Does anybody use Flags it Buttons instead of Bonds in the Gauntlet Hangout DW games? Sounds like it could be a great way to run a campaign where you have different characters playing from week to week, while still meeting the intent of Bonds.
http://walkingmind.evilhat.com/2015/09/07/from-bonds-to-flags/
aw man, i was just putting together a rant/idea for improving bonds
aw man, i was just putting together a rant/idea for improving bonds
I like the idea. it generates banter which I love.
I like the idea. it generates banter which I love.
This is really cool and worth giving a go. I’ll try plugging this into my current campaign.
This is really cool and worth giving a go. I’ll try plugging this into my current campaign.
I think it’d be great, especially for our Wednesday night games where we have a looser collection of people coming, and thus less chance to see high level skills in plan. I also would hope to see it draw people into role playing their character a bit more.
I think it’d be great, especially for our Wednesday night games where we have a looser collection of people coming, and thus less chance to see high level skills in plan. I also would hope to see it draw people into role playing their character a bit more.
I like this a lot (I think it was brought to my attention by someone before). My distaste for Bonds is well-known. I’ve been trying to fiddle with them to make them work, but they’re still just not shaking out for me. This Flags idea seems worth a try.
I like this a lot (I think it was brought to my attention by someone before). My distaste for Bonds is well-known. I’ve been trying to fiddle with them to make them work, but they’re still just not shaking out for me. This Flags idea seems worth a try.
Ferrell Riley Yes, and it would work well with a superhero genre like Worlds in Peril, where you might have a rotating cast. And who doesn’t like pushing other people’s Buttons for XP?
Ferrell Riley Yes, and it would work well with a superhero genre like Worlds in Peril, where you might have a rotating cast. And who doesn’t like pushing other people’s Buttons for XP?
I am not sure how it affects aid/interfere, but the bond to aid connection was always awkward
I am not sure how it affects aid/interfere, but the bond to aid connection was always awkward