Between three kids, work schedules and fitness training a IRL game is very difficult and I know I’m not alone.

Between three kids, work schedules and fitness training a IRL game is very difficult and I know I’m not alone.

Between three kids, work schedules and fitness training a IRL game is very difficult and I know I’m not alone. That doesn’t mean I can’t make new friends and get my game on though. If you haven’t checked out Roll20 yet, you should. People are running one shots and ongoing campaigns all the time from all over the world. Here’s my first session of a GURPS game I run. 🙂

https://www.youtube.com/watch?v=_sBoEYxhFEI&feature=youtube_gdata_player

Anyone using any of the Virtual Table Top programs like d20Pro, Fantasy Grounds, or Roll20.net?

Anyone using any of the Virtual Table Top programs like d20Pro, Fantasy Grounds, or Roll20.net?

Anyone using any of the Virtual Table Top programs like d20Pro, Fantasy Grounds, or Roll20.net?

There’s a new Vincent Baker game (well set of games) out called The Sundered Land.  Anybody picked it up yet?

There’s a new Vincent Baker game (well set of games) out called The Sundered Land.  Anybody picked it up yet?

There’s a new Vincent Baker game (well set of games) out called The Sundered Land.  Anybody picked it up yet?

http://nightskygames.com/welcome/game/TheSunderedLand

I would like get a mid-length campaign of InSpectres going in the Fall.

I would like get a mid-length campaign of InSpectres going in the Fall.

I would like get a mid-length campaign of InSpectres going in the Fall. Probably 6-8 sessions. For those who don’t know, InSpectres is a story game inspired by Ghostbusters. There is no individual character advancement, but rather you are trying to build-up your group’s particular InSpectres franchise. Is there any interest? 

Some pics from our excellent July 4th DW One-Shot.

Some pics from our excellent July 4th DW One-Shot.

Some pics from our excellent July 4th DW One-Shot. This one saw the party infiltrating the abandoned temple of the ancient god of atrocities and abominations, Azad-Kan. This session, which took place 100 years in the past of our main DW game, also functioned as an origin story for one of that game’s antagonists, the dread sorcerer Gormakir the Cruel. 

There were lots of thrilling moments, including our elf wizard facing down a massive abomination made from hundreds of corpses (a la Gandalf and the balrog); our fighter having his hand chewed-off by a ghoul child; and a hopeless, Charge of the Light Brigade-style attack on a horde of orcs.

Speaking of orcs, my one-eyes did this cool thing where they use naked, chained-up orc gimps to function as voodoo doll-like proxies who they can slice and stab to cause injury to the heroes. It was horrific, especially when they started chopping off one of the gimp’s arms!

All in all, a lot of fun. Thanks to Maximilian Garza , Kerry Harrison , Alexander Hay , Ferrell Riley and Ian Hay (who I can’t + for some reason).