Its another fine day in the Gauntlet Community, and its business as usual.

Its another fine day in the Gauntlet Community, and its business as usual.

Its another fine day in the Gauntlet Community, and its business as usual. The latest Codex released, as its the first of the month. The Gauntlet Podcast 110 hit my stream. I sent my ritualistic message to Jason to let him know the next episode of DR is ready for quality check: “DR Ep 49 is in the Discern Realities folder on Dropbox.” I’m prepping for a great first session of Ray’s dragon hoard from his Plundergrounds zine.

Then I realized, this isn’t just an ordinary day. This is the 12 issue of Codex, which means its been a full year since we started that project. I can’t believe how quickly it went by. The Gauntlet has grown so much in the past year. I’ve met so many amazing people with the Gauntlet this year. I’ve run my first long campaign for the Gauntlet through the Anglekite setting book for Dungeon World Wednesdays. I’ve seen our calendar nearly double in scope as more people run games.

And I am thankful. I love this group. I have grown so much as a player from engaging with this group. I have grown so much as a storyteller from engaging with this group. I have grown so much as a person by engaging with this group. I cannot wait for what is to come next in the future, but I wanted to take a minute to give out some dreams, take a deep breath, and reflect a bit on all that we have done.

Dreams for all listed below!

Daniel Lewis who taught many story games, prepared many sheets for online play, and personally taught me to edit audio, so I could be the editor for Discern Realities.

Oli Jeffery for blowing my mind each time I get to see the advanced copies of Codex.

A dream for every contributing author of Codex, for making me excited to do the editing work each month.

A dream to the community for engaging in such a flurry of posts every time a Miscellany gets posted for contributions.

Richard Rogers who has allowed me to play some of the most dramatic characters in all the gaming I have done, and who allowed Bones to be a true badass.

josh gary who made it to every single Anglekite game I’ve run.

Michael G. Barford who is a fantastic partner for a secret Gauntlet Project code name: Killer-Spectre.

Gerrit Reininghaus who challenged my perception of Dungeon World in new ways with his character creations.

Michael X. Heiligenstein for his character who brought about the apocalypse in Angelkite, but introduced us all to his delightful little bird Mort in the process.

Yoshi Creelman who I always enjoy playing with and never get to see enough of.

Seraphina Ferraro for making DexCon unforgettable.

And finally Jason Cordova, without whom none of this would be possible. Here’s to another fantastic year!

22 thoughts on “Its another fine day in the Gauntlet Community, and its business as usual.”

  1. — “The length of the Blade is etched with ancient runes in the script of the Elder Children, the first beings to live on this earth. The runes spell out three names: the first, the name of the angel whose bone is its substance; the second, the god whose blood cooled the Blade after its forging; the third, the name of the last person to wield the Blade.Thankfully, the means to read these names is long since lost to the world.”

    — “It definitely says Mort.”

  2. — “The length of the Blade is etched with ancient runes in the script of the Elder Children, the first beings to live on this earth. The runes spell out three names: the first, the name of the angel whose bone is its substance; the second, the god whose blood cooled the Blade after its forging; the third, the name of the last person to wield the Blade.Thankfully, the means to read these names is long since lost to the world.”

    — “It definitely says Mort.”

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