Absolutely kicking myself for not getting a physical copy of Malandros by Tom McGrenery during the KS.

Absolutely kicking myself for not getting a physical copy of Malandros by Tom McGrenery during the KS.

Absolutely kicking myself for not getting a physical copy of Malandros by Tom McGrenery during the KS. After today’s game, all I want to do is sit in bed and absorb every page.

May have to rectify this on DriveThru…

A space has opened up in my Friday GauntletCon game of Monsterhearts 2.

A space has opened up in my Friday GauntletCon game of Monsterhearts 2.

A space has opened up in my Friday GauntletCon game of Monsterhearts 2. Come play with me in an eerie Cornish village with a dark secret… 8pm GMT, 4pm EDT

https://gauntlet-con.firebaseapp.com/event-detail/-Ksz0iEMAG350SBS9n6J

https://gauntlet-con.firebaseapp.com/event-detail/-Ksz0iEMAG350SBS9n6J

Lately, the characters in my games are portrayed by the casts of American Horror Story and Bates Motel.

Lately, the characters in my games are portrayed by the casts of American Horror Story and Bates Motel.

Lately, the characters in my games are portrayed by the casts of American Horror Story and Bates Motel.

For the folks that do Gauntlet Hangout game play, or are planning on participating in Gauntlet Con, or whatever.

For the folks that do Gauntlet Hangout game play, or are planning on participating in Gauntlet Con, or whatever.

For the folks that do Gauntlet Hangout game play, or are planning on participating in Gauntlet Con, or whatever… one of these might be useful:

MicMute is a a little open source Windows app that will mute your internal or USB mic with a hot-key, regardless of what application you’re in. It can be set to toggle muted/unmuted, or in push-to-talk mode (hold down the key when you’re speaking). https://sourceforge.net/projects/micmute/

There’s a (not free, but cheap) Mac equivalent, Shush. http://mizage.com/shush/

https://sourceforge.net/projects/micmute/

So the game still needs work; editing I’m sure, but I also need to work out what the principles should be.

So the game still needs work; editing I’m sure, but I also need to work out what the principles should be.

Originally shared by David Rothfeder

So the game still needs work; editing I’m sure, but I also need to work out what the principles should be. Still, the heart of the game is done and typed and could probably be play tested, which means it’s ready for other’s to give some thoughts.

For those who don’t know what I’m talking about, this is a two player game about a small stakes super hero who works on solving community problems as opposed to world destroying evil.

https://drive.google.com/open?id=0B511-yaR3CdxdjJ0NGhURGhzelU

https://drive.google.com/open?id=0B511-yaR3CdxdjJ0NGhURGhzelU

Kia ora from Down Under!

Kia ora from Down Under!

Kia ora from Down Under!

As some people were keen for games designed for the Asia-Pacific time zone, I’m kicking it off with a game of Dance of the Damned, scheduled for 6 Nov at 6pm AEDT.

This game will hopefully be one of many more to come during Asia-Pacific evenings.

(https://gauntlet-hangouts.firebaseapp.com/event-detail/-Kw7i6aQyh-O52BHph3W)

Come join me for an evening of delightfully dreadful depravity to kickstart your week!

https://gauntlet-hangouts.firebaseapp.com/event-detail/-Kw7i6aQyh-O52BHph3W

New game pitch:

New game pitch:

New game pitch:

“The world is full of heroes. Society depends on people, or not quite people, who throw monsters into the sun, geniuses who find the doomsday device and deactivate it with seconds left, and idols who route the alien invasions before they reach the ground. You can depend on these would be gods to ensure the world continues, the country thrives, and the cities stay standing. But those assholes never have the time to fix what’s already wrong.

When a person is committed to preventing the worst from consuming the planet, they don’t have time to heal a sick community. That’s where you come in. Maybe you’re just a blue collared worker tired of the neighborhood you grew up in suffering. Maybe you have a cosmic level power but prefer to act locally. Probably you’re somewhere in between, but it doesn’t matter. The point is that you don’t play those life and death games, but you are here to help.

Small Stakes is a two player role playing game where one player takes on the role of a Hero trying to do right by their community, and the other plays the community which has a problem it cannot or does not want to solve.”

I have just finished reading John Harper’s Blades in the Dark and I wanted to share a few thoughts…

I have just finished reading John Harper’s Blades in the Dark and I wanted to share a few thoughts…

I have just finished reading John Harper’s Blades in the Dark and I wanted to share a few thoughts…

First of all, I devoured the book in two sittings. This is a really terrific text. Everything is very easy to follow, the advice peppered throughout is fantastic, and the setting material is everything I hoped it would be when I backed the KS. I find most of Evil Hat’s books to be well-written, but somewhat clinical (and a little boring). Blades was a nice change of pace in that regard.

Another pleasant surprise is how much having the full text has adjusted my thinking on the game. One of the things I found frustrating about the Quickstarts (several of which I ran) is the text frequently paired a seemingly-fiddly mechanic with advice for the GM to just do what feels right or make a judgment call. That did not match up with what I normally like in RPGs, which is to say, if there is a mechanic, I want that mechanic to produce a dependable outcome, not to have to make a judgment call as the GM, or feel like I can just discard the mechanic entirely. I found this particularly jarring in a game that has a lot more rules than the games I usually play.

But this approach makes a lot more sense in the context of the full book. One of the things I like about the book is that it actively challenges you to think about what you might do in any given situation as the GM. There are sections throughout called Questions to Consider. In them, the author asks you to consider different angles for the examples of play you just read. I don’t think I’ve ever seen anything like that before in a game text, and I really liked it. In fact, throughout the book, you get the sense that it wants you to actively think about being the best GM you can be. As someone who famously (within our community, at least) treats GMing like a Very Important Matter, this approach has a lot of appeal, and I found it very exhilarating.

And so, in that sense, the advice to just do your best or make a judgment call is not an invitation to ignore the rules or fudge things, but rather, it’s permission to get it wrong–which is to say, permission to get it wrong in the spirit of finding out what works for you and your group. It’s hard to convey in this limited space how empowering that feels, but it really does.

All in all, a very exciting, refreshing read.

Heavy Metal Thunder Mouse is on Kickstarter!

Heavy Metal Thunder Mouse is on Kickstarter!

Heavy Metal Thunder Mouse is on Kickstarter! Lowell Francis recently interviewed the author of the game, Derek A. Kamal, on The Gauntlet Podcast. It was a really great conversation about HMTM, game design, the intersection of faith & gaming, and more! You can check it out right here:

http://www.gauntlet-rpg.com/the-gauntlet-podcast/episode-115-heavy-metal-thunder-mouse-with-derek-kamal

For more information on the Kickstarter, follow the link below!

https://www.kickstarter.com/projects/shorelessskies/heavy-metal-thunder-mouse