Discussion Topic – A Really Good Read

Discussion Topic – A Really Good Read

Discussion Topic – A Really Good Read

I am presently reading Yoon-suin by David McGrogan, and the text is just really imaginative and engaging, almost like reading a novel. The last RPG book I found this much fun to read was The Clay That Woke by Paul Czege.

As a general matter, I like my RPG texts to be more like technical manuals; tell me the things I need to know to get this game to the table, and present everything in an order that doesn’t waste my time. That said, certain RPG texts are just damn fun to read. Can you think of any others?

40 thoughts on “Discussion Topic – A Really Good Read”

  1. One that comes to mind, but will be sadly not great fot anyone here, is a Polish RPG Neuroshima. It is a kitchen sink postapocalypse and each chapter is “told” by a different person from that world(so, a combat chapter is narrated by a grizzled veteran, while the bestiary is told to us by a wise hunter). It uses a lot of neologisms and coloqualisms that carry the “feel” of the game even better than the art.

    Another game that comes to mind is a somewhat tongue and cheek game about British WWII soilders. The title escapes me now but I will check it as soon as I get home tonight.

  2. One that comes to mind, but will be sadly not great fot anyone here, is a Polish RPG Neuroshima. It is a kitchen sink postapocalypse and each chapter is “told” by a different person from that world(so, a combat chapter is narrated by a grizzled veteran, while the bestiary is told to us by a wise hunter). It uses a lot of neologisms and coloqualisms that carry the “feel” of the game even better than the art.

    Another game that comes to mind is a somewhat tongue and cheek game about British WWII soilders. The title escapes me now but I will check it as soon as I get home tonight.

  3. I’ll be the oddball and say I really enjoy leafing through old RIFTS and shadowrun books. Shadowrun especially since you get all sorts of flavor quotes tucked into the sides.

  4. I’ll be the oddball and say I really enjoy leafing through old RIFTS and shadowrun books. Shadowrun especially since you get all sorts of flavor quotes tucked into the sides.

  5. In the Cage: Faces of Sigil. It’s a compendium of Planescape characters. Each one is compelling and weird in the best Planescape way, but the more you read, the more connections, rivalries and conspiracies between them become clear. By the end you’ve got a half-dozen tangled grander stories revealed entirely through the lens of the characters.

  6. In the Cage: Faces of Sigil. It’s a compendium of Planescape characters. Each one is compelling and weird in the best Planescape way, but the more you read, the more connections, rivalries and conspiracies between them become clear. By the end you’ve got a half-dozen tangled grander stories revealed entirely through the lens of the characters.

  7. Also: the excellent Wormskin zine, which wraps all its rules and material up in an evocative layer of pungent, parochial folklore.

    Sometimes it’s creepy, sometimes it’s funny, sometimes it’s repulsive. Most of the time it’s at least two of the three. But it’s always a delight to read. Issue 2 is a particularly good showcase, I think.

  8. Also: the excellent Wormskin zine, which wraps all its rules and material up in an evocative layer of pungent, parochial folklore.

    Sometimes it’s creepy, sometimes it’s funny, sometimes it’s repulsive. Most of the time it’s at least two of the three. But it’s always a delight to read. Issue 2 is a particularly good showcase, I think.

  9. Degenesis: Rebirth has a similar aesthetic to Tribe 8 and Fred Bednarski​​’s description of Neuroshima.

    Edit: I’d also include Apocalypse World in the list of rpg’s I enjoy reading. It’s sometimes opaque as to what it is trying to communicate, but it always leaves me with the right amount of dust, oil, and blood in my mouth.

  10. Degenesis: Rebirth has a similar aesthetic to Tribe 8 and Fred Bednarski​​’s description of Neuroshima.

    Edit: I’d also include Apocalypse World in the list of rpg’s I enjoy reading. It’s sometimes opaque as to what it is trying to communicate, but it always leaves me with the right amount of dust, oil, and blood in my mouth.

  11. King for a Day by postworldgames jim pinto. It’s a mini-campaign that teaches DMs to weave multiple threads through intrigue, social interaction, and low magic.

  12. King for a Day by postworldgames jim pinto. It’s a mini-campaign that teaches DMs to weave multiple threads through intrigue, social interaction, and low magic.

Comments are closed.