On Episode 121 of The Gauntlet, Richard Rogers mentioned a “love letter” I wrote inspired by Mark Causey’s…

On Episode 121 of The Gauntlet, Richard Rogers mentioned a “love letter” I wrote inspired by Mark Causey’s…

On Episode 121 of The Gauntlet, Richard Rogers mentioned a “love letter” I wrote inspired by Mark Causey’s delightful Monsterhearts game during Gauntlet Con. It’s not so much fan fiction as it is a way to capture that “Starting the Second Season of a show, after EVERYTHING changed in the First Season finale”…

This is an un-tested alpha version of a set of procedures I’m calling “The Second Season.” Enjoy, if you want!

I am very excited to announce the launch of our new Pocket-Sized Play series, Monsterhearts: Return to Mercy Falls!

I am very excited to announce the launch of our new Pocket-Sized Play series, Monsterhearts: Return to Mercy Falls!

I am very excited to announce the launch of our new Pocket-Sized Play series, Monsterhearts: Return to Mercy Falls! This series was originally played over Gauntlet Hangouts, and has been edited down into 13 episodes, roughly 30 minutes each. It is a continuation of our previous Mercy Falls series.

You get Episode 1 today and Episode 2 tomorrow. Each new episode will be released weekly after that. HOWEVER, if you are a $2+ Patreon supporter, you get access to new episodes every day (starting today) until the series is finished.

Thanks so much to Fraser Simons for spearheading the PSP project. And thanks to the amazing players in this series: Lowell Francis Yoshi Creelman Kevin Lovecraft and Phillip Wessels.

Enjoy!

http://www.gauntlet-rpg.com/pocket-sized-play/monsterhearts-return-to-mercy-falls-01

Jason Cordova and anyone else who has done this: I’m going to run Cheat Your Own Adventure for some friends soon.

Jason Cordova and anyone else who has done this: I’m going to run Cheat Your Own Adventure for some friends soon.

Jason Cordova and anyone else who has done this: I’m going to run Cheat Your Own Adventure for some friends soon. Reading over the rules I can see all the prep work you did for the Dia de los Muertos session. The scripted first passages and custom loss conditions were really fucking smart and drove our stories in interesting directions. For me, the scenario “You are a student at an Italian boarding school and if you lose you become the bride of Satan” has a lot more dramatic juice than the default “get treasure from [random location]+[random descriptor], if you lose you die.”

But I’m kinda drawing a blank for how to come up with a new one. Tips? At the moment I’m thinking of starting with something Lynch (Blue Velvet maybe?) and seeing what happens. Has anybody collected a bunch of scenarios like this for CYOA?

MORE GMS, MORE GMS

MORE GMS, MORE GMS

MORE GMS, MORE GMS

I want more GMs. I talked about that this week’s Podcast, but let me reiterate: I’m here to work with anyone who has thought about running games for The Gauntlet Hangouts (or anywhere online). We’re opening up new high-level Patreon spots end of the month, so we’ll have more room and opportunities for GMs next year.

I’ll be glad to talk with you one-on-one to…figure out technical issues; go over what you’re thinking about running; discuss technique; get advice about running online; break down your planning; look at online tools; tell me about what you dig about GMing; or talk you down from the panic ledge.

If you want advice, I’m glad help—but if you just want someone to listen, I’ll do that. I may not have all the info or specific game advice, but I’ll do my level best to help and direct you to folks who do have that.

The best place to start, obviously, before you run games for The Gauntlet is playing our games. That way to get a sense of the table culture, structure, and approach. But once you do that and start thinking about running, I want to help. I want other people to be comfortable and have as great a time with the Gauntlet as I have.

You can email me or hit me up on Slack if you have questions or want to talk.

Free Plundergrounds from Codex contributor Ray Otus​!

Free Plundergrounds from Codex contributor Ray Otus​!

Free Plundergrounds from Codex contributor Ray Otus​!

Originally shared by Ray Otus

Plunder this shit! You have 48 hours to smash and grab. 🙂

https://www.patreon.com/posts/happy-birthday-15280190?utm_medium=social&utm_source=googleplus&utm_campaign=postshare

New $7 Patreon Spots Available November 30th!

New $7 Patreon Spots Available November 30th!

New $7 Patreon Spots Available November 30th!

Hello! When we kicked off our Patreon a little over a year ago, we made 50 spots available at the $7 level. These 50 spots give the folks holding them one week of RSVP priority for new Gauntlet Hangouts events.

Effectively, this put Gauntlet Hangouts games behind a paywall, which, admittedly, was something we were initially nervous about doing. A few people in our community strongly opposed it under a theory, I suppose, that everything should just be free, and that the principal community organizers should shoulder the entire financial burden of running the Gauntlet. Some of those people even chose to disassociate themselves from the Gauntlet entirely.

Wherever those folks are, I hope their gaming is even a fraction as good as what we are currently getting on Gauntlet Hangouts.

Gauntlet Hangouts games nearly always make. And the people who sign up for those games take them seriously. We have a culture of respect and mutual admiration at our game tables that is quite distinct. We do not suffer from the scattershot flakiness that affects much larger platforms like Roll20, nor do we have to cope with the toxicity that permeates many meatspace gaming communities. A major reason for our success is that people tend to take things more seriously when they have to pay for them.

The original plan was to limit the $7 tier to 50 spots through calendar year 2017. We have decided to move that timetable up by one month for several reasons:

1. The calendar is much bigger than when we first conceived of this idea. In fact, the number of available games on a month-to-month basis has more than doubled. Limiting the RSVP priorities to 50 people was based on a much smaller slate of available games to join.

2. Gauntlet Con 2017 was a huge success, and many people are asking how they can game with us on a more regular basis. Moving up the timetable for new $7 slots helps us capture some of that excitement from Gauntlet Con.

3. Starting in January and February, we have a number of brand-new folks running games on our calendar. Opening up the $7 spots a little early will give those games a chance to fill faster.

So, with all that said, there will be 100 new $7 Patreon spots available on November 30th. We will maintain that level until July 1st, 2018, at which point we will make more spots available (provided the number of calendar offerings has substantially grown by then).

This is a really exciting time to be involved with Gauntlet Hangouts. I can’t wait to share it with more people!

Jason

And here is mooore Monsterhearts AP.

And here is mooore Monsterhearts AP.

And here is mooore Monsterhearts AP. This one is the first session of a spin-off series called Mercy Fall ’83. It takes place 30+ years before the beginning of the mainline Mercy Falls story.

We did something really interesting for this one: sticking with the 80s vibe, we did a set-up inspired by the Breakfast Club, with the main characters at weekend detention. Instead of doing a normal homeroom set-up procedure, we did a much smaller, more focused “weekend detention” set-up.

So far, I’m loving the characters in this one. As in the Breakfast Club, they couldn’t be more different from one another, and exploring those dynamics is going to be fun. My goal is to go for a much closer, more emotional series than the mainline Mercy Falls series (which is very horror-focused and dramatic).

Thanks to the players for a great time! Lauren McManamon Philipp Neitzel and Fraser Simons

https://www.youtube.com/watch?v=CvJ6Ci3nNf8

If you’re interested in some really good Monsterhearts play, I can’t recommend the video of our last session more…

If you’re interested in some really good Monsterhearts play, I can’t recommend the video of our last session more…

If you’re interested in some really good Monsterhearts play, I can’t recommend the video of our last session more highly. This session was intense and enjoyable, and I think you’ll find it pretty entertaining.

This was actually the ninth session of our ongoing, mainline series of Monsterhearts: Mercy Falls. One of the things I was really focusing on was how to re-frame the fiction so that we essentially got a “clean slate” for this new series, but while still preserving everything that had been happening for the eight previous sessions. If you have been following along with Mercy Falls, you’ll find it very interesting.

Thanks to the players: Fraser Simons Lowell Francis Phillip Wessels and Kevin Lovecraft

https://www.youtube.com/watch?v=9ubm32o6u5k