Here’s the first question for the crowd-directed experiment:

Here’s the first question for the crowd-directed experiment:

Here’s the first question for the crowd-directed experiment:

1) What dice pool complexity appeals the most to you?

#tcde – more info @ http://bit.ly/2hSt1vG

Hi everyone!

Hi everyone!

Hi everyone! I asked Jason Cordova and others last week if it was okay to do a survey here, so here’s a first ping. I aim to push out about two questions per week, but if I’m taking it too far and you feel I’m spamming you let me know.

The premise of this survey is more detailed in the link below. I will post the first question later today.

Thanks!

#tcde

http://www.obscuretides.com/premise-crowd-directed-experiment/

Hi everyone, thanks for having me here!

Hi everyone, thanks for having me here!

Hi everyone, thanks for having me here!

I was recommended to check this community out, as I’m planning to do some research for an upcoming project this winter. It has been something of a slow burner for me, but became something I needed to investigate after I started to work with user experience design last year. As I love the collaboration part of design processes, and opinions during playtesting can be quite challenging to deal with, to see what a game system would look like if it was based upon user feedback directly became an intriguing idea I felt I just had to explore.

So my question is (to admins and all other members here) if it would be okay to do a survey consisting of some 20 questions here, as a poll using the G+ built-in poll functionality. Would it be okay?

The results will be compiled and made free to use for anyone who is interested.

Thanks /Chris