ANNOUNCEMENT ABOUT GAUNTLET CON[1]:

ANNOUNCEMENT ABOUT GAUNTLET CON[1]:

ANNOUNCEMENT ABOUT GAUNTLET CON[1]:

Dylan Ross Running Games at Gauntlet Con

Dylan Ross​, aka The First Keeper, is a long time enthusiast of tabletop RPGs with occasional credits as a Gauntlet Codex Miscellany contributor. He’s been mentioned twice in Gauntlet Podcasts, once by name. He is well known by those who know him well or possibly to someone who played a penguin commando/investigators his Fate Accelerated setting, Penguins vs. Cthulhu [2].

During Gauntlet Con, Dylan will be running The Black Hack: Prisoners of the Gelatinous Dome

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Find out more about Gauntlet Con here: http://www.gauntlet-rpg.com/gauntlet-con.html

[1]This is not and official Gauntlet Con Announcement and Dylan is actually most notable in his own mind

[2]Available for download via G+ search and maybe some scrolling

http://www.gauntlet-rpg.com/gauntlet-con.html

A play report from the first session of OSR Tuesday: Maze of the Blue Medusa

A play report from the first session of OSR Tuesday: Maze of the Blue Medusa

A play report from the first session of OSR Tuesday: Maze of the Blue Medusa

Better late than never. Session 1 was August 1st (next session is tomorrow).

Joram the Cleric, played by Jesse Larimer

Bartow the Thief, played by Michael Mendoza

Arion the Conjuror, played by Richard Ruane

Three adventurers enter the painting on the night they stole it. They immediately encounter Ashen Chanterelle, who pleads with them to remove her chains. They do so, and the cleric offers he his cloak. She talks with the PCs while waiting for the cloud cover to break. The moment the moonlight strikes the panting she escapes through it, immediately covering it with the cloak to prevent the PCs from following her.

They soon find themselves in the presence of the Lady Crucem Capilli, the daughter of a dragon who claims to be on a mission to rescue an ancient daemon, petrified by the Medusa. The Lacy Capilli also enjoys art and treasure, and she offers to purchase anything the PCs can bring back to her. The PC decided to seek out treasure while they look for another way out of the Maze. Before they leave the Lady’s chambers, they spot three Chameleon Women who also spot them before fleeing into the Maze.

At first, the PCs decide to head in the opposite direction, away from the Chameleon Women. They open a door to a large spherical room with stairs in many directions at many angles. They quickly determine that gravity changes on the other side of the door, and entering would result in a potentially deadly fall across the room. They tie a rope to Bartow, who attempts to climb to the gravitationally correct side of the stairs. Despite his careful effort, he takes a nasty fall that nearly kills him. Bartow is retrieved by the rope tied to his waist and healed by Joram, but left with a disfigured face.

The party decides to change their plan and follow the Chameleon Women. They enter a round chamber with an unknown light source that slowly circles the room. As Bartows shadow moves moves under foot of Arion, it becomes a pit trap. Arion falls but is quickly pulled to safety suffering only minor injury. The party disperses to avoid falling in another shadow.

They exit one at a time into a large, dark room, full of black flowers and vines that grow cover over the passageway behind them. The vines wrap around crumbling stone statues and animate them. Three vine wrapped figures approach the party and seem to be attempting to reach under their clothing. The PCs attack and battle the statues until Arion casts a Sleep spell, putting them all down.

The next room, a smaller room with green vines that seem to be trying to kiss the PCs, has a woman’s face carved into the stone wall. A search yields 3 rubies and a poison arrow frog in a jar. As the party exits back into the black flower room, they encounter a lizard-man mummy named Salamandra Puntata. He is lost, and the PCs point him in the direction of Lady Crucem Capilli.

The party continues to explore the Maze and enter a vine-free room with a carved stone loveseat. Beyond that, they encounter a small pot-bellied pig, that immediately grows to be four-foot high. They later learn that this is an Id Pig and really wants to escape it room. It charges at them, they dodge it, and the Id Pig escapes into the maze.

Looking to follow the pig, they reenter the black vine room. Salamandra Puntata is gone and there is no sign of the Id Pig. They check a small garden-shed-like room, full of old gardening tools. Bartow takes a wooden bucket before leaving. They exit the black vine room again, this time walking past the room with the loveseat that leads to the room the pig was in.

Now the PCs are in a large room with a well manicured garden of lawns and flower beds. As the PCs look around they encounter a 15-foot long, pinkish-gray worm named Germander. Germander is very displeased that the Id Pig has been released. A battle ensues and Germander is slain.

The battle must have drawn some attention because the PC’s barely had time to look around, catch their breath before Pellory-Of-The-Walls, a hideous, mutated, plant-like woman emerged from the ceiling. The PCs decided to run back toward the black vine room as the session ended.

cc: Slade Stolar, Lowell Francis

#MotBM

A dream for Christo Meid for being such a caring and giving member of the Gauntlet Community.

A dream for Christo Meid for being such a caring and giving member of the Gauntlet Community.

A dream for Christo Meid for being such a caring and giving member of the Gauntlet Community. There is no single act for which this dream is given; it’s for a culmination of many small acts of kindness witnessed, online and in person, public and private, and both at and away from the gaming table. Мечты, Christo!

Sophia Brandt (recently named Keeper of the Dying Heart) included Codex Madness in the Weekly Friday Grab Bag Post…

Sophia Brandt (recently named Keeper of the Dying Heart) included Codex Madness in the Weekly Friday Grab Bag Post…

Sophia Brandt (recently named Keeper of the Dying Heart) included Codex Madness in the Weekly Friday Grab Bag Post on Die Heart. Sophia put together some great resources for DW, the Black Hack, and others at dieheart.net

Originally shared by Sophia Brandt

Weekly Friday Grab Bag: about Free RPG Day, lots of zines, etc.

http://dieheart.net/friday-grab-bag-jun16/

http://dieheart.net/friday-grab-bag-jun16/

I was reading over Jonathan Lavallee’s Wind on the Path from Codex–Iron, and I’m trying to understand how many can…

I was reading over Jonathan Lavallee’s Wind on the Path from Codex–Iron, and I’m trying to understand how many can…

I was reading over Jonathan Lavallee’s Wind on the Path from Codex–Iron, and I’m trying to understand how many can play. In some places it says two players, but there are references to others playing and new opponents. Has anyone played this? Does the game work with more than two? Can Lead Duelist be established at each meet? Thanks.

I ran my first ever online game last night.

I ran my first ever online game last night.

I ran my first ever online game last night. It was a Lady Blackbird one-shot and part of the Gauntlet Hangouts’ Mandatory Fun Club organized by Daniel Fowler. And a big thanks to him because I may not have otherwise mustered up the nerve to try this. Also a big thanks to the players for crafting a fun story!

The player cast (in alphabetical order):

Michael G. Barford as Natasha Siri a.k.a Lady Blackbird

Daniel Fowler as bodyguard, Naomi Bishop

Maxime Lacoste as the goblin pilot, Snargle

Richard Rogers as Cyrus Vance, captain of the Owl

Chris Thompson as first mate, Kale Arkam

Natasha and Naomi were disguised as nuns seeking passage to Remnants aboard the Owl, so Lady Blackbird could be reunited with her once secret lover, the pirate king Uriah Flint, when they were captured by an Imperial cruiser Hand of Sorrow.

They escaped the brig, fought past imperial guards (picture a nun disarming a sky-marine and tossing him down a stairwell is a single move), stole some fuel, freed the Owl, and set the imperial cruiser ablaze in the process.

No sooner than clearing of their captors vessel did they spot another skyship in the distance. It was abandoned, pillaged, and marked with the distinct blue cross of the pirate king Uriah Flint. After boarding, they obtained some repair materials, a mysterious sphere, and the unwanted attention of a sky-squid.

Some quick thinking and teamwork by the crew eventually allowed them to avoid becoming the sky-squid’s next meal. And, in a strange turn of the table, they managed cook part of the sky-squid as they pulled a perfectly char-brioled piece of it aboard through a hull breach.

With the ship repaired and the crew learning the sphere was some sort of a magic engine or power source (and now quite suspicious of their nun passengers’ true identities), they are headed to Haven. But, unbeknownst to them someone has been on their ship and on hot on their trail.

Will Lady Blackbird be able to maintain her disguise much longer? How many more time will Lady Blackbird fall and land in Captain Vance’s lap before she abandons her chase of the pirate king Uriah Flint? Why was the magic orb left behind on an already pillaged ship? And who was the shadowy figure on their trail and also wearing Captain Vance’s missing coat?

Hey, Gauntleteers, what will/did you buy?

Hey, Gauntleteers, what will/did you buy?

Hey, Gauntleteers, what will/did you buy?

Originally shared by Ben Milton

New Lulu codes below. When you enter them it says you can’t combine them but you TOTALLY CAN. I just bought Johnstone Metzger’s Metamorphica Revised, Geist’s Augmented Reality, Anthony Huso’s Nightwolf Inn, and Paolo Greco’s KEFITZAT HADERECH. Video reviews coming at some point in the future.

25% Off: 6LZFHB4T

Free Shipping: MARMAIL

Dreams to Slade Stolar for running, and providing an awesome conclusion, to our Temple of Elemental Evil adventure!

Dreams to Slade Stolar for running, and providing an awesome conclusion, to our Temple of Elemental Evil adventure!

Dreams to Slade Stolar for running, and providing an awesome conclusion, to our Temple of Elemental Evil adventure! And dreams to all the great players involved: Phillip Wessels, Tony Hahn, Richard Ruane, Jason Cordova, Timothy Bennett, Christo Meid. Thanks for the great game!

Play Highlights

The original party included a thief, warrior, berserker, conjurer, and a cleric. Shortly after entering the temple, we added another thief and another warrior. With the exception of one of the rogues, every PC met their demise.

Fortunately, the surviving thief was the one lugging all the treasure in a magic box and escaped the temple. With the half of the party on a mission to avenge a town’s people killed, the treasure hunter PCs that joined with us, chose (wisely) to flee, with only the one making it to safety.

Along the way we had many close calls, including uncovering a trove of most cursed items that we fiddled around with for almost an entire session. We also had some great companions/prisoners that came and went along the way. There was a pet ghoul for a while, a charmed sand elemental for a very short while until it turned on us (another near death moment), and a naked guard that we eventually found pants for.

We played using David Black’s The Black Hack rules, which I thought really let us focus on the story and setting details. Yet they were totally sufficient to resolve risky actions and provide us with some great combat scenes. And Slade did a bang up job with any mechanical conversions.