hands; a caramel swamp, at the heart of which lied Gloppy, a devious monster with a cajun accent; and a finale at King Kandy’s Castle that involved madness, betrayal, and a golden jelly bean.
It was so much fun! And Hell for Leather was really cool. A bit fiddly, perhaps, but still pretty awesome (and a much better implementation of what Dread was trying to do with the Jenga Tower). But, like I said, we’ll discuss that on the cast.
Thanks to Daniel Lewis for prepping, and to Steve Mains and Jeff Burke for joining us.
Here are some pics from the last couple of game nights.
Here are some pics from the last couple of game nights. Our informally organized Thursday group played a game of Ben Robbins ‘ Microscope. That one is a house favorite, and plays really well with just three people. I’m not going to go into what our timeline was, because it was a little too meta for its own good (but very fun).
For Friday’s Mandatory Fun Club, we created NSFW Dungeon World Monsters (and a few NSFW magic items, too). To avoid being put on some watch list, I will refrain from going into too much detail. But I will share with you our favorite monster:
Lube Cube
Special Qualities: frictionless, assorted flavors, water soluble
Instinct: To stop
Moves: Fill every crevasse; Cause a warm tingling sensation; Cause helpless slipperiness
Some notes: The lube cube was originally created by a nefarious wizard to help fit large, long monsters down tight dungeon passageways.
Thanks to all the social deviants who came out: Daniel Fowler David LaFreniere Scott Owen Marcus Centurian and Ferrell Riley
Episode 9 of the podcast is here!
Episode 9 of the podcast is here! For this one, Doyle Tavener joins us to talk about the OSR. I think you’re going to really like it.
I’ll tag in some of the other designers later, but Matt Finch figures prominently here.
Enjoy!
Dan just posted the Story Game Sunday Meetups for April. They are each super space-limited, so act fast!
Dan just posted the Story Game Sunday Meetups for April. They are each super space-limited, so act fast!
We need the community’s help!
We need the community’s help! A new episode of the podcast is landing tomorrow and we can’t decide on a title. The episode’s main topic is the OSR. Here are some possible titles we have come up with:
“Kickin’ it Old School”
“OSR You Ready for This?”
“OSR – P – E – C – T”
Vote on those, or nominate your own awesome titles. We have until later this evening to figure this out!
Some pics from our Wednesday game night.
Some pics from our Wednesday game night. We continued our Apocalypse World campaign at my table. Dan facilitated Avery Mcdaldno and Mark Diaz Truman’s The Deep Forest at his table. I imagine we will discuss both on next week’s podcast.
Thanks to Daniel Lewis for his help at the other table and to everyone else who came out to play: Scott Owen Russell Benner David LaFreniere Gary Wilson Derek Grimm Daniel Fowler and Kristen D!