Anyone using any of the Virtual Table Top programs like d20Pro, Fantasy Grounds, or Roll20.net?

Anyone using any of the Virtual Table Top programs like d20Pro, Fantasy Grounds, or Roll20.net?

Anyone using any of the Virtual Table Top programs like d20Pro, Fantasy Grounds, or Roll20.net?

22 thoughts on “Anyone using any of the Virtual Table Top programs like d20Pro, Fantasy Grounds, or Roll20.net?”

  1. I really like Roll20, but haven’t used it in months because I’ve had an IRL game going weekly. But it’s one of the most versatile virtual gaming systems that’s ever changing. Google talk integration is amazingly simple for getting people connected. The downside? I’ve always found online groups fall apart quite quickly.

  2. I really like Roll20, but haven’t used it in months because I’ve had an IRL game going weekly. But it’s one of the most versatile virtual gaming systems that’s ever changing. Google talk integration is amazingly simple for getting people connected. The downside? I’ve always found online groups fall apart quite quickly.

  3. Steve Beeman Not always! My online group’s going strong after about 10-11 months of weekly gaming. It helps that I’m friends with everybody in real life, and three of the players out of five are also friends/siblings with each other.

    Kerry Harrison We’ve been using Roll20 after an initial disappointing fling with Tabletop Forge (now rolled into Roll20). It’s pretty great for what it is, but I’m starting to think that for our game it’s slowing things down more than it’s worth. I’m just gonna give up on detailed player mapping as something that the game focuses on.

    If you’re playing a really position-important game, like 3rd or 4th Edition D&D, it’s got great functionality for that.

  4. Steve Beeman Not always! My online group’s going strong after about 10-11 months of weekly gaming. It helps that I’m friends with everybody in real life, and three of the players out of five are also friends/siblings with each other.

    Kerry Harrison We’ve been using Roll20 after an initial disappointing fling with Tabletop Forge (now rolled into Roll20). It’s pretty great for what it is, but I’m starting to think that for our game it’s slowing things down more than it’s worth. I’m just gonna give up on detailed player mapping as something that the game focuses on.

    If you’re playing a really position-important game, like 3rd or 4th Edition D&D, it’s got great functionality for that.

  5. I’ve had some success with roll20 in my OD&D game. We tried mapping for awhile, but I try not to look at my notes much, so was failing my players in map descriptions. roll20, probably keeps it on pace with the speed it was. Less time explaining how hallways and rooms intersect, but more time spent looking at it. I only do basic layout maps so it isn’t very time consuming for me. I’d suggest checking it out.

  6. I’ve had some success with roll20 in my OD&D game. We tried mapping for awhile, but I try not to look at my notes much, so was failing my players in map descriptions. roll20, probably keeps it on pace with the speed it was. Less time explaining how hallways and rooms intersect, but more time spent looking at it. I only do basic layout maps so it isn’t very time consuming for me. I’d suggest checking it out.

  7. I love Roll20 and used Tabletop Forge before it got absorbed by Roll20 (speaking of Tabletop Forge – where the hell are the table functions?).

    Since my schedule is pretty erratic, Roll20 lets me game much later than a IRL game would tolerate. It’s been pretty good so far. Im in a Savage Worlds game and running a regular GURPS game that I post to youtube. 😀

  8. I love Roll20 and used Tabletop Forge before it got absorbed by Roll20 (speaking of Tabletop Forge – where the hell are the table functions?).

    Since my schedule is pretty erratic, Roll20 lets me game much later than a IRL game would tolerate. It’s been pretty good so far. Im in a Savage Worlds game and running a regular GURPS game that I post to youtube. 😀

  9. Haven’t used it yet but have tinkered with it in preparation to use it for an Old School game of Basic D&D with my old gaming group who are now scattered around the country

  10. Haven’t used it yet but have tinkered with it in preparation to use it for an Old School game of Basic D&D with my old gaming group who are now scattered around the country

  11. You know, these virtual tabletops would be perfect for the type of gaming I do (low prep, minimal components, storytelling-as-focus). I have wanted to get a drop-in/drop-out campaign of InSpectres going for awhile now and this could be a good solution.

  12. You know, these virtual tabletops would be perfect for the type of gaming I do (low prep, minimal components, storytelling-as-focus). I have wanted to get a drop-in/drop-out campaign of InSpectres going for awhile now and this could be a good solution.

  13. Just from what little tinkering I’ve done test driving with a friend I’m sold on it.  Seems like it would be the closest thing to a face-to-face gaming experience out there.  And in the end…that is what IMNSHO makes for an enjoyable game experience…the interpersonal interaction.

  14. Just from what little tinkering I’ve done test driving with a friend I’m sold on it.  Seems like it would be the closest thing to a face-to-face gaming experience out there.  And in the end…that is what IMNSHO makes for an enjoyable game experience…the interpersonal interaction.

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