Todd gave me the permission to share this with all The Gauntlet.

Todd gave me the permission to share this with all The Gauntlet.

Todd gave me the permission to share this with all The Gauntlet.

Enjoy!

Originally shared by Maxime Lacoste

Here is my SCUP Character Keeper.

How to use:

This is ment to be used with Google Hangouts

-Add to you Google Drive.

-Right click AND MAKE A COPY!

(this is a shared “live” folder so every changes made on it willl appear to all users. That’s why you need to make your own copy before using it).

-Create the Mythology with your group and then have them choose their playbooks.

-Delete the unused playbooks tabs (on the bottom) to unclutter your file.

-If a character dies, leaves, or a new player joins the group you can add a deleted playbook by opening the original file and right-cliking on the desired tab and choosing “Copy to…”

-I made a filled-out example to give you a better idea of how to fill-out the sheets.

ENJOY!

https://drive.google.com/drive/folders/0B_dDnQ_810l9c1JyQ0dkYnktOHc?usp=sharing

We have a saying in french that roughly translate to : “Only the mad never change their minds”.

We have a saying in french that roughly translate to : “Only the mad never change their minds”.

We have a saying in french that roughly translate to : “Only the mad never change their minds”.

I missed you all much more than I thought I would.

Several of you sent me pm to ask me how I was and to tell me I would always be welcome in the Gauntlet. That touched me greatly.

So…I’m back!

I will take a step back though and be less active for a while.

Lastly, I want to extend my sincere apologies to all the players I let down by cancelling my games on Hangouts, I hope I’ll have a chance to regain your trust eventually.

It was a real joy rediscovering roleplaying games with you all in the past months.

It was a real joy rediscovering roleplaying games with you all in the past months.

It was a real joy rediscovering roleplaying games with you all in the past months.

I met and gamed online with amazing people.

I learned about indie games and story games.

I created stuff, worked on projects and gave advice.

This was a fun ride but now I must say goodbye.

I over-extended myself without realizing it. I can feel a burn-out slowly creeping up on me.

The games finish too late and I get up really early in the morning.

(between 4am and 6am depending on the days).

And really, I think too much about make-belief stuff and my RL repsonsabilities

are starting to add up.

Some may be able to manage this well but I’m not one of these people.

I become obsessed with projects and it can be a bit overwhelming for those around me.

For those that had RSVP to one of my games: I’m really sorry to let you down.

I know I had a commitment to you all but please understand my commitment

to my family and work must come first.

Hope you all enjoy many more years of happy gaming. Who knows, when my kids are a bit older,

I may come and say hi again…the Gauntlet will probably be still around. I think its growing into something truly special.

Take care. Love from “the guy up north”

Just in case some of you are not members of the PBTA G+ group… this little free thing just came out…..

Just in case some of you are not members of the PBTA G+ group… this little free thing just came out…..

Just in case some of you are not members of the PBTA G+ group… this little free thing just came out…..

https://drive.google.com/file/d/0B_dDnQ_810l9YTRxQldLaVlXc1U/view?usp=sharing

Bay of Spirits: The Haunt of Crow Gulch

Bay of Spirits: The Haunt of Crow Gulch

Bay of Spirits: The Haunt of Crow Gulch

Featuring:

Bronn – The charming halfling thief, played by josh gary

Grend – The sociopath ranger and his wolf companion Absinthe, played by Tony Hahn

Messyahir “Mess ya hair” – the strange brown elf druid from “down there” and is tiny worm companion Maladgy , played by Gerrit Reininghaus

Lao – the old oriental bard and his magical origami shows, played by Vincent Quigley

Session1:

The party arrived at the village of Crow Gulch aboard the Flower Meadow as the sun was setting behind the ruins of “The Haunt”.

They where approached by a group of Wyvern Guards and the village’s harbormaster Ferrant Tole.

The man seemed to have gotten a cold so Lao offered him “an herbal remedy”. Bronn passed him a vial of Goldenroot poison which he gracefully accepted. The harbormaster is now very found of Bronn and will probably try to help him if asked to. (Goldenroot act as a charm potion.)

Grend and Messyahir where already on their way to find a place where the civilized members of the party could pass the night in the village. Absinthe started to growl and seconds later a Wyvern Guard alarm horn could be heard in the night.

The guards at the docks and the party went in the general direction of the alarm. They arrived at a farmstead where a farmer women was hurt and crying by the entry fence of the property. Further in, Grend fund some tracks and knew them to be from “River Trolls”.

They led to the stables which where barred from the inside with a dead guardsmen slouched on the ground.

Lao remembered an old legend from his home country about the salted tears of a princess killing River Trolls. Grend and Bronn tried to find a way inside using a side door and the second story hay shutters while Messyahir and Lao tried to procure some salt by enrolling the guardsman’s help and searching the farmhouse.

Messyahir chapechanged into a firefly so he felt a strong attraction to open flames. He almost got burned in the kitchen’s fireplace but transformed at the last minute into a half snake half man form (a failed roll). Meanwhile, Lao and the guardsman prepared some water buckets saturated with salt.

The combat inside the stable was a frantic affair with the water trolls being dissolved by thrown salted water buckets and one even being hanged by Bronn’s quick rope tricks. The farmer’s daughter where saved but 3 guardsman and the husband did not make it. They where already dead when the party arrived.

Grend and Messyahir insisted they burn the stable down. The dead where brought to the cemetery by cart and the party finished their night at the local tavern: The Fish & Flagon

There, Lao tried to soothe the child’s and mother’s grief with a magical origami and music performance but only further saddened them and the crowd. They where then approached by a gnome called Galemon. He asked them to come by his fish shack the next morning. He needs adventurers and as an offer to make them.

Adventure and Illustration by Randy M

https://drive.google.com/file/d/0B_dDnQ_810l9eHdtOUJXZDdwUWs/view?usp=sharing

Kelp Hag Hollow.pdf – Google Drive

Kelp Hag Hollow.pdf – Google Drive

I’m super excited to finally announce this!

Randy M and I have joined forces in order to create Dungeon World, Bay of Spirits material.

We are currently working on converting is original setting book. We also have an amazing adventure in the works. It focuses on the isle of Windward. This is where most foreigners usually get their first taste of what the Bay as to offer. Though it’s small in size, it still packs a ton of opportunities for adventure!

In order to give you a sample of what to expect from our partnership, here is a short “sidequest” you can easily insert into an ongoing campaign.

Enjoy!!

If you want to learn a bit more about the Bay of Spirits, I suggest you go take a look at Randy’s Patreon page at: https://www.patreon.com/randy_m

And also is collection of PDFs on DTRPG: http://www.drivethrurpg.com/browse/pub/8657/Roan-Studio

More to come soon!

https://drive.google.com/file/d/0B_dDnQ_810l9VFpkWjEtaEJyc2M/view?usp=sharing