26 thoughts on “oooo, ahhh.”

  1. I see you bought “The Hood” too! We definitely have to have a brief chat about it. I have many opinions, mostly positive. Maybe when we meet up for one of the Hangouts games!

  2. I see you bought “The Hood” too! We definitely have to have a brief chat about it. I have many opinions, mostly positive. Maybe when we meet up for one of the Hangouts games!

  3. I used the sale as an excuse to splurge and get Space Wurm because I’m enamored with it. Does some really, really cool things. I haven’t actually played any of these except SWN, so I’m really looking forward to digging into them all. The nice thing about PbTA is that I’m generally comfortable running any of them after a good read, so could always offer to run them just to play them if needed.

  4. I used the sale as an excuse to splurge and get Space Wurm because I’m enamored with it. Does some really, really cool things. I haven’t actually played any of these except SWN, so I’m really looking forward to digging into them all. The nice thing about PbTA is that I’m generally comfortable running any of them after a good read, so could always offer to run them just to play them if needed.

  5. It’s sooo cool Saffire. Two players must play space Wurm and Moonicorn and the playbooks are so interesting and have an compelling dynamic between the two. Space Wurm wants to control Moonicorn and Moonicorn wants to free the Galaxy and uses a special commodity to do some pretty cool and unique abilities. Space Wurm has some major abilities too, but essentially they are against each other. But the neat thing is though, they’re also drawn to one another, too! It’s really, really great. I can’t wait to play it, and you can use any of the playbooks from Dungeon World to great a crazy kind of Sci Fi if you want and adds a bunch more — all of which look equally great.

  6. It’s sooo cool Saffire. Two players must play space Wurm and Moonicorn and the playbooks are so interesting and have an compelling dynamic between the two. Space Wurm wants to control Moonicorn and Moonicorn wants to free the Galaxy and uses a special commodity to do some pretty cool and unique abilities. Space Wurm has some major abilities too, but essentially they are against each other. But the neat thing is though, they’re also drawn to one another, too! It’s really, really great. I can’t wait to play it, and you can use any of the playbooks from Dungeon World to great a crazy kind of Sci Fi if you want and adds a bunch more — all of which look equally great.

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