Festival Moves!

Festival Moves!

Festival Moves!

Party Like It’s 999

When you surrender yourself to the revels of the Festival roll+BEST. On a 10+ pick 3, on a 7-9 pick 1, on a miss the Gm will tell you what happens.

>>You meet an interesting and/or useful NPC.

>>You overhear an interesting and/or useful piece of information.

>>You don’t get robbed (and lose an important piece of equipment, realizing it later at a crucial moment).

>>You don’t get too drunk (and take the Sick debility).

Herein Lies An Opportunity

When you attempt to take advantage of the festivities to promote your own agenda, roll+STAT. On a 10+ your agenda succeeds, on a 7-9 you succeed, but choose two, on a 6- everything goes pear-shaped and the GM will tell you how.

>>At least you didn’t lose all your coin.

>>At least the guard isn’t after you.

>>At least a rival didn’t find out about your plot.

>>At least you still look good in the court of public opinion.

Retail Therapy

When you shop in the Bazaar roll+WIS. On a 10+ you may name three item tags. You find an item with those tags, the GM will tell you what. On a 7-9 you may name one tag. On a 6- you find an item, but it’s outrageously overpriced, or you find nothing at all. On a 12+ the item you find is priced far below its actual value- A BARGAIN!

Oh, The Sights To See!

When you spend any length of time in the crowd at the festival you are likely to see something interesting. Roll 2d6.

2) A parade or foot race.

3) A freak show (maybe also a parade).

4) A crime in progress (mugging, theft, pickpocket).

5) A street preacher shouting forth prophecies (are they accurate?)

6) A noble’s carriage (in trouble?).

7) An accident of some sort (a foot traffic or carriage crash).

8) A fight.

9) A (possibly awful) bard or street performer.

10) A drunk lying in the gutter. (Is it drunk or dead? Has it already been robbed?)

11) A noble of priest giving a speech.

12) You are mistaken for someone else.