I am currently looking forward to playing in a game that takes place in the lord of the rings setting and was…

I am currently looking forward to playing in a game that takes place in the lord of the rings setting and was…

I am currently looking forward to playing in a game that takes place in the lord of the rings setting and was recently talking to another player about fairy tale logic. Why should a dragon or monster take the time to talk to an adventurer, why should it honor a promise or agree to a riddle contest. The short answer is probably because it is sort of cool and makes for fun stories. I generally run very brutal, slightly “realistic” Conan style games but I always love the idea that truly old and powerful creatures obeying obscure forms of etiquette. Maybe it’s just for their own amusement, maybe there is actual power in it. Maybe they are just so old and sure in their power that they feel they can hold themselves and their servants/quests/victims to a higher standard.

From a fairy tale perspective it makes sense as a method to teach kids to be polite and intelligent. It also helps explain why a couple of kids lost in the woods might be able to survive an encounter with an evil witch. Sure she could just turn them into animals and butcher them, but instead she is trying to lure them into the oven under the guise of a friendly lady who just needs some help with housework. They could confront her and probably lose an impossible fight. Or they could be smart and polite and trick her into the oven instead.

Finally, this sort of storytelling is a refreshing change of pace from the traditional, murder hobo games where you solve every challenge by attacking it, setting it on fire, and looting the remains.

Whatever the reason I decided to collect some custom moves here for dealing with magical / legendary creatures or great kings. A couple of these were originally suggestions for a monster of the week game but I have changed them all to use DW stats. Feel free to adapt and use them in any game to give it more of a story book feel.

When you confront a being of magic with evidence of a broken promise roll + WIS . On a hit the being is gravely weakened. on a 10+ the being is magically compelled to do one service for the wronged party. It may not avoid or delay this penalty without painful or even deadly consequence.

When you speak the full name of a magical being, imparting each syllable with magic, roll + INT. On a 10+, gain 2 hold on the creature. on a 7-9, same as 10+ but the creature also gains a hold on you. spend hold to:

*receive an honest and direct answer to any question.

*force the creature to return to its lair till dawn.

*force the creature to give you something of itself.

*force the creature to appear.

gain +1 on this roll if you willingly give the creature a hold.

When you challenge a creature of legend to an unwinnable contest, explain how you actually plan to beat it and roll + STAT. On a miss, in addition to the GM’s move, you are caught cheating. On a hit the creature is forced to admit defeat and will honor any wager they agreed to. On a 10+ the creature is also impressed, does not suspect any trickery, and will certainly not take offense at being beaten.

When you are allowed audience with a great king or legendary creature, the GM will tell you the rules of etiquette you must follow to stay in their good graces. As long as you remain a well behaved guest, they will welcome you in their home and listen to your petition. Roll + CHA, on a hit they will offer what assistance they can. On a 7-9 they will require something (evidence, tribute, or service) from you. On a miss, in addition to the GM’s move, you will have worn out your welcome.

When you begin a game of riddles with a creature of legend, decide who goes first (generally the guest or challenger) and roll + INT. The GM will roll the die of fate and subtract the result from your roll. On a hit, depending on whose turn it is, you correctly answer the creature’s riddle or manage to stump it. On a 10+ you also get a +1 to your next roll. On a miss, you either fail to answer the creature’s riddle or it easily answers yours. The game ends when one opponent cannot answer the other’s riddle. you may agree beforehand to play best two out of three. Aiding another player must be done covertly to avoid accusations of cheating.

When you are within their power and appeal to the vanity of a great king or creature of legend, roll + CHA. Chose two on a hit, but on a 7-9 you are prevented from leaving and must continue offering compliments.

*You have their complete attention. They will not take any notice of your allies unless they directly attack or cause a great disturbance.

*They will not directly threaten or further entrap you. Some creatures like to talk to their prey while they ensnare it, luring it in close or cutting off its escape. Some creatures are just inherently dangerous to be around unless they are content to sit still and talk.

*They will answer a question or give you good advice. Such creatures are often ancient and know much hidden lore.

Codex Volume 1 Kickstarter Launches Tomorrow!

Codex Volume 1 Kickstarter Launches Tomorrow!

Codex Volume 1 Kickstarter Launches Tomorrow!

To support tomorrow’s KS launch, we have put a special podcast episode in all the feeds. In it, Lowell Francis and I discuss the history and production of Codex, the Kickstarter itself, and the future of The Gauntlet. Even if you are already sold on Codex, there is a lot of great insight to be found here.

Enjoy!

http://www.gauntlet-rpg.com/the-gauntlet-podcast/codex-volume-1-kickstarter-special

Hello again all you lovely people!

Hello again all you lovely people!

Hello again all you lovely people! We’re so very fortunate to have Christopher Grey and Stentor Danielson as guests at Gauntlet Con this year!

Christopher Grey is a tabletop roleplaying game designer, publisher, author, and marketer. His work spans from fantasy and science fiction, to alternative history, supernatural, and conspiracies. He published the Border Kingdoms Fallen Dungeons & Dragons adventures on DM’s Guild, was lead writer for 2CGaming’s Lion’s Vault adventure path for 5th Edition, and successfully Kickstarted The Happiest Apocalypse on Earth, a satirical horror Powered by the Apocalypse game.

During Gauntlet Con, Christopher will be running the Great American Novel: A Roleplaying Game.

~~

Stentor Danielson is a kitten wrangler, map maker, and environmental studies teacher living in Pittsburgh. Along with Cheyenne Grimes they co-own Glittercats Fine Amusements, publisher of Laser Kittens and other games.

During Gauntlet Con, Stentor will be running Cat-pocalypse World.

Please check out the Gauntlet Con website to register and to check out more amazing guests! http://www.gauntlet-rpg.com/gauntlet-con.html

Today is the last day to get Codex – Asphalt in our Patreon feed!

Today is the last day to get Codex – Asphalt in our Patreon feed!

Today is the last day to get Codex – Asphalt in our Patreon feed! Pledge today and you also get Codex – Flame when it comes out tomorrow. That’s two fantastic issues of the zine for a single $4+ pledge!

Codex – Flame is actually the beginning of Volume 3. Get in on the ground floor!

patreon.com/gauntlet

And please re-share!

so im playing in a 5e game today, any tips on how to skew it to an osr or story game style of play, being but a…

so im playing in a 5e game today, any tips on how to skew it to an osr or story game style of play, being but a…

Originally shared by Jfur “Moonpoison”

so im playing in a 5e game today, any tips on how to skew it to an osr or story game style of play, being but a player and not the gm?

Kia ora koutou~~!

Kia ora koutou~~!

Kia ora koutou~~! Hi everyone~~! We’re very excited to have Agatha Cheng and Jacob Wood as guests at this year’s Gauntlet Con!

Agatha Cheng is a Canadian podcaster with a deep love for story games and Chinese dramas. She co-hosts Asians Represent!, a show celebrating Asian creators and investigating Asian tropes within the analogue gaming community. In her free time, she likes to sink money into glossy Kickstarter projects and listen to audiobooks.

~~

From Jacob: “My name is Jacob Wood, a blind gamer and the person behind Accessible Games. My belief is that games are for absolutely everyone. They connect people to one another in meaningful ways by building lasting friendships and strengthening family bonds. They improve cognition, motor skills, and social skills. Most importantly, games have the potential to change lives–and I have first-hand experience with that. Not every game is designed for every person, but I believe every person should have the opportunity to find a game for them.”

During Gauntlet Con, Jacob will be running Survival of the Able, and Psi-punk: Born of Two Worlds.

Please check out the Gauntlet Con website for more exciting rundowns of our guest, and to register for some fantastic games! http://www.gauntlet-rpg.com/gauntlet-con.html

Greetings, all!

Greetings, all!

Greetings, all! The weekly Gauntlet Hangouts video roundup post is now up on The Gauntlet Blog! Check it out, and be sure not to miss all the other great Gauntlet Blog posts from the week!

http://www.gauntlet-rpg.com/blog/gauntlet-hangouts-video-roundup-september-28-2018

Thanks go out to all our Gauntlet Hangouts videos game runners, facilitators, and players this week, including: Agatha, Alex McManamon, Alex Meltsner, Asher Silberman, Barry Cook, Bethany H, Bryan Lotz, Catherine Ramen, Chris Newton, Chris Thompson, Christo Meid, Darold Ross, David Jay, David Rothfeder, Donogh McCarthy, Dylan Ross, Eduardo L., Fraser Simons, Gerrit Reininghaus, Harry Morris, Horst Wurst, Jason Mills, Jen Overstreet, Jesse Abelman, Jim Crocker, Joe Amon, Joe Zantek, Joshua DeGagné, Joshua Gilbreath, João Felipe Santos, Lauren McManamon, Leandro Pondoc, Lowell Francis, Lu Quade, Luiz Paulo S F, Maria Rivera, Matt Minus, Michael G. Barford, Mikael Tysvær, Noella Handley, Patrick Knowles, Paul Kalupnieks, Paul Staxx Spraget, Pawel Solowczuk, Richard Rogers, Richard Ruane, Robbie Boerth, Ryan McNeil, Ryan Windeknecht, Sabine V, Seraphina Malizia, Shane Liebling, Stentor Danielson, Tina Trillitzsch, Tomer Gurantz, Tyler Lominack, and Yoshi Creelman.

Hey Amazings!

Hey Amazings!

Hey Amazings!

Join Magpie at Pax Unplugged for free badges and cool stuff! I’m organizing their game room and need some amazing GMs to step up and run cool Magpie games, including Zombie World!

I can get you a badge and some cool Magpie swag for joining us! We can’t wait to have some fantastic Gauntlet folks in Team Magpie!

To sign up, click here: https://goo.gl/forms/00rT6nlMEWv8kCw53

I think I would rather play the Warren – but boy I love Watership Down.

I think I would rather play the Warren – but boy I love Watership Down.

I think I would rather play the Warren – but boy I love Watership Down. I still own GURPS Bunnies and Burrows. Owned and gave away the original (kicks self).

Something interesting in this version is you can play non-rabbit creatures.

https://www.kickstarter.com/projects/froggodgames/bunnies-and-burrows

https://www.kickstarter.com/projects/froggodgames/bunnies-and-burrows

Just listened to the first episode of Discern Realities and it is really funny and informative.

Just listened to the first episode of Discern Realities and it is really funny and informative.

Just listened to the first episode of Discern Realities and it is really funny and informative. Thanks for the great podcast I can’t wait for the next episodes.