Episode 39 of Discern Realities is here! In this one, we welcome Ray Otus to the show to talk about his new zine Plundergrounds, we discuss some alternative methods for kicking off a new adventure, I reveal one of my favorite quick hacks for DW, and more!
Enjoy!
David LaFreniere regarding your new intro style for your Anglekite first sessions: Have you consider hacking the Get the job move from The Sprawl?
The interaction you described with the King of Anglekite and his lackeys feel like they could be tied nicely with a custom move like that instead of multiple Defy Danger with Charisma.
David LaFreniere regarding your new intro style for your Anglekite first sessions: Have you consider hacking the Get the job move from The Sprawl?
The interaction you described with the King of Anglekite and his lackeys feel like they could be tied nicely with a custom move like that instead of multiple Defy Danger with Charisma.
that sounds like it could be a great idea! I’m honestly not familiar with the sprawl’s moves. How does that one go?
that sounds like it could be a great idea! I’m honestly not familiar with the sprawl’s moves. How does that one go?
David LaFreniere it goes like this:
When you negotiate the terms of a job, roll Edge.
10+: choose 3 from the list below
7-9: choose 1 from the list below
the employer provides useful information ([intel])
the employer provides useful assets ([gear])
the job pays well
the meeting doesn’t attract attention
the employer is identifiable
David LaFreniere it goes like this:
When you negotiate the terms of a job, roll Edge.
10+: choose 3 from the list below
7-9: choose 1 from the list below
the employer provides useful information ([intel])
the employer provides useful assets ([gear])
the job pays well
the meeting doesn’t attract attention
the employer is identifiable
I really enjoyed Ray’s Plundergrounds zine about apes; I could see running it for three or four sessions and having a blast. It’s free, so there’s no excuse, folks! I’m also keen to see what Karl Stjernberg comes up with for the next issue; everything since Rad Hack has been so creepy-beautiful.
Aww! The infamous card game of Two-step got a mention! To be fair, in low-stakes games, people only wager fingers and toes.
I really enjoyed Ray’s Plundergrounds zine about apes; I could see running it for three or four sessions and having a blast. It’s free, so there’s no excuse, folks! I’m also keen to see what Karl Stjernberg comes up with for the next issue; everything since Rad Hack has been so creepy-beautiful.
Aww! The infamous card game of Two-step got a mention! To be fair, in low-stakes games, people only wager fingers and toes.
The die of fate is a Burning Wheel thing, is it not? Luke uses that term, at least, though I suspect the actual mechanic has been around a lot longer.
The die of fate is a Burning Wheel thing, is it not? Luke uses that term, at least, though I suspect the actual mechanic has been around a lot longer.
It is. The last game I ran long-term before DW was BW.
It is. The last game I ran long-term before DW was BW.
World of Dungeons uses it, too.
World of Dungeons uses it, too.
Jason Cordova if you dont mind, I think I will be adding the dice of fate for equipment/magic item in my Maze of dungeons hack. I find the ideal simple and effective.
Jason Cordova if you dont mind, I think I will be adding the dice of fate for equipment/magic item in my Maze of dungeons hack. I find the ideal simple and effective.
Vincent Quigley Certainly! It works like a charm.
Vincent Quigley Certainly! It works like a charm.
Jason Cordova, David LaFreniere:
I assume there is plenty of editing happening for the AP (for This podcast and comic strip ap) to sound as good as it does. But I was wondering if you (or anyone) had any tips for improving npc dialog. Namely, removing the “uh”, “um”, “like you know”s. Might be a good bit for the podcast.
Jason Cordova, David LaFreniere:
I assume there is plenty of editing happening for the AP (for This podcast and comic strip ap) to sound as good as it does. But I was wondering if you (or anyone) had any tips for improving npc dialog. Namely, removing the “uh”, “um”, “like you know”s. Might be a good bit for the podcast.
Daniel Fowlerxyz Less editing than you would think on the AP. Minus pauses for rules references, it sounds mostly as recorded.
Daniel Fowlerxyz Less editing than you would think on the AP. Minus pauses for rules references, it sounds mostly as recorded.
Yeah we started having to do a bit more editing on the AP, but we got used to it and had a couple conversations about intentionally avoiding some phrases. Nowadays I have very little editing for the AP portion
Yeah we started having to do a bit more editing on the AP, but we got used to it and had a couple conversations about intentionally avoiding some phrases. Nowadays I have very little editing for the AP portion
Almost caught up 🙂
Glommed onto Discern Realities a month or two ago and have been working through them and picking up a pile of tips and tricks to add into my games, so I’ll get to this one in due course but just wanted to say thinks for the shows to date.
Cheers
Almost caught up 🙂
Glommed onto Discern Realities a month or two ago and have been working through them and picking up a pile of tips and tricks to add into my games, so I’ll get to this one in due course but just wanted to say thinks for the shows to date.
Cheers
Just curious: you guys didn’t mention the Compendium Class competition. Any update on that?
Just curious: you guys didn’t mention the Compendium Class competition. Any update on that?
Devin White Next episode!
Devin White Next episode!
Ray Otus if you want a million patrons just preview with your idea for the Dwarven city with a metal titan fighting a 30 foot Demon…. I’m so in!
Ray Otus if you want a million patrons just preview with your idea for the Dwarven city with a metal titan fighting a 30 foot Demon…. I’m so in!
Eadwin Tomlinson, I’m saving that sneak peek for closer to the release! 🙂
Eadwin Tomlinson, I’m saving that sneak peek for closer to the release! 🙂