d100 Table of Questions

d100 Table of Questions

d100 Table of Questions

To celebrate Episode 100 of The Gauntlet Podcast, we’d like your help creating a table of 100 questions.

How will we use this table?

On Episode 100, the hosts will each roll dice and answer questions from the table. We will also invite past guests, former hosts, and some community members to roll on the table and answer a question.

We may continue to use the table from time to time, especially if we have guests on that we think would get a kick out of it.

We will share the table with other RPG podcasts so they can get in on the fun, too.

What do we need from you?

Submit your questions! You can paste them right here in the comments. If you re-share this post, be sure folks submit their questions here, otherwise we won’t see them.

We’re looking for a variety of question types. Some can be funny, some can be serious. Most should be about games, but some non-gaming questions are cool, too.

Also: since we’ll be sharing this table with other folks, make sure the questions aren’t too specific to the hosts of The Gauntlet Podcast.

Have fun!

And thanks!

210 thoughts on “d100 Table of Questions”

  1. What’s your best memory from the show?

    What’s your favourite game discovered as a result of working on the show?

    If you had to jump in front of a hail of bullets to protect only one host, who would it be?

    If there was one question you wish you never have to answer, what would itbe and why?

    Re-roll the die and answer the question as your favourite character.

  2. What’s your best memory from the show?

    What’s your favourite game discovered as a result of working on the show?

    If you had to jump in front of a hail of bullets to protect only one host, who would it be?

    If there was one question you wish you never have to answer, what would itbe and why?

    Re-roll the die and answer the question as your favourite character.

  3. Troy Costisick also curated / came up with the Power 19 (link below the snippet):

    So what I set out to do was expand on them. I got some great advice from guys like Ralph Maza, Mike Holmes (who is an excellent resource for designers), Vincent Baker, and Timothy Kleinert (of Mountain Witch fame).

    [Note, in the original quote, it was “Tim,” not “Timothy.”]

    [The first 3 are Jared’s big 3]

    4.) How does your setting (or lack thereof) reinforce what your game is about?

    5.) How does the Character Creation of your game reinforce what your game is about?

    6.) What types of behaviors/styles of play does your game reward (and punish if necessary)?

    7.) How are behaviors and styles of play rewarded or punished in your game?

    8.) How are the responsibilities of narration and credibility divided in your game?

    9.) What does your game do to command the players’ attention, engagement, and participation? (i.e. What does the game do to make them care?)

    10.) What are the resolution mechanics of your game like?

    11.) How do the resolution mechanics reinforce what your game is about?

    12.) Do characters in your game advance? If so, how?

    13.) How does the character advancement (or lack thereof) reinforce what your game is about?

    14.) What sort of product or effect do you want your game to produce in or for the players?

    15.) What areas of your game receive extra attention and color? Why?

    16.) Which part of your game are you most excited about or interested in? Why?

    17.) Where does your game take the players that other games can’t, don’t, or won’t?

    18.) What are your publishing goals for your game?

    19.) Who is your target audience?

    socratesrpg.blogspot.com – What are the ‘Power 19’ ? pt 1

  4. Troy Costisick also curated / came up with the Power 19 (link below the snippet):

    So what I set out to do was expand on them. I got some great advice from guys like Ralph Maza, Mike Holmes (who is an excellent resource for designers), Vincent Baker, and Timothy Kleinert (of Mountain Witch fame).

    [Note, in the original quote, it was “Tim,” not “Timothy.”]

    [The first 3 are Jared’s big 3]

    4.) How does your setting (or lack thereof) reinforce what your game is about?

    5.) How does the Character Creation of your game reinforce what your game is about?

    6.) What types of behaviors/styles of play does your game reward (and punish if necessary)?

    7.) How are behaviors and styles of play rewarded or punished in your game?

    8.) How are the responsibilities of narration and credibility divided in your game?

    9.) What does your game do to command the players’ attention, engagement, and participation? (i.e. What does the game do to make them care?)

    10.) What are the resolution mechanics of your game like?

    11.) How do the resolution mechanics reinforce what your game is about?

    12.) Do characters in your game advance? If so, how?

    13.) How does the character advancement (or lack thereof) reinforce what your game is about?

    14.) What sort of product or effect do you want your game to produce in or for the players?

    15.) What areas of your game receive extra attention and color? Why?

    16.) Which part of your game are you most excited about or interested in? Why?

    17.) Where does your game take the players that other games can’t, don’t, or won’t?

    18.) What are your publishing goals for your game?

    19.) Who is your target audience?

    socratesrpg.blogspot.com – What are the ‘Power 19’ ? pt 1

  5. One I always tried to ask on The Independent Insurgency was “How do you market your game?” The answers were always the same, and paltry.

    (And that’s not a slam; I don’t have a good answer either. Other than hand your book to Wil Wheaton and pray.)

  6. One I always tried to ask on The Independent Insurgency was “How do you market your game?” The answers were always the same, and paltry.

    (And that’s not a slam; I don’t have a good answer either. Other than hand your book to Wil Wheaton and pray.)

  7. Robert Bohl To be clear, these are questions the hosts (and people invited to roll on the table) will be answering themselves, not posing to other people.

  8. Robert Bohl To be clear, these are questions the hosts (and people invited to roll on the table) will be answering themselves, not posing to other people.

  9. What kind of music are you listening to right now?

    What is your favorite electronic game of all time?

    What does your “gaming room” look like?

    Who is your favorite comic book supervillain?

    What is best in life?

  10. What kind of music are you listening to right now?

    What is your favorite electronic game of all time?

    What does your “gaming room” look like?

    Who is your favorite comic book supervillain?

    What is best in life?

  11. What video game do you really think ought to be made into a tabletop game?

    Are their mechanics in video games you think would translate well into tabletop space?

    What is your guilty pleasure of tabletop games?

    What game do you love to read but never play?

    When you think of the best art in any tabletop game, what game do you think of first?

  12. What video game do you really think ought to be made into a tabletop game?

    Are their mechanics in video games you think would translate well into tabletop space?

    What is your guilty pleasure of tabletop games?

    What game do you love to read but never play?

    When you think of the best art in any tabletop game, what game do you think of first?

  13. What was a moment in a game that made you catch your breath?

    What do you want to see more of mechanically in games?

    What game’s mechanics push the setting and why?

    What game’s mechanics get in the way of the setting and why?

    When have you had a moment where language played a part in your game?

    When have you had a moment when music or song has played a part in your game?

    Voices? Or no Voices?

    How do you feel about descriptive rather than immersive character play?

  14. What was a moment in a game that made you catch your breath?

    What do you want to see more of mechanically in games?

    What game’s mechanics push the setting and why?

    What game’s mechanics get in the way of the setting and why?

    When have you had a moment where language played a part in your game?

    When have you had a moment when music or song has played a part in your game?

    Voices? Or no Voices?

    How do you feel about descriptive rather than immersive character play?

  15. When did you first think of yourself as a geek?

    Do you play as much as you want, not enough, or too much?

    What’s the last game to blow your mind?

    What’s the first game that blew your mind?

    What’s your best experience houseruling?

    What’s your worst experience houseruling?

  16. When did you first think of yourself as a geek?

    Do you play as much as you want, not enough, or too much?

    What’s the last game to blow your mind?

    What’s the first game that blew your mind?

    What’s your best experience houseruling?

    What’s your worst experience houseruling?

  17. 1) Seriously, is there any reason you can think of (facetious or not) the d100 golf ball is better than 2 d10s?

    2) What piece of specialized podcasting equipment do you covet and would bend or break your own personal moral code to acquire?

    3) Kickstarters – overall a societal good or ill? May require a definition of “society”

    4) Why doesn’t anyone use Indie Go Go?

    5) If Traditional games were the ONLY type of RP games in existence, would you still RP?

    6) Do you give a rat’s buttock about sportsball? If yes, please expound for exactly 2 sentences why your favorite sports team is most amazing. If no, please sketch out in exactly two sentences a new sportsball-type game for your favorite rpg setting or fictional genre.

  18. 1) Seriously, is there any reason you can think of (facetious or not) the d100 golf ball is better than 2 d10s?

    2) What piece of specialized podcasting equipment do you covet and would bend or break your own personal moral code to acquire?

    3) Kickstarters – overall a societal good or ill? May require a definition of “society”

    4) Why doesn’t anyone use Indie Go Go?

    5) If Traditional games were the ONLY type of RP games in existence, would you still RP?

    6) Do you give a rat’s buttock about sportsball? If yes, please expound for exactly 2 sentences why your favorite sports team is most amazing. If no, please sketch out in exactly two sentences a new sportsball-type game for your favorite rpg setting or fictional genre.

  19. A game can be a hot mess mechanically and still be a ton of fun, eg Rifts. Which games do you love in spite of their flaws? Which systems do you think are perfect but boring?

  20. A game can be a hot mess mechanically and still be a ton of fun, eg Rifts. Which games do you love in spite of their flaws? Which systems do you think are perfect but boring?

  21. You have a choice: Never play roleplaying games for the rest of your life, or only play Pathfinder for the rest of your life. Which do you go for?

  22. You have a choice: Never play roleplaying games for the rest of your life, or only play Pathfinder for the rest of your life. Which do you go for?

  23. What was the best in game heartache you participated in?

    What moment was amazing, intense, and blew your mind but is one you’d never want to do again?

  24. What was the best in game heartache you participated in?

    What moment was amazing, intense, and blew your mind but is one you’d never want to do again?

  25. What in gaming gave you hope for the future?

    What in gaming left you numb and destroyed?

    What in gaming made you question who you are as a person?

    What is the most reprehensible act you’ve done in character?

  26. What in gaming gave you hope for the future?

    What in gaming left you numb and destroyed?

    What in gaming made you question who you are as a person?

    What is the most reprehensible act you’ve done in character?

  27. When is the last time you knew a relationship was ending in game and what did you do about it?

    When was the first time you fell in love, as a character, and how did you know it was love?

  28. When is the last time you knew a relationship was ending in game and what did you do about it?

    When was the first time you fell in love, as a character, and how did you know it was love?

  29. Bell curve or flat probabilities?

    What do you do?

    What superpower do you want?

    Favorite curse to inflict on others?

    Favorite player race/species?

    Who are you/What do you want? (Babylon Five, baby)

    What’s the new hotness in gaming?

    Going old school, what would you make if you had the resources?

    Favorite alternative randomizer?

  30. Bell curve or flat probabilities?

    What do you do?

    What superpower do you want?

    Favorite curse to inflict on others?

    Favorite player race/species?

    Who are you/What do you want? (Babylon Five, baby)

    What’s the new hotness in gaming?

    Going old school, what would you make if you had the resources?

    Favorite alternative randomizer?

  31. What publish-and-forget-it game do you wish would get some expansion/supplement love?

    What demon would a designer have to sacrifice to in order to write an engaging adult superhero game that clocks in at under 400 pages & doesn’t require advanced calculus for character creation?

    Alaska Thund-r-uck or Sharon Needles? (there IS a correct answer)

  32. What publish-and-forget-it game do you wish would get some expansion/supplement love?

    What demon would a designer have to sacrifice to in order to write an engaging adult superhero game that clocks in at under 400 pages & doesn’t require advanced calculus for character creation?

    Alaska Thund-r-uck or Sharon Needles? (there IS a correct answer)

  33. What is your favorite monster or enemy?

    Who or what was your favorite NPC in a game you ran or played?

    How do you handle conception and pregnancy when sex is a part of your game?

    What is the one rule or mechanic that you throw out or ignore in every game?

    Have you ever lied about a dice roll while playing a game? (not GMing)

    What was your favorite “boss fight”?

    If you could be any “class” from a game in real life, what would you be?

    Where do babies come from?

  34. What is your favorite monster or enemy?

    Who or what was your favorite NPC in a game you ran or played?

    How do you handle conception and pregnancy when sex is a part of your game?

    What is the one rule or mechanic that you throw out or ignore in every game?

    Have you ever lied about a dice roll while playing a game? (not GMing)

    What was your favorite “boss fight”?

    If you could be any “class” from a game in real life, what would you be?

    Where do babies come from?

  35. Tell me about your first time… (roll d6)

    1. Playing an RPG

    2. Being a GM

    3. Attending a gaming con

    4. Having your PC die

    5. Killing someone else’s PC

    6. Pick any two

  36. Tell me about your first time… (roll d6)

    1. Playing an RPG

    2. Being a GM

    3. Attending a gaming con

    4. Having your PC die

    5. Killing someone else’s PC

    6. Pick any two

  37. What’s the difference between [Roll d6] and [Roll d6, if same, roll again] roleplaying games?

    1. Story game

    2. Indie

    3. Trad

    4. OSR

    5. Freeform

    6. Rules-light

    (EDIT: Or use a d8 and add “Retroclone” and “DIY-D&D.”)

  38. What’s the difference between [Roll d6] and [Roll d6, if same, roll again] roleplaying games?

    1. Story game

    2. Indie

    3. Trad

    4. OSR

    5. Freeform

    6. Rules-light

    (EDIT: Or use a d8 and add “Retroclone” and “DIY-D&D.”)

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