Last night, The Gauntlet: Rubber City played our first of three sessions of John Harper’s Lady Blackbird.

Last night, The Gauntlet: Rubber City played our first of three sessions of John Harper’s Lady Blackbird.

Last night, The Gauntlet: Rubber City played our first of three sessions of John Harper’s Lady Blackbird. How has it taken me so long to play this game?! I loved it! There was sneaking, magic, chases, heroism. It was pretty much whalepunk Star Wars.

Thanks to David Wang, Anne Marie Blankenship, and Simon Hunt for coming out.

Last Minute: I’m running a session of World Wide Wrestling tomorrow on Roll20 (8/15 8pm EST going to 10+ish).

Last Minute: I’m running a session of World Wide Wrestling tomorrow on Roll20 (8/15 8pm EST going to 10+ish).

Last Minute: I’m running a session of World Wide Wrestling tomorrow on Roll20 (8/15 8pm EST going to 10+ish). We’re a mix of wrestling amateurs/pbta players and vice versa. I’ve run a handful of sessions. I have room for one (maybe two) more for this pick up session. They’ve played with these characters a couple of times. Hit me up if you’re interested.

Here’s some AP from the 1st session of the Gauntlet’s MonsterHearts game last week.

Here’s some AP from the 1st session of the Gauntlet’s MonsterHearts game last week.

Here’s some AP from the 1st session of the Gauntlet’s MonsterHearts game last week. Big ups to J.D. Lichauco for handling our shenanigans with great deftness.

Kudos to the other players David Jay and Jørund Kambestad Lie for dialling their characters’ messy lives to 11!

Find out more about our monsters here http://apokalypsisrpg.blogspot.ie/2016/08/nest-of-monsters.html

I remember hearing in one of the older episodes of The Gauntlet Podcast that someone was going to update Danger…

I remember hearing in one of the older episodes of The Gauntlet Podcast that someone was going to update Danger…

I remember hearing in one of the older episodes of The Gauntlet Podcast that someone was going to update Danger Mountain with Jason Morningstar’s blessing. Does anyone know any info about that?

I downloaded the original and I wanted to see if there were other versions out there before trying to get a game going.

I’m trying to remember an old game we played in GAUHOU where everyone at the table was a member of a TV show, and we…

I’m trying to remember an old game we played in GAUHOU where everyone at the table was a member of a TV show, and we…

I’m trying to remember an old game we played in GAUHOU where everyone at the table was a member of a TV show, and we were all competing to get our own agenda as the main plot (eg. “Meat is Murder”, “Support the revolution comrades”, etc)

Jason Cordova I think I played it with you?

Thoughts on using Beyond the Wall in Dungeon World.

Thoughts on using Beyond the Wall in Dungeon World.

Thoughts on using Beyond the Wall in Dungeon World.

After listening to episode 66 of The Gauntlet, I picked up “Beyond the Wall and Other Adventures” to check out how the game approached the local (as in non-travel based) adventures. I am not an OSR player, but I do use a lot of stuff from OSR games in Dungeon World. And this game has loads of great stuff that I can use in DW. I was so impressed that I picked up the supplements.

First is the character generation. It is a lifepath system that generates standard D&D attributes. It is a quick take on lifepaths with only few tables to roll on after you choose your “playbook” which is a general description of what you did before the character started adventuring (things like self taught mage, or a new town guard) I am definitely planning on tweaking it to use in DW.

The character generation feeds world building, as the players are building their home village/town as their are building their characters. In roughly every other step of char gen, you add a location or an NPC to the town. This makes the base town feel much more alive and close to the characters.

Then you have the scenario packs, that take from the narrative created earlier (PCs, NPCs, locations and items) and generate a simple plot. Then it adds some random tables for events that can take place during the adventure.

All together it makes for a great zero-prep game that plays a little differently than your traditional adventuring party, going from place to place.

If you want to add some OSR to your Dungeon World, you should definitely check Beyond the Wall. I am actually so impressed that I am thinking of making a “local adventures” supplement for DW with lifepaths and hometown generator.

Richard Rogers ran Cat for us tonight, and it was most excellent.

Richard Rogers ran Cat for us tonight, and it was most excellent.

Richard Rogers ran Cat for us tonight, and it was most excellent. I played a hairless, aloof older cat. Pam played a cute, social cat. John played the intrepid, tough-guy tom.

(Tags coming soon)

http://www.johnwickpresents.com/market/products/cat.html

Apocalypse World 2nd ed MAP

Apocalypse World 2nd ed MAP

Apocalypse World 2nd ed MAP

I start any AW campaign with drawing a 5 minute map while we flesh out ideas. There are always raiders, and there’s always Burn Flats. I don’t like to dwell on the setting, so we’ll then launch right into characters and leave nice, glaring blanks on the map.

Then this sits in the middle of the table for every session, and I’m always amazed at how much we use it. The map is more an impression than a reliable guide to the world, and yet we’re pointing at its landmarks all the time.

What’s your experience with drawing maps during play?