Happy Friday, everyone! I hope those of you on holiday are having a good one.
I was wondering if anyone has recommendations for system-agnostic setting books. If such a thing exists, I’m thinking particularly of any that break down the world (places, peoples, history, etc.), provide guidelines for creating PCs regardless of the system you’re using, and provide either adventures or story starters to help the GM. Bonus points if the book has instructions or guidelines on “how to use” it, such as what it covers and at what points you’ll need to consult your chosen system to complete a process.
I’m getting ready to edit a project along these lines and wanted to get a sense of how it’s done. Thanks in advance for your help!