The fact that I checked both my offerings over at Gauntlet Con just now and they’re both already full–fills my heart with an immense amount of joy. Thanks a lot folks.
One is a playtest and design that I think is fairly out there. A game that attempts to distill the feeling of one of the first things I ever watched–and at the time, didn’t understand at all–which felt, even while watching it, to be formative experience of my youth. FLCL was something that gripped onto my mind and left hooks there. When you read or watch things in your adolescence, at least from my own experience, they became tied to my identity going forward. Never Knows Best is a PbtA game with some new tech that tries to communicate what that experience was at a fundamental level to me, so I really appreciate people signing up and giving something a little weird a shot.
The other a playtest,Inheritance, the third book in The Veil series that I expect will be similarly cathartic when complete. My first design was outlined to be taken to this point. I’ve been planning this book over the course of years; literally. It’s my version of Cowboy Bebop and mission based cyberpunk. All three when played together make a sort-of cyberpunk Cloud Atlas. Moving your character from one book to the next to create a story that spans a gulf of time.
So again, thank you very much to the folks who are excited about my games and want to spend their valuable time with me or choose to play my games with their own group. It is deeply appreciated; especially now because lately, I’ve been a ball of anxiety due to some personal life stuff.
Ya’ll are fantastic and I’m very happy to have found this place. I cannot wait to see you all at Gauntlet Con next month. There is already so much energy around the event that it’s picked me up some.