Name of God – nano, safety net free, dark, optimistic, fragmented.

Name of God – nano, safety net free, dark, optimistic, fragmented.

Name of God – nano, safety net free, dark, optimistic, fragmented. Over all enjoyable and challenging. I think the key words in the text should be viewed with a synonym lens. YG Mitchell​ Johannes Oppermann​ Isa Wills​. I thought people might like to read our impressions.

It’s the latest episode of Pocket-Sized Play, and the foray into Beyond the Wall comes to a head!

It’s the latest episode of Pocket-Sized Play, and the foray into Beyond the Wall comes to a head!

It’s the latest episode of Pocket-Sized Play, and the foray into Beyond the Wall comes to a head! Low fantasy turns high and village life gets mighty dangerous.

Beyond the Wall is by John Cocking and Peter Williams at Flatland Games. Thanks as always to our players, Timothy Bennett, Saffire Rainbo, and Tor Droplets, and extra big ups to Timothy and Tor for the edit! 🙂

http://www.gauntlet-rpg.com/pocket-sized-play/beyond-the-wall-004-giant-demon-moose

What are some interesting mechanics/solid advice you have seen to handle PCs within a military hierarchy?

What are some interesting mechanics/solid advice you have seen to handle PCs within a military hierarchy?

What are some interesting mechanics/solid advice you have seen to handle PCs within a military hierarchy? Specifically, when one PC outranks another. I had a bad experience once as a GM and now I’m hesitant to allow it at my table.

Every once in a while a get an idea to do something similar to Twitch plays Pokemon.

Every once in a while a get an idea to do something similar to Twitch plays Pokemon.

Every once in a while a get an idea to do something similar to Twitch plays Pokemon. Where I set up an RPG or story thing to run on polls and/or suggestion threads.

Would likely set it up in its own community because it would be obtrusive elsewhere.

But basically run the polls and fill in the fiction based on poll results before introducing the next poll.

Current thoughts is to do this with The Fellowship where I am the Overlord and the polls play the characters.

Not sure it would be popular enough to work though. Ideally you could get a fair number of votes in a day but if not it would just stall.

Oh well. Random thoughts.

I’d like to do some crowdsourcing for the Miscellany in Codex – Ectoplasm.

I’d like to do some crowdsourcing for the Miscellany in Codex – Ectoplasm.

I’d like to do some crowdsourcing for the Miscellany in Codex – Ectoplasm. The Miscellany is called “Three Dozen Signs of Ghostly Habitation.” Submissions need to be a single sentence, or 2-3 very short sentences. By submitting here, you’re agreeing to let us use it (you’ll get a credit in the issue). I’m looking for evocative stuff. The purpose of the Miscellany is to inspire the reader.

Here are some examples:

“House plants die within 63 minutes of being placed in a particular room.”

“No matter where you move things, the sitting room’s antique furniture always rearranges itself overnight.”

“Every morning, the toilet bowl is filled with flies and maggots.”

I want to give a dream to Daniel Fowler for these awesome name tent holder creations he showed off last night!

I want to give a dream to Daniel Fowler for these awesome name tent holder creations he showed off last night!

I want to give a dream to Daniel Fowler for these awesome name tent holder creations he showed off last night! Everyone at the table was playing with them, and I enjoyed having gone available to set my card into.

Relearning the fine art of sticky notes.

Relearning the fine art of sticky notes.

Relearning the fine art of sticky notes.

I usually only did this for conventions and usually didn’t have as many to place…I’ve been removing sticky notes as the party completes sections…we just completed the optional prologue.

We just wrapped three really wonderful sessions of tremulus.

We just wrapped three really wonderful sessions of tremulus.

We just wrapped three really wonderful sessions of tremulus. There was an open question about how much of our positive experience was being driven by the rules of the game, and how much was being driven by the fact that I’m a pretty seasoned PbtA GM who happens to be very good at running mystery/investigation games. I think the answer is probably somewhere in the middle. tremulus has a lot of flaws, but they weren’t the sort of flaws that ever got in the way, and some of the rules are actually pretty brilliant.

I have quite a few more specific thoughts about tremulus on the episode of The Gauntlet Podcast that comes out this Sunday.

For now, though, I have to say I was completely delighted by the story we told. It was set in the 1920’s (obviously), aboard the luxury cruise liner HMS Majestina. I sort of re-contextualized the “peerless star” Carcosa mythology I have used in some of my Dungeon World games, and it worked really beautifully. I’ve included a link to our play folder, which includes our session-to-session recap document, and my personal notes (the last ones you get for free before the Patreon launches, haha).

Many thanks are owed to the players, Fraser Simons Andy Katz and Aniket Schneider. They did a splendid job of playing in the spirit of the game, and helped maintain a really creepy atmosphere throughout.

https://drive.google.com/drive/folders/0ByS4_7KbXro_eGRYZTFDaDEyN0E?usp=sharing

I’m eyeballing this week’s bundles on Bundleofholding and have heard that Iron Kingdoms is a solid system- does…

I’m eyeballing this week’s bundles on Bundleofholding and have heard that Iron Kingdoms is a solid system- does…

I’m eyeballing this week’s bundles on Bundleofholding and have heard that Iron Kingdoms is a solid system- does anyone have any thoughts on or experience with the material? Is it worth recommending?

#Lovecraftesque #PlayReport from my in-person group.

#Lovecraftesque #PlayReport from my in-person group.

#Lovecraftesque #PlayReport from my in-person group. We had six people for the game and we played the House Sitter scenario by Jason Cordova. Our environment was perfect for the scenario. We sat on the floor of a converted porch in a cavernous 1920s brownstone. All we could see outside was the faint movement of trees in the nearly still autumn night.

We had some trouble with the shifting roles, much of the group was either not familiar with Lovecraft or story games. As the facilitator, I had to interrupt a few times to remind the Narrator of their limits, and the Witness of their autonomy, but we sorted through most of that in part one. By the time we came to the Final Horror, we were hitting the notes perfectly.

The Watchers and Narrators did excellent jobs making callbacks to established weirdness or clues. We had an old player piano that would only play “Strange Fruit,” and would start and stop at arbitrary moments, the dog whose eyes reflected red in the dark–the way humans’ eyes do–an arcane symbol which seemed to lie behind in every secret place on the property, and an dark ritual blade which at first seemed to be a military surplus knife.

I won’t pollute your play by revealing our Final Horror. You’ll have to find the truth of The Gardenia House on your own.