Reposting here because I really value the Gauntleteers’ collective experience with online play and I’m sure I’ll get good answers from you.
Originally shared by Robert Bohl
Anyone got a suggestion on what tool I should use for online play to model my game’s Struggle map?
The map itself is in an image below. The trick is, as we play, we’re going to need to drop chips that are individualized to each player (e.g., I’ve got black, you’ve got red, she’s got blue).
Anyone got a suggestion for how to pull this off?