As we say in Sweden – Great Continuance to all of you! Here’s our third question for the crowd-directed experiment:

As we say in Sweden – Great Continuance to all of you! Here’s our third question for the crowd-directed experiment:

As we say in Sweden – Great Continuance to all of you! Here’s our third question for the crowd-directed experiment:

3) What should the dice pool be derived from?

TL;DR – I’m asking about 20 questions of your preferences around game mechanics. The results will be summed up into a crowd-directed game mechanic document. I have been asked a few question about why I post them one and one, and the answer is I want to lower the threshold for participation, and to have time to follow up each question’s comments and feedback.

There are some limitations of the G+ poll functions, so I have made some compromises. From now on I will add the full list of questions in this post so every poll get the correct context (thx Yoshi Creelman), and the most recent poll results will be added to the premise post here: http://bit.ly/2hSt1vG

The questions asked so far are:

* What dice pool complexity appeals the most to you?

* What dice type do you prefer?

* What should the dice pool be derived from?

The questions left are:

* How should the dice pool be used?

* How should descriptive traits (non-numeric) affect the dice pool use?

* Should we add more features to the dice pool?

* How should the target number/difficulty be handled?

* What type of resolution measurements should be used?

* How should the effect/outcome from successful actions be handled?

* How could descriptive traits relate to resolution and conflicts?

* What trait should be the character’s most dominant?

* How should a character’s competence be structured (excluding characteristics)?

* How many derived (secondary) traits do you prefer (that describe resistance abilities, generic abilities not covered by characteristics, or extraordinary bonuses, e.g. Armor Class or Humanity, etc)?

* Through what process should character development mainly take place?

* What health mechanics do you prefer?

* What health mechanics detail level do you prefer?

* To what extent do you like parallel health mechanics?

For those of you who are interested in the premise and the details, check this link out: http://bit.ly/2hSt1vG If you miss a particular question that could broaden our perspective, don’t hesitate to share it with us in the comments.

After this poll, three more questions regarding the dice pool will follow. Next one will be posted some time before NY. #tcde

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