The fact that I checked both my offerings over at Gauntlet Con just now and they’re both already full–fills my…

The fact that I checked both my offerings over at Gauntlet Con just now and they’re both already full–fills my…

The fact that I checked both my offerings over at Gauntlet Con just now and they’re both already full–fills my heart with an immense amount of joy. Thanks a lot folks.

One is a playtest and design that I think is fairly out there. A game that attempts to distill the feeling of one of the first things I ever watched–and at the time, didn’t understand at all–which felt, even while watching it, to be formative experience of my youth. FLCL was something that gripped onto my mind and left hooks there. When you read or watch things in your adolescence, at least from my own experience, they became tied to my identity going forward. Never Knows Best is a PbtA game with some new tech that tries to communicate what that experience was at a fundamental level to me, so I really appreciate people signing up and giving something a little weird a shot.

The other a playtest,Inheritance, the third book in The Veil series that I expect will be similarly cathartic when complete. My first design was outlined to be taken to this point. I’ve been planning this book over the course of years; literally. It’s my version of Cowboy Bebop and mission based cyberpunk. All three when played together make a sort-of cyberpunk Cloud Atlas. Moving your character from one book to the next to create a story that spans a gulf of time.

So again, thank you very much to the folks who are excited about my games and want to spend their valuable time with me or choose to play my games with their own group. It is deeply appreciated; especially now because lately, I’ve been a ball of anxiety due to some personal life stuff.

Ya’ll are fantastic and I’m very happy to have found this place. I cannot wait to see you all at Gauntlet Con next month. There is already so much energy around the event that it’s picked me up some.

Thanks to everyone who had a part in our Shardland-fundraiser!

Thanks to everyone who had a part in our Shardland-fundraiser!

Thanks to everyone who had a part in our Shardland-fundraiser! We donated 760 € this morning, this is about 880 $, to Doctors Without Borders for their refugee project around the Mediterranean. This is incredible, I hope this can make at least a small difference! For more information, please read the article on my blog: http://www.jcvogt.de/donation-to-medecins-sans-frontieres-doctors-without-borders/

http://www.jcvogt.de/donation-to-medecins-sans-frontieres-doctors-without-borders/

If you have been thinking about pledging to the Gauntlet Patreon, now is the time to do it!

If you have been thinking about pledging to the Gauntlet Patreon, now is the time to do it!

If you have been thinking about pledging to the Gauntlet Patreon, now is the time to do it! Pledge $4+ today and you get Codex – Storm (in the feed right now), Codex – Asphalt (in the feed September 1st) and early registration for Gauntlet Con 2018!

https://patreon.com/gauntlet

Hi everybody, we’re going to donate all June/July/August sales revenue of our Fate setting #Shardland to Doctors…

Hi everybody, we’re going to donate all June/July/August sales revenue of our Fate setting #Shardland to Doctors…

Hi everybody, we’re going to donate all June/July/August sales revenue of our Fate setting #Shardland to Doctors without Borders. If you’re interested in a PDF or print version, you can find it here: https://www.drivethrurpg.com//product/209441/Shardland–Muskets-Blades-and-Words-of-Power (the German version is called Scherbenland and it’s on drivethru as well.)

In June, we got the German RPG award for it and we want to use the little bit of publicity to support the refugee projects in Libia and the Mediterranean. Thanks to everyone who already donated or shared this! :-X

https://www.drivethrurpg.com//product/209441/Shardland–Muskets-Blades-and-Words-of-Power

Vote for an upcoming Codex theme!

Vote for an upcoming Codex theme!

Vote for an upcoming Codex theme!

Help us choose an upcoming Codex theme by voting for your favorite in the poll below. Here is a list of published and upcoming issues for comparison:

Codex – Blood

Codex – Chrome

Codex – Ectoplasm

Codex – Starlight

Codex – Dark

Codex – Love

Codex – Yellow

Codex – Iron

Codex – Madness

Codex – Time

Codex – Neon

Codex – Crystal

Codex – Joy

Codex – Decay

Codex – Beasts

Codex – Hell

Codex – Lies

Codex – Blood 2

Codex – Cold

Codex – Love 2

Codex – Moonlight

Codex – Glamour

Codex – Chrome 2

Codex – Storm

Codex – Asphalt (in-production)

Codex – Flame (in-production)

Codex – Joy 2 (in-production)

Codex – Dark 2 (in-production)

Codex – Emerald (in-production)

Greetings.

Greetings.

Greetings. Old school Dungeon Master and autism parent. I want to share a RPG I coded for anyone to play on their browser- nothing to install or download. Ruler of Kings is a Text Browser game that recreates life in a medieval fantasy world. It is as detailed as a table top game yet easy to play. Play solo or interact with other players. Very similar to a MUD but more visual and not linear as you can go anywhere in the world. You can play as a good, neutral or evil character. Play at anytime and experience intensive character creation while establishing your own fantasy novel. See more at: https://www.RulerOfKings.com

https://www.RulerOfKings.com

Anyone looking to participate in Game Chef this year should read Stentor’s post below.

Anyone looking to participate in Game Chef this year should read Stentor’s post below.

Anyone looking to participate in Game Chef this year should read Stentor’s post below.

Originally shared by Stentor Danielson

Since I’ve seen some similar concerns about the ingredients and how to use them come up in a few posts here, I wanted to give a bit of clarification.

First, the ingredients are meant to inspire, not to limit. Creatively reinterpreting the ingredients is encouraged.

Second, remember that (as always) you only have to use two ingredients. Doing something cool with two ingredients will likely work out better than trying to wedge in all four just for the sake of having them.

Third, it is a longstanding Game Chef tradition not to have explicit guidelines for what counts as valid or proper use of theme, ingredients, etc, in order to encourage openness and creativity. A good use of an ingredient is whatever you can persuade your peer reviewers is a good use of the ingredient. I’d like to have a community-wide discussion of how the competition is run after this year’s winners are announced. But since I took over as Global Coordinator so late in the process, I decided it would be better to have a GC 2018 under the old rules and practices than to skip the year.

I’m running a game for my kids, inspired by The Hollow series on Netflix, and for said game I’m basically using a…

I’m running a game for my kids, inspired by The Hollow series on Netflix, and for said game I’m basically using a…

I’m running a game for my kids, inspired by The Hollow series on Netflix, and for said game I’m basically using a loosey-goosey version of World of Dungeons: Turbo.

However, the setup for the game doesn’t closely match the original World of Dungeons: Turbo premise, so I’ve already spent a fair amount of time scribbling in different abilities and such.

As a result, I figured it would be worth my time to build a character sheet I could tweak as the game went on. So I did that, and I wanted to share it not because anyone would want to run a similar game, but because I figured someone might want a sheet they could customize for their own WoDu variations.

PLEASE NOTE: I am verifiably shit at design of any kind, so this thing is pretty hacktackular, but whatever. It works.

The PDF basically looks like I intended: https://drive.google.com/open?id=1qyb2dlPkeZVgQ_HEn3Ol8S5Okybd1q8L

The word .docx will probably shatter if you look at it sideways, but g’head and do with it what you will: https://drive.google.com/open?id=1qzUMMm0DIszn4IPsG40ML9NBdJ-8C-YA

If you make an editable version that isn’t so terrible, please do let me know.

https://drive.google.com/file/d/1z4Qa0TslfCSJl7E_M-Hq9K7kOMv2PFoY/view?usp=sharing