A Kickstarter for a modern urban fantasy RPG using OSResque rules based on Hulks & Horrors.
http://www.kickstarter.com/projects/jsberry/arcana-rising-an-urban-fantasy-roleplaying-game
Google+ community from Dec 2012 to March 2019
A Kickstarter for a modern urban fantasy RPG using OSResque rules based on Hulks & Horrors.
A Kickstarter for a modern urban fantasy RPG using OSResque rules based on Hulks & Horrors.
http://www.kickstarter.com/projects/jsberry/arcana-rising-an-urban-fantasy-roleplaying-game
This looks pretty interesting.
This looks pretty interesting.
http://rpg.drivethrustuff.com/product/113009/Abstract-Dungeon-%28beta-test%29?manufacturers_id=3243
Tuesday Game Alternates – since Trey Palmer won’t be able to make next week’s session and Jason Cordova said he…
Tuesday Game Alternates – since Trey Palmer won’t be able to make next week’s session and Jason Cordova said he could use a break, I’d like to propose running one of the following games as a one-shot: Arrows of Indra, Chronica Feudalis, Edge of Space, Risus, or Weird West. Daniel Fowler Daniel Lewis Alexander Hay – you guys have any preferences?
Picked up 10 new RPGs from OneBookShelf today: Apocalypse Prevention, Inc., Diaspora, Folklore, Houses of the…
Picked up 10 new RPGs from OneBookShelf today: Apocalypse Prevention, Inc., Diaspora, Folklore, Houses of the Blooded, MARS: Savage Worlds Edition, Monster of the Week, Nova Praxis, Spirit of the Century, Spears of the Dawn, and Wilderness of Mirrors.
[DW] some interesting comments and thoughts on Defy Danger, Spout Lore, and Discren Realities from the RPG Geek site.
[DW] some interesting comments and thoughts on Defy Danger, Spout Lore, and Discren Realities from the RPG Geek site.
http://rpggeek.com/thread/958940/three-brilliant-moves-defy-danger-spout-lore-and
[DW] the last page of the Beginner’s Guide discussion has some interesting thoughts about using the Ritual move for…
[DW] the last page of the Beginner’s Guide discussion has some interesting thoughts about using the Ritual move for the “bigger” D&D spells:
The beautiful thing about Ritual is that it covers pretty much everything that would be covered by “bigger” spells in D&D. The spells in DW are the ones that a wizard would need right away, so any spell that boils down to “I want to make
cool Dungeon World random bonds generator
cool Dungeon World random bonds generator
http://www.random-generator.com/index.php?title=Dungeon_World_Bonds
[DW] interesting post on touch spells travelling by touch
[DW] interesting post on touch spells travelling by touch
http://apocalypse-world.com/forums/index.php?topic=6139.msg25956#msg25956
[Dungeon World] – interesting ruling from Sage regarding spells involving touch and allies
[Dungeon World] – interesting ruling from Sage regarding spells involving touch and allies
http://apocalypse-world.com/forums/index.php?PHPSESSID=9hlnvh5utcf9qusg4drg5961d6tefv6p&topic=6252.0
I’ve agreed to run a couple of demo games of Bedrock Games’ Arrows of Indra RPG in exchange for a copy of the game.
I’ve agreed to run a couple of demo games of Bedrock Games’ Arrows of Indra RPG in exchange for a copy of the game.