1879 RPG. Just heard oe this. Anyone know about the FASA system? Called “CoreStep”.
Love the steampunk setting. I’m a sucker for any game like Space:1889 or CastleFalkenstein.
Suggestions on PBtA strampunk games?? Or maybe FATE would be even better.
Andrew Ragland
Andrew Ragland
Hi there. I’m the line developer for 1879. CoreStep was developed for Earthdawn. It uses a progressive dice system where you modify which dice you roll, but not the roll itself.
Hi there. I’m the line developer for 1879. CoreStep was developed for Earthdawn. It uses a progressive dice system where you modify which dice you roll, but not the roll itself.
Andrew Ragland Hey! What’s an example?
I played Earthdawn once ages and ages ago when it was first released, but remember none of the system.
Andrew Ragland Hey! What’s an example?
I played Earthdawn once ages and ages ago when it was first released, but remember none of the system.
Okay, so your Attributes (DEX, STR, etc) have a Step value. This adds to your Skill Rank to produce your total Step, which determines your dice. The Step number is the average roll on the specified dice. So if you have a Step 7 DEX and a Melee Weapons of 3, that gives you a Step 10 for your to-hit, which means you pick up 2d8. If you go aggressive, that gives you +3 to-hit, which means you’re at a Step 13, and you pick up d12+d10. If your enemy has a Physical Defense of 9, you’ve only got an average chance of hitting with your Step 10, but a much better chance if you go aggressive. Just bear in mind that going aggressive drops your defense, so your enemy gets a +3 to hit you back. Also, the system has exploding dice, so the more dice you pick up, the more a chance of a roll-up you get. It’s designed to scale epically, to produce cinematic levels of action for legendary-status characters.
Okay, so your Attributes (DEX, STR, etc) have a Step value. This adds to your Skill Rank to produce your total Step, which determines your dice. The Step number is the average roll on the specified dice. So if you have a Step 7 DEX and a Melee Weapons of 3, that gives you a Step 10 for your to-hit, which means you pick up 2d8. If you go aggressive, that gives you +3 to-hit, which means you’re at a Step 13, and you pick up d12+d10. If your enemy has a Physical Defense of 9, you’ve only got an average chance of hitting with your Step 10, but a much better chance if you go aggressive. Just bear in mind that going aggressive drops your defense, so your enemy gets a +3 to hit you back. Also, the system has exploding dice, so the more dice you pick up, the more a chance of a roll-up you get. It’s designed to scale epically, to produce cinematic levels of action for legendary-status characters.
Andrew Ragland Thanks! Is there an SRD anywhere? Or is it all in either the 1879 or Earthdawn core books?
Andrew Ragland Thanks! Is there an SRD anywhere? Or is it all in either the 1879 or Earthdawn core books?
It’s in the Players Guides. We’re not an OGL system. There’s an Earthdawn Quickstart available as a free download from fasagames.com/catalog under Earthdawn / Fourth Edition / Rule Books / ebook. The 1879 Quickstart just came back from editorial and will also be a free download.
fasagames.com – FASA Games, Inc.
It’s in the Players Guides. We’re not an OGL system. There’s an Earthdawn Quickstart available as a free download from fasagames.com/catalog under Earthdawn / Fourth Edition / Rule Books / ebook. The 1879 Quickstart just came back from editorial and will also be a free download.
fasagames.com – FASA Games, Inc.