Festival Moves!
Party Like It’s 999
When you surrender yourself to the revels of the Festival roll+BEST. On a 10+ pick 3, on a 7-9 pick 1, on a miss the Gm will tell you what happens.
>>You meet an interesting and/or useful NPC.
>>You overhear an interesting and/or useful piece of information.
>>You don’t get robbed (and lose an important piece of equipment, realizing it later at a crucial moment).
>>You don’t get too drunk (and take the Sick debility).
Herein Lies An Opportunity
When you attempt to take advantage of the festivities to promote your own agenda, roll+STAT. On a 10+ your agenda succeeds, on a 7-9 you succeed, but choose two, on a 6- everything goes pear-shaped and the GM will tell you how.
>>At least you didn’t lose all your coin.
>>At least the guard isn’t after you.
>>At least a rival didn’t find out about your plot.
>>At least you still look good in the court of public opinion.
Retail Therapy
When you shop in the Bazaar roll+WIS. On a 10+ you may name three item tags. You find an item with those tags, the GM will tell you what. On a 7-9 you may name one tag. On a 6- you find an item, but it’s outrageously overpriced, or you find nothing at all. On a 12+ the item you find is priced far below its actual value- A BARGAIN!
Oh, The Sights To See!
When you spend any length of time in the crowd at the festival you are likely to see something interesting. Roll 2d6.
2) A parade or foot race.
3) A freak show (maybe also a parade).
4) A crime in progress (mugging, theft, pickpocket).
5) A street preacher shouting forth prophecies (are they accurate?)
6) A noble’s carriage (in trouble?).
7) An accident of some sort (a foot traffic or carriage crash).
8) A fight.
9) A (possibly awful) bard or street performer.
10) A drunk lying in the gutter. (Is it drunk or dead? Has it already been robbed?)
11) A noble of priest giving a speech.
12) You are mistaken for someone else.