24 thoughts on “The 7-3-1 Technique”

  1. I love this. I’ve heard you mention it a couple times on Discern Realities but I’ve never really fully understood how you were using. Great technique!

  2. I love this. I’ve heard you mention it a couple times on Discern Realities but I’ve never really fully understood how you were using. Great technique!

  3. That’s a great technique. I’ve seen some GUMSHOE supplements do something similar. How do you combine it with total improvisation? What if the players take their characters in a completely unexpected direction?

  4. That’s a great technique. I’ve seen some GUMSHOE supplements do something similar. How do you combine it with total improvisation? What if the players take their characters in a completely unexpected direction?

  5. Karl Larsson I don’t think I have ever really done total improvisation. You do stuff like 7-3-1 enough and you build up an archive. It becomes stuff you can use in GMless games, as a player in another game, or whatever.

  6. Karl Larsson I don’t think I have ever really done total improvisation. You do stuff like 7-3-1 enough and you build up an archive. It becomes stuff you can use in GMless games, as a player in another game, or whatever.

  7. Jason Cordova and Karl Larsson I think improvisation is taking on an ominous quality that obscures the reality of what it is. I’m absolutely certain that every GM performs “total improvisation” all the time. In music and theater, improvisation draws from technical skills that improve with practice and preparation. 7-3-1 is exactly the kind of toolbox that gives a GM that edge in keeping the attention of the players just as a performer on stage would do. The wonderful thing about it is that it makes no sequential demands. Even if the players were to fly off the deep end, it would probably still offer many useful items for play.

  8. Jason Cordova and Karl Larsson I think improvisation is taking on an ominous quality that obscures the reality of what it is. I’m absolutely certain that every GM performs “total improvisation” all the time. In music and theater, improvisation draws from technical skills that improve with practice and preparation. 7-3-1 is exactly the kind of toolbox that gives a GM that edge in keeping the attention of the players just as a performer on stage would do. The wonderful thing about it is that it makes no sequential demands. Even if the players were to fly off the deep end, it would probably still offer many useful items for play.

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