My local gaming store backs kickstarters and then they sit on their shelves forgotten by the DnD and Pathfinder…

My local gaming store backs kickstarters and then they sit on their shelves forgotten by the DnD and Pathfinder…

My local gaming store backs kickstarters and then they sit on their shelves forgotten by the DnD and Pathfinder people that come to play. Tremulus has been sitting there since the original KS and first printing of Night Witches and Vornheim!

38 thoughts on “My local gaming store backs kickstarters and then they sit on their shelves forgotten by the DnD and Pathfinder…”

  1. The D&Ds and Pathfinders of the world are always going to be the heavyweights, but it’s good to see a FLGS stocking stuff like this. Now they just need someone running them to coax people away from the standy-bys briefly to see there’s a much wider gaming world out there. 🙂

  2. The D&Ds and Pathfinders of the world are always going to be the heavyweights, but it’s good to see a FLGS stocking stuff like this. Now they just need someone running them to coax people away from the standy-bys briefly to see there’s a much wider gaming world out there. 🙂

  3. Chris Shorb Time is always the problem. I work nights, so I had thought about trying to run a weekday afternoon thing at one of the local stores for kids off school in the summer, but never got around to organizing it. Maybe next summer, or during one of the week long breaks during the year.

  4. Chris Shorb Time is always the problem. I work nights, so I had thought about trying to run a weekday afternoon thing at one of the local stores for kids off school in the summer, but never got around to organizing it. Maybe next summer, or during one of the week long breaks during the year.

  5. I played it as a one shot a few years ago and I enjoyed it, but that may have been the GM more than the game itself. I’m not the biggest Cthulhu fan, so I’m probably not the best judge.

  6. I played it as a one shot a few years ago and I enjoyed it, but that may have been the GM more than the game itself. I’m not the biggest Cthulhu fan, so I’m probably not the best judge.

  7. I’ve found that a lot of people today are pretty focused on “official” and “correct” being the same thing. Vornheim & DIY takes them out of that comfort zone. So they scurry back to safety with much muttering of “imbalance” and “risqué”.

  8. I’ve found that a lot of people today are pretty focused on “official” and “correct” being the same thing. Vornheim & DIY takes them out of that comfort zone. So they scurry back to safety with much muttering of “imbalance” and “risqué”.

  9. I don’t think think that’s anything new. It takes a degree of maturity (or contrariness, because I’ve met immature folks playing fringe stuff too) to venture outside those safe zones.

    There’s also a degree of funneling with what GMs introduce their players too. There are plenty of groups out there that have one GM, so they play whatever that GM wants to run. I’d love to see people be adventurous when getting a chance to play something new, but there are also folks who want to stay focused on whatever game they get in regular doses.

  10. I don’t think think that’s anything new. It takes a degree of maturity (or contrariness, because I’ve met immature folks playing fringe stuff too) to venture outside those safe zones.

    There’s also a degree of funneling with what GMs introduce their players too. There are plenty of groups out there that have one GM, so they play whatever that GM wants to run. I’d love to see people be adventurous when getting a chance to play something new, but there are also folks who want to stay focused on whatever game they get in regular doses.

Comments are closed.