I just picked this up after playing “I Didn’t Do it!” at GenCon. Has anyone played anything in here and have some recommendations?
Lot’s of interesting ones. Maybe some fuel for Gauntlet NJ sessions?
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I just picked this up after playing “I Didn’t Do it!” at GenCon.
I just picked this up after playing “I Didn’t Do it!” at GenCon. Has anyone played anything in here and have some recommendations?
Lot’s of interesting ones. Maybe some fuel for Gauntlet NJ sessions?
I remember hearing in one of the older episodes of The Gauntlet Podcast that someone was going to update Danger…
I remember hearing in one of the older episodes of The Gauntlet Podcast that someone was going to update Danger Mountain with Jason Morningstar’s blessing. Does anyone know any info about that?
I downloaded the original and I wanted to see if there were other versions out there before trying to get a game going.
I was wondering: what are the recommended player counts for The Final Girl?
I was wondering: what are the recommended player counts for The Final Girl? I played with 3 and it was great. Does it really work all the way up to 8 players?
I’m looking forward to The Gauntlet NJ event this Friday. We are playing Witch: The Road to Lindisfarne.
I’m looking forward to The Gauntlet NJ event this Friday. We are playing Witch: The Road to Lindisfarne.
Has anyone played it before? Any tips?
Here is a quick way to get the table on the same page before a gaming session, which is essential for story games!
Here is a quick way to get the table on the same page before a gaming session, which is essential for story games! http://proleary.com/2016/04/25/the-cats-method-a-story-telling-game-opening-ritual/
http://proleary.com/2016/04/25/the-cats-method-a-story-telling-game-opening-ritual
looking for players for swords without master
looking for players for swords without master
there is interest in a sunday game as well, so i’ll run either or both as long as there are at least two players
Originally shared by Ryan Poe
After a failed first attempt due to lack of players, I’ll again offer to run Swords Without Master. As advised by Daniel Fowler, I’ll avoid Wednesday and Friday. Sunday August 9 and Monday August 10 are available if either works better for a full group. Please make a note in the comments which night(s) are best for you.
Additionally, I could run Psi*Run or facilitate Fiasco or Microscope if preferred. Again, please state your preference below.
As mentioned on The Gauntlet podcast, Swords Without Master (http://www.worldswithoutmaster.com/swords-without-master/), by Epidiah Ravachol, is designed to emulate sword and sorcery short stories.
The game master, or Overplayer, presents challenges to the player characters, or Rogues, as is common for role playing games. A significant difference is that dice rolls do not generally dictate success or failure of action, but tone of narration instead. Since players are able to narrate freely, narrative control and story progression are distributed more heavily to the players than many other role playing games, producing emergent and unpredictable gameplay.
No experience necessary. Players will only need an eidolon or simulacrum for their Rogue before we begin. This is something from our world, such as a picture, a character, a song, or a miniature, that reminds the player in some way of their Rogue. If nothing springs to mind then check here: https://www.pinterest.com/epidiah/eidolons-simulacra/
Four players maximum. If you are interested but there are already four players, please RSVP, and you will be added to an alternate player list. Please don’t hesitate to sign up if the game looks full or there’s a chance you won’t be able to make it, but if the latter is the case please make a note of it and keep the rest of us informed.