Hey Steve Mains!

Hey Steve Mains!

Hey Steve Mains!

Originally shared by Emily Care Boss

Living Games

Have you heard about Living Games? Support it or buy your ticket through the Kickstarter right now. It’s a gaming conference in Austin, Texas, May 2016 that builds off of the kick-ass work Shoshana Kessock did to bring together leading minds, designers and players of live games in North America and beyond. To bring thought and expertise together, to help us all learn from one another and make more vibrant, inclusive and healthy games & communities.

Living Games is focused on larp in all its modalities, but is open to folks who love rpgs of all stripes, and will include discussion and games where larp & tabletop overlap. There is so  much to learn from one another. We’ve invited Jason Morningstar, one of our keynote speakers to talk on that very thing. 

I’m super excited about this event. I am going, bought my ticket as soon as I could, and am helping with programming and outreach. There is a powerhouse crew lead by Sarah Lynne Bowman from many communities working on this. It’s a fantastic chance to bring together an amazing number of traditions. From established Mind’s Eye Theatre groups, to freeform larp like Golden Cobra, to boffer communities like Austin’s own Amtgard. This is going to be spectacular. 

Over the next couple weeks, as the Kickstarter campaign hits the home stretch, I’ll post about Living Games and the speakers, programming, and what I hope to see come out of it. 

#LivingGamesConference   #LivingGames  

https://www.kickstarter.com/projects/1817699759/living-games-conference-2016

https://www.kickstarter.com/projects/1817699759/living-games-conference-2016

Why back Lovecraftesque?

Why back Lovecraftesque?

Why back Lovecraftesque?

Cause you’re supporting one of our own! From update 13:

“Jason Cordova will write House-Sitter.

It’s the best gig in the world! For a single weekend, your job is to eat their food, watch their cable, and swim in their pool. You have this huge, amazing house all to yourself. Well, almost to yourself…”

https://www.kickstarter.com/projects/1122788890/lovecraftesque

Originally from SomethingAwful Poster Thanqol:  THREAT FOCUS in Apocalypse World

Originally from SomethingAwful Poster Thanqol:  THREAT FOCUS in Apocalypse World

Originally from SomethingAwful Poster Thanqol:  THREAT FOCUS in Apocalypse World

I found the entire post really damn interesting, and can see these not only as “faces of a front”, but you could even take each and use them to jump-start your play of any character in the setting.  It’s not a far stretch from villain to hero.

“While a lot of ink is spilled on the topic of the playbooks and the player moves there’s less general discussion about Threats and how to handle them. In part this is because the players are encouraged to discuss their mechanics openly and frequently but the MC has the specific directive to ‘make their move but never speak its name’. I’d like to cross that line by doing a series of essays on the MC’s most powerful tools: Threats. I did this for my own online group but I’ll share it here too.

Here are some universal principles for Threats:

1. Everyone is a Threat

2. Threats are not good people, but they can be made to be good people

3. There are always two choices: The obvious option and the worst option.”

I will post the examples given as replies to this post, as they each are fairly long.

Hey Jason Cordova  I think I found out why you can’t get “The Final Girl” anywhere anymore

Hey Jason Cordova  I think I found out why you can’t get “The Final Girl” anywhere anymore

Hey Jason Cordova  I think I found out why you can’t get “The Final Girl” anywhere anymore

http://kotaku.com/watch-me-try-to-keep-the-teens-alive-in-until-dawn-1726496316?utm_campaign=Socialflow_Kotaku_Facebook&utm_source=Kotaku_Facebook&utm_medium=Socialflow

Looks like Amazon is having a GenCon sale. Lots of favorites with decent mark downs. Dixit is down to $18 Kristen D!

Looks like Amazon is having a GenCon sale. Lots of favorites with decent mark downs. Dixit is down to $18 Kristen D!

Looks like Amazon is having a GenCon sale. Lots of favorites with decent mark downs. Dixit is down to $18 Kristen D!

http://www.amazon.com/b/ref=as_li_ss_tl?ie=UTF8&node=12027054011&pf_rd_m=ATVPDKIKX0DER&pf_rd_s=hero-quick-promo&pf_rd_r=0ZJT8CGNCC5A3FP33TGC&pf_rd_t=201&pf_rd_p=2152194702&pf_rd_i=0975277324&linkCode=sl2&tag=tomapa-20&linkId=3cf6ae53b16609a6d894669de90b2fd4

Blades In The Dark:  Epilogue

Blades In The Dark:  Epilogue

Blades In The Dark:  Epilogue

We’ve wrapped up our 4th and final session of BiTD, and it felt good.  The table has finally gotten into the habit of running the plan with very little “overplanning”, and being able to flashback and play with the system in what I believe is the best way.  

Looking it over, I have to say though, the skill set is still bothering me.  Even in the final moments, we were still having times when we sat down and went “what makes this skill more appropriate than that one?” and it definitely caused most of us disquiet.  Choosing the one I had points in always felt like “gaming the system” instead of letting the fiction set the situation.  On top of that, every roll seemed to definitely be a checklist situation:  “ok, how many dice?  do I get any bonus?  check your skills.  What’s the situation?  what’s affecting my potency?  etc”.  After coming from the very fast pace of PbTA hacks, it’s definitely something that gets under my skin.  I’ve played through Lady Blackbird, and Ghost Lines, and I have to say, I felt myself seeing the same thoughts for BiTD as BlackBird, and looking over Ghost Lines playsheets and going “why didn’t he run further with this?”

As for length, 4 sessions at 3-4 hours each is not enough.  This is definitely something where at 16 sessions, depending on play, you may of just scratched the surface.  A full good run of this game may end up taking you a full year to do, and it will be worth it I think.  For the player, the characters take a beating, and like any good Heist style film, you’re always a little worse off than you were before the job, but you’re gonna live it up anyway.  I almost feel like when you end the campaign, you should run “One Last Job” as the epilogue, it fits so nicely in my mind.  And creating/personalizing your gang is a treat, it lets you decide how you want your reputation to be known, as well as adjusting how you plan and run heists.  Hopefully I can play again, with a group that focuses on muscle and mayhem!

My end summary is this:  Blade In The Dark is awesome, I’m looking forward to using it to scratch my itch for this genre of gaming.  I do worry though that it feels very much like steampunk Shadowrun, and that the final design is going to look more like a traditional RPG than I want it too.  Still, kudos to you John Harper , I look forward to getting my hands on a finalized PDF, and more than likely, the physical edition as well.  It may not be what I want, but it will be something I’m excited to play again.

As always, thanks to Russell Benner, parrish warren, Kyle, & Steph for running and covering my ass as I steal yet another gondola, concertina in hand.