A play report from the first session of OSR Tuesday: Maze of the Blue Medusa

A play report from the first session of OSR Tuesday: Maze of the Blue Medusa

A play report from the first session of OSR Tuesday: Maze of the Blue Medusa

Better late than never. Session 1 was August 1st (next session is tomorrow).

Joram the Cleric, played by Jesse Larimer

Bartow the Thief, played by Michael Mendoza

Arion the Conjuror, played by Richard Ruane

Three adventurers enter the painting on the night they stole it. They immediately encounter Ashen Chanterelle, who pleads with them to remove her chains. They do so, and the cleric offers he his cloak. She talks with the PCs while waiting for the cloud cover to break. The moment the moonlight strikes the panting she escapes through it, immediately covering it with the cloak to prevent the PCs from following her.

They soon find themselves in the presence of the Lady Crucem Capilli, the daughter of a dragon who claims to be on a mission to rescue an ancient daemon, petrified by the Medusa. The Lacy Capilli also enjoys art and treasure, and she offers to purchase anything the PCs can bring back to her. The PC decided to seek out treasure while they look for another way out of the Maze. Before they leave the Lady’s chambers, they spot three Chameleon Women who also spot them before fleeing into the Maze.

At first, the PCs decide to head in the opposite direction, away from the Chameleon Women. They open a door to a large spherical room with stairs in many directions at many angles. They quickly determine that gravity changes on the other side of the door, and entering would result in a potentially deadly fall across the room. They tie a rope to Bartow, who attempts to climb to the gravitationally correct side of the stairs. Despite his careful effort, he takes a nasty fall that nearly kills him. Bartow is retrieved by the rope tied to his waist and healed by Joram, but left with a disfigured face.

The party decides to change their plan and follow the Chameleon Women. They enter a round chamber with an unknown light source that slowly circles the room. As Bartows shadow moves moves under foot of Arion, it becomes a pit trap. Arion falls but is quickly pulled to safety suffering only minor injury. The party disperses to avoid falling in another shadow.

They exit one at a time into a large, dark room, full of black flowers and vines that grow cover over the passageway behind them. The vines wrap around crumbling stone statues and animate them. Three vine wrapped figures approach the party and seem to be attempting to reach under their clothing. The PCs attack and battle the statues until Arion casts a Sleep spell, putting them all down.

The next room, a smaller room with green vines that seem to be trying to kiss the PCs, has a woman’s face carved into the stone wall. A search yields 3 rubies and a poison arrow frog in a jar. As the party exits back into the black flower room, they encounter a lizard-man mummy named Salamandra Puntata. He is lost, and the PCs point him in the direction of Lady Crucem Capilli.

The party continues to explore the Maze and enter a vine-free room with a carved stone loveseat. Beyond that, they encounter a small pot-bellied pig, that immediately grows to be four-foot high. They later learn that this is an Id Pig and really wants to escape it room. It charges at them, they dodge it, and the Id Pig escapes into the maze.

Looking to follow the pig, they reenter the black vine room. Salamandra Puntata is gone and there is no sign of the Id Pig. They check a small garden-shed-like room, full of old gardening tools. Bartow takes a wooden bucket before leaving. They exit the black vine room again, this time walking past the room with the loveseat that leads to the room the pig was in.

Now the PCs are in a large room with a well manicured garden of lawns and flower beds. As the PCs look around they encounter a 15-foot long, pinkish-gray worm named Germander. Germander is very displeased that the Id Pig has been released. A battle ensues and Germander is slain.

The battle must have drawn some attention because the PC’s barely had time to look around, catch their breath before Pellory-Of-The-Walls, a hideous, mutated, plant-like woman emerged from the ceiling. The PCs decided to run back toward the black vine room as the session ended.

cc: Slade Stolar, Lowell Francis

#MotBM

Venturing into the Maze of he Blue Medusa, GM’d by none other than Ken Baumann, publisher extraordinaire #Gencon2016…

Venturing into the Maze of he Blue Medusa, GM’d by none other than Ken Baumann, publisher extraordinaire #Gencon2016…

Venturing into the Maze of he Blue Medusa, GM’d by none other than Ken Baumann, publisher extraordinaire #Gencon2016 #MotBM Congrats on the ennies y’all! Zak Sabbath Patrick Stuart