Hi nice people of The Gauntlet!

Hi nice people of The Gauntlet!

Hi nice people of The Gauntlet!

I have a couple of questions about the X-Card, and since this is the community that introduced me to it and also the one that’s most active in trying to keep a safe environment of all the communities I know, I thought I should ask here.

What would be the best way to implement the X-Card in an audio-only virtual tabletop game?

I’ll be running my first online game next week, which will also be the first time I run Torchbearer and the first time that group plays together.

I’ve been trying to implement the X-Card in all my games, but nobody ever uses it and in the only instance in which I should have used it (when I was the GM and the acts of some players deeply bothered me), I forgot about it completely. Usually people I play with have never even heard of the X-Card and though nobody has ever been against it so far, it seems to me that the concept is rather alien to them and they don’t understand exactly how to use it. They seem to understand that this helps create a safe environment, but I don’t think I’m doing a good job of making them understand exactly when to use it. I think I lead people to think of it as a last resort for extreme and rare cases, when I actually wanted them to see it as something a lot more normal and frequent, I guess. It’s actually hard to put it to good use when I have never seen it used myself.

I remember in one episode of the podcast, someone said that they always use the X-Card at the beginning of every session, for something almost at random I guess, just to show their players how it’s used and that it’s ok to use it. How can I do that? What should I say and do to make my players more safe and secure in my games?

I think the people that I’ll be gaming with are nice people and that everything is going to be ok, but I want to ensure everyone feels safe and comfortable.

Thanks a lot!

PS: This is the first time I post here (I think), so please tell me if I’m breaking some social convention here or doing something wrong or whatever. =]

Hi everyone;

Hi everyone;

Hi everyone;

My name is Ömer Aybars Yurdun and I am living in İstanbul and playing rpgs since ’98.

I am running various games for my friends for about 3 years (Call of Cthulhu, Unknown Armies, Ten Candles, Apocalypse World, etc..). A couple of months ago I tried to run Sorcerer from Ron Edwards after I had run a couple of sessions of Apocalypse World. However the session didn’t went as I have expected.

Now I would like to participate in a Sorcerer game as a player to see how can or should it be run. I don’t know if this place is suitable for this kind of question but i searched the net and couldn’t find a suitable site for asking such question ( and I am sorry if this is a wrong one) but if you can add me to an online Sorcerer game as a player I will be really glad.

Wishing you a fine day,

Aybars

Laws of the Green Lady

Laws of the Green Lady

Laws of the Green Lady

This Sunday I start five-sessions of Dungeon World using Brendan Conway’s The Green Law of Varkith. It’s one of three “Chaos Worlds” he’s written (along with Last Days of Anglekite and The Cold Ruins of Lastlife). I’m also running a one-shot of this for Magpie at GenCon. To help orient myself (and my players) I put together a one-page setting summary for players.

Last week I ran Hearts of Wulin four times for Games on Demand Origins.

Last week I ran Hearts of Wulin four times for Games on Demand Origins.

Last week I ran Hearts of Wulin four times for Games on Demand Origins. It was a good show I actually introduced myself to people this time and got to talk to Sarah Richardson, Morgan Ellis, Mike Olson, and James Mendez Hodes among others. As for Hearts of Wulin I came away from each session happy and spotted new ways players could engage the moves and options. My post talks about what I did, what I saw, and a new, sixth playbook, The Unorthodox.

https://bit.ly/2K6vd0o

I’m having 4 playtest sessions for my game #NahualRPG in July.

I’m having 4 playtest sessions for my game #NahualRPG in July.

I’m having 4 playtest sessions for my game #NahualRPG in July. General RSVP is now available, if anyone is interested I’ll be very happy (and honored) to have you help me playtest it.

Originally shared by Mike Espinoza (Azlath)

Nahual – A Mexican RPG PbtA (Playtest)

I have four playtest sessions of my game Nahual on the calendar for July. General RSVPs begin 6.17.18.

Nahual is a Mexican PbtA of urban fantasy set in Mexico. Characters are shapeshifting nahuals that hunt angels to make a living. They run a “changarro” (business) together where they sell the angels they hunt as different types of products. The setting is an adaptation of Edgar Clement’s comic books (Operacion Bolivar, Kerubim, Los Perros Salvajes).

The X-card will be available.

Session 1

https://gauntlet-hangouts.firebaseapp.com/event-detail/-LEfE1oJgPP2PW7tDtkM

Session 2

https://gauntlet-hangouts.firebaseapp.com/event-detail/-LEfEL7IwWNYRx71l0iL

Session 3

https://gauntlet-hangouts.firebaseapp.com/event-detail/-LEfEWJeu1w8I_lt3ksf

Session 4

https://gauntlet-hangouts.firebaseapp.com/event-detail/-LEfEoTwoJAGZee6fprm

So this is a little nuts.

So this is a little nuts.

So this is a little nuts. In case it doesn’t come through in the link, the one lone used copy of Dogs in the Vineyard on Amazon selling for $1,496.01.

I found a 6 month old Reddit thread (https://www.reddit.com/r/rpg/comments/7ebv98/get_dogs_in_the_vineyard_in_print/) where Vincent said he’s contemplating a new edition. Or not, and it will go forever into out of print land.

Anyway, wow.

https://www.amazon.com/gp/offer-listing/0976904209/ref=tmm_other_meta_binding_used_olp_sr?ie=UTF8&condition=used&qid&sr

If you were fortunate enough to pick up the 2018 DCC Free RPG Day module, I have some DW conversion docs for the two…

If you were fortunate enough to pick up the 2018 DCC Free RPG Day module, I have some DW conversion docs for the two…

If you were fortunate enough to pick up the 2018 DCC Free RPG Day module, I have some DW conversion docs for the two adventures contained within.

The Portal Under the Stars was done by Mark Tygart with some additional notes by me.

https://drive.google.com/open?id=1WqdSitGlWO-DT737dqLQaZN_QX_4BTmkL94TCZJetAY

I finished Man-Bait for the Soul Stealer yesterday.

https://drive.google.com/open?id=12XPGOnd-0F46BIgJfDh0NGDZKGN8GTUbo2-x5G5AQ8g

Enjoy!

There are so many positive benefits to getting involved in our community.

There are so many positive benefits to getting involved in our community.

There are so many positive benefits to getting involved in our community. Many of them are difficult to quantify or explain, but they are absolutely perceivable if you know where to look. Legacy 2e from James Iles is a terrific example of what I’m talking about here. (I believe) James first heard about us when Lowell Francis began running Legacy 1e on Gauntlet Hangouts and making those videos available. In those videos, we spoke really openly about the things we liked in Legacy 1e and the things we didn’t like. James was in the planning phases of Legacy 2e, and so he got in touch with Lowell to discuss things more in-depth. Importantly, James didn’t act like a baby when we (gently) criticized his game, but rather embraced our critique and got really involved in our community. Our community, particularly our Slack, had a first-row seat to the development of Legacy 2e. Furthermore, James began running playtests of Legacy 2e and related products, such as Rhapsody of Blood, on Gauntlet Hangouts.

Ultimately, James’s partnership with Modiphius is what sent Legacy 2e into the stratosphere in terms of its KS and DriveThru sales. We deserve absolutely no credit for the game’s success from a marketing standpoint. But in terms of the quality of the text, creative support, and just generally providing a friendly, welcoming place for James to work out his ideas, the Gauntlet did the thing.

Legacy 2e is a fabulous book. One of the things I find most exciting about the project as a whole is how James has embraced our spirit of welcoming and encouraging new people to get involved in RPG authorship. You can see that in the Worlds of Legacy line of supplements, which I have just started taking a look at. I just picked up one of them, Generation Ship by Aaron Griffin, and it’s really neat! It basically takes the factional play of Legacy and puts it in the stars.

Anyway, for the two of you who don’t yet have Legacy 2e, I highly recommend it. And check out all the cool stuff coming out for it, too!

http://www.drivethrurpg.com/product/242791/Legacy-Generation-Ship-Worlds-of-Legacy-1-PDF

Japanese Mythology

Japanese Mythology

Japanese Mythology

People might have seen these already, but I’ve finally gotten around to updating my Oni and Kitsune #Monsterhearts Skins. Each one is only $4 and the .zip file contains both the 1e and 2e versions. They’re currently available at either http://payhip.com/hyvemynd or http://hyvemynd.itch.io, though should be up on DriveThruRPG in a few days. 💖💖💖