A SCHOOL FOR SECRETS

A SCHOOL FOR SECRETS

A SCHOOL FOR SECRETS

A couple of times I’ve run a campaign frame I call “Mystery Academy.” Teen characters get sent to a new and strange school with weird secrets and hidden threats. But the kids themselves have their own hidden talents- gifts, knowledge, ghosts or the like. This is my quick & dirty hack of Masks to do that kind of game.

GAUNTLET CON ANNOUNCEMENT:

GAUNTLET CON ANNOUNCEMENT:

GAUNTLET CON ANNOUNCEMENT:

Christopher Challice Running Games at Gauntlet Con

Gauntlet Con is happy to welcome guest Chris Challice. Chris is an avid gamer and mythology buff who lives in Ottawa, Ontario. He grew up engrossed in fantasy/sci-fi, studied the classics at Trent University, and crafted his own mythology with tales told around the campfire at Jungle Cat World in Orono. As a camp counselor, game master and writer, he’s been telling stories for over 25 years, including sharing articles, games, and adventure books.

Notable Works:

– Space Pirate Alice Black: Blood Tribute – A Fate Core solo RPG, no GM required (https://goo.gl/fh69y6)

– Seith and Sword – A Fate of the Norns novel, published by Pendelhaven Press (https://goo.gl/u19qBF)

– A The Good, the Bad and the Ugly article, published in Knights of the Dinner Table Magazine: # 121

Christopher will be running Vanagard, a story game with runes and cards that he is designing for Pendlehaven Press. (Kickstarting now: https://www.kickstarter.com/projects/avalkauskas/vanagard/description)

Here is a link to the newest episode of Fear of a Black Dragon!

Here is a link to the newest episode of Fear of a Black Dragon!

Here is a link to the newest episode of Fear of a Black Dragon! In this one, Tom McGrenery and I are exploring the gelid catacombs of the OSR classic, Death Frost Doom. It’s one of my very favorite adventures, and I can’t wait to share why I love it so much with you.

This episode was really fun to plan and record, and I think you’ll agree Tom and I are really hitting our stride with this new show. The Expert Delve portion is particularly fun because we get to hear Tom talk about his experience running Death Force Doom, a re-skin using Imperial stormtroopers and the Stay Frosty rule set.

Also: thanks to Paul Edson for the sharp edit!

Enjoy!

Cc: James Raggi Casey G.

http://www.gauntlet-rpg.com/fear-of-a-black-dragon/death-frost-doom

Can anyone point me in the right direction?

Can anyone point me in the right direction?

Can anyone point me in the right direction? Episode 10 of Discern Realities mentioned a play aids section of the community – particularly in reference to some resources Tim B. created to aid with running Dungeon World play by posts. I had a pretty good look around, but can’t seem to find hide nor hair.. I also suck at looking for stuff though! Thankyou! ~ Lu

P.S. Bonus weird cute dwarve I doodled…

TODAY is the last day to sign up to GM a game during Gauntlet Con before Kate Bullock and I create the schedule.

TODAY is the last day to sign up to GM a game during Gauntlet Con before Kate Bullock and I create the schedule.

TODAY is the last day to sign up to GM a game during Gauntlet Con before Kate Bullock and I create the schedule. SIGN UP TODAY!

1. Gauntlet Con is 20th – 22nd of October, 2017.

2. Game sessions are three hours apiece.

3. Sessions will run from (Eastern time zones)

Friday – noon to 2 AM Sat

Saturday – 8 AM to 4 AM Sun

Sunday – 8 AM to midnight!

https://docs.google.com/forms/d/e/1FAIpQLScNGpOmi2jGOSAi76fyZc-b-pfuDgJY5vf2epvzZyhbZ0uWvQ/viewform

We have a terrific LARP going into Codex – Joy called Bunk Beds.

We have a terrific LARP going into Codex – Joy called Bunk Beds.

We have a terrific LARP going into Codex – Joy called Bunk Beds. It was originally a 200 Word RPG Challenge entry by Adam McConnaughey. David LaFreniere and I really loved it and so we reached out to Adam about expanding the word count for inclusion in Codex. The end result is a game about kids creeping each other out during a sleepover and it’s really cool. We also commissioned a beautiful piece of art by Evan Rowland, which can be seen below.

Codex – Joy will be in our $4+ Patreon feed on September 1st!

https://patreon.com/gauntlet

These past Sunday’s I’ve had the pleasure of playing Dungeon World with The Gauntlet.

These past Sunday’s I’ve had the pleasure of playing Dungeon World with The Gauntlet.

These past Sunday’s I’ve had the pleasure of playing Dungeon World with The Gauntlet. I think my character, Weary, has been the only character along for the whole ride since the We Hunt The Keepers series began some time ago. Gerrit Reininghaus’s character, Arcon, has also been along for much of it.

The seeds that Jason has planted from the very start have started to germinate wonderfully with each series that finishes within the overarching campaign. Each player has contributed a lot of fiction as to what may be going on no matter how short their time in the series was.

We started as seemingly simple mission to kill what I expected to be evil people or, at least people holding evil power of some kind. Has slowly unraveled over the course of the series as something far more complex and interesting. And what is even more interesting is that we have arrived at this rich and dense lore within the fiction with mostly emergent play entirely. Jason often doesn’t know what will happen next and only have a very rough structure along with ideas he wants to explore, the rest of it is a result of numerous contributions from many players now! And it’s soooo good.

It’s exciting every Sunday to find out more about my character’s backstory. A thief belonging to the Shadow Court which is essentially an assassin’s creed, Dan Brown-esk, inspired character that believed at the start of this story to merely be a weapon, wielded by the court as they saw fit. Entirely autonomous from the church which hires us to go kill these Keepers who hold Keys. Since then we have discovered that Weary is a Manchurian Candidate type operator who is activated for these purposes sure, but also that the Shadow Court is linked so intricately with the church that we cannot discern where one begins and the other ends. The institution has many facets and seems to be just be an organism that eats it’s own tail, forever.

This session we have only now found out some of the stakes questions we have had since the very start, with the revelation being intensely satisfying as the result of this delayed gratification combined with the knowledge that nobody saw this coming, including Jason! There are SO many cool revelations I won’t ruin them, as you can watch them from the start on Youtube now.

Furthermore the character’s who hunt these Keeper’s are also the bad guys, we’ve found out. And the dissonance between our mission and interactions with the church and each other have made for this meta fiction that I think would make for some interesting viewer consumption, since often times the audience has MORE knowledge than the characters–even Weary who has been there the longest is constantly realizing he knows very little.

And where he surely would have died many times without the group, though he is trained to be one single operative exerting the will of the Shadow Court. This relationship routinely places Weary in a position where he is both a pawn as well as to question his own purpose. If he is ineffective alone yet trained and conditioned to be alone, what is his place on this chess board. I often wonder if this was chess, what piece would Weary be? And every time I think I have it figured out, the fictional status quo introduces something that jars that notion from me.

It’s been so, so fun playing in this game. I hope to play with even more Gauntleteers and can’ wait for my schedule to open up come October to play more and more games with you all!

These sessions have just been giving me life entirely, thanks so much Jason Cordova! And, I think people who like APs would really enjoy listening to these sessions of ours, found here:

https://www.youtube.com/watch?v=SC0IZjkhMfc&list=PL26DVDSsqVz6VlgBJpGA6qp7wCb2OydB7

Hi all

Hi all

Hi all,

Come listen to Oli Jeffery as he sends the doomed Alford Soultaker down a path from which he will never be able to return.

In which we first lay eyes and reluctant hands on the portentous Wyrmblight. In which Alford takes steps in someone else’s past. In which Alford’s fate is sealed.

Can Alford survive his own flashback? Find out only in :

http://www.gauntlet-rpg.com/comic-strip-ap/dungeon-world-alford-soultaker-07

http://www.gauntlet-rpg.com/comic-strip-ap/dungeon-world-alford-soultaker-07

Worlds in Peril Conditions Hack

Worlds in Peril Conditions Hack

Worlds in Peril Conditions Hack

Worlds in Peril Conditions were very awkward for me. I found it difficult to try to come up with unique tags for every bit of damage that fit into the Minor, Moderate, and Critical categories. I didn’t like that the severity of the condition applied to PCs was solely determined by my (as a GM/ EIC) interpretation of the fiction. Most of all PC’s had to spend choices from their roll with the Take Down move to increase the severity of the conditions, but, other than my narration, there was no difference in a Minor and Critical Condition effects on a villian. It seemed awkward and didn’t really add to the fiction of our game.

But I always liked the Cortex Plus Marvel games stress tracks so here is my first stab at adding them to Worlds in Peril as well my attempt at modding the moves to cover the change.

I’m pretty new to writing PbtA moves, so feedback is definitely welcome.

I posted a general thank you in my public feed, but I wanted to give a special thanks to everyone from the Gauntlet.

I posted a general thank you in my public feed, but I wanted to give a special thanks to everyone from the Gauntlet.

I posted a general thank you in my public feed, but I wanted to give a special thanks to everyone from the Gauntlet. I won the Silver ENnie for Best Blog last night, which was awesome. I’m a little disappointed that +1 Forward didn’t win Best Podcast, but it got nominated in the first year so that’s dynamite. I think the field was even more challenging in podcasts than blogs.

Anyway, I know Age of Ravens would be nearly as good without The Gauntlet. The discussions here and on Slack have given me food for thought (and posts). I want to thank Richard Rogers for pushing me to run for The Gauntlet and Jason Cordova for being hugely supportive in that. It has made me stretch and I’ve been able to talk about many more new games. The focus on play here is amazing.

And thanks to everyone who voted in the ENnies, even if you didn’t vote for me. And even more thanks to everyone who played in any of my online games. Thanks for indirectly supporting the blog and taking a chance on my GMing.

Also: here’s the music I chose for my “walk-up” bits for when Rich went up to accept for me. https://youtu.be/tqjcSQOQ-2U?t=24s