Here is a link for two moves for the final session of my 1.5 year DW game.

Here is a link for two moves for the final session of my 1.5 year DW game.

Here is a link for two moves for the final session of my 1.5 year DW game.

The main thrust of the storyline began on the first adventure, with the PC struggling against a lich who was determined to become a/the god of death. The lich eventually succeeded in closing the Black Gate, turing the land of the living into a charnel pit where the dead could not die.

Lots of twists and turns over the months, but the PCs figured out how to sneak through the Black Gate to stop the lich, but had to pay a price — they could not return to the living.

Here were two moves I made for the last game. One to cover what would happen to the Heroes if they died BEFORE getting to the Gate, one if they came up with a way to pass through to confront the lich as he flayed the old God of Death and literally assumed its mantle.

Technically it was a TPK before the last encounter, but during that last fight, none of them fell, though two were at 1 HP when it was over. Fun.

They each became an avatar of death, after defeating the Lich and I asked them to narrate their ascension according to their PC and ethos.

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