Any old school or Texas-based Gauntleteers know of game related or adjacent things to do around Dallas and Austin?

Any old school or Texas-based Gauntleteers know of game related or adjacent things to do around Dallas and Austin?

Any old school or Texas-based Gauntleteers know of game related or adjacent things to do around Dallas and Austin? I’m visiting for the first time next week.

Any Gauntleteers heading to PAX AUS over the weekend? Potential exists for a catch up to drink/BS/actually game etc?

Any Gauntleteers heading to PAX AUS over the weekend? Potential exists for a catch up to drink/BS/actually game etc?

Any Gauntleteers heading to PAX AUS over the weekend? Potential exists for a catch up to drink/BS/actually game etc?

I’ve been drawing a complete blank trying to remember the name of a game: Victorian horror, and the game opens with…

I’ve been drawing a complete blank trying to remember the name of a game: Victorian horror, and the game opens with…

I’ve been drawing a complete blank trying to remember the name of a game: Victorian horror, and the game opens with a seance-style cleansing of the room.

Do you have a Gauntlet Con hangover?

Do you have a Gauntlet Con hangover?

Do you have a Gauntlet Con hangover? Want cure it with the hair of the dog that bit you? Want to just play test a game about a wizard fucking with the world because it sucks? Then let’s try out this two player game tonight.

https://drive.google.com/open?id=0B511-yaR3CdxYUlmNTlNOE1lRkE

https://drive.google.com/open?id=0B511-yaR3CdxYUlmNTlNOE1lRkE

Re-sharing for Christian Svalander since it originally got caught by our (lately ferocious and unforgiving)…

Re-sharing for Christian Svalander since it originally got caught by our (lately ferocious and unforgiving)…

Re-sharing for Christian Svalander since it originally got caught by our (lately ferocious and unforgiving) auto-moderator.

Originally shared by Christian Svalander

[Crossposted from Slack]

After lurking Gauntlet Con last weekend while working, I realized I had a hard time following people time schedules. If anyone feels they need, much like me, a tool for overviewing timezones (and to find others in the same if you have limited availability), I have created a Gauntlet team at Timezone.io for anyone here to join. It is really convenient and gives organizations an overview of who’s in which zone. Created by a developer at Buffer I think.

Check it out here: https://timezone.io/join/ffa1de1c9769c8ce

https://timezone.io/join/ffa1de1c9769c8ce

[Crossposted from Slack]

[Crossposted from Slack]

[Crossposted from Slack]

After lurking Gauntlet Con last weekend while working, I realized I had a hard time following people time schedules. If anyone feels they need, much like me, a tool for overviewing timezones (and to find others in the same if you have limited availability), I have created a Gauntlet team at Timezone.io for anyone here to join. It is really convenient and gives organizations an overview of who’s in which zone. Created by a developer at Buffer I think.

Check it out here: https://timezone.io/join/ffa1de1c9769c8ce

https://timezone.io/join/ffa1de1c9769c8ce

I just got around to listening to Andrew Huffaker’s latest Psychology of Gaming Podcast.

I just got around to listening to Andrew Huffaker’s latest Psychology of Gaming Podcast.

I just got around to listening to Andrew Huffaker’s latest Psychology of Gaming Podcast. Jeremy Strandberg had a lot of interesting things to say. Now I’m super excited to see more of Stonetop! Great questions and fascinating insights!

I particularly loved Jeremy’s answer to Yochai Gal’s question about great game mastering. The thoughts on constructing moves were also really helpful.

https://thepsychologyofgaming.com/2017/10/18/collective-unconscious-with-jeremy-strandberg/?blogsub=confirming#blog_subscription-3

https://thepsychologyofgaming.com/2017/10/18/collective-unconscious-with-jeremy-strandberg/?blogsub=confirming#blog_subscription-3

We are proud to announce the first ever public playtest of Worlds of Adventure!

We are proud to announce the first ever public playtest of Worlds of Adventure!

Originally shared by Yochai Gal

We are proud to announce the first ever public playtest of Worlds of Adventure!

What is this?

Worlds of Adventure is an ongoing project to present a simplified, tightened ruleset for Dungeon World that builds on the strengths and themes of the original game, while incorporating newer ideas and designs made popular since the game’s original release. In Worlds of Adventure, we try to enhance those rules that facilitate roleplay, simplicity, and flexibility, while keeping true to Dungeon World’s’ roots. The ruleset for Worlds of Adventure is meant to both supercede and take precedence over those of Dungeon World.

You can read a summary of these changes in the Introduction section of the document.

Please remember that this is just an early playtest; many of these rules are expected to change and adjust based on community feedback.

Thanks, and please send us your comments & suggestions!

Our team: Muggins AU, Nicolas Derom, Greg Soper, & me, Yochai Gal

https://drive.google.com/open?id=0BzeF5GXNEsnfRWxmN3U3QW5MTVk