AGE OF RAVENS: CONCRETE ICONS
On the blog I follow up on my earlier post about using and remixing the idea of Icons from 13th Age in other contexts. For our new Microscope generated 13th Age campaign we created new mostly mortal icons. Half of these the players generated during our Session Zero. The rest I wrote to fill niches, but with ideas, names, and inspiration drawn from the timeline the players created. We’re a couple of sessions down the road with this f2f campaign, and we’re seeing new ideas and dimensions added to these in play.