Hello!

Hello!

Hello!

This is my first time posting to this community, so my sincere apologies if I break some rules about what is allowed to be posted.

I recently created a magic item that I am very pleased with fictionally, but a little worried about mechanically. Before I introduce it to my players, I wanted to ask for some feedback.

The magic item is called The Golden Sword of King Brighthand. Link to the item info here: https://docs.google.com/spreadsheets/d/10_T8fTpnX3Z57KBtVde5nupD8zAy8Eq67mOofvpRw0A/edit?usp=sharing

The idea is to have this sword offer a huge mechanical benefit to the party in combat, but over time it will beggar them and they’ll have to get rid of it. Hopefully this will lead to some really fun fiction. But as I said, I am worried that this isn’t going to work the way I want. I want the sword to be very powerful, possibly even game-breaking. But I don’t want them to be able to keep it for any length of time without it causing serious problems.

Looking for any thoughts and feedback you have to offer. Thanks!