“In storygames, characters get created frequently, off-the-cuff, over and over, and some players find this really…

“In storygames, characters get created frequently, off-the-cuff, over and over, and some players find this really…

“In storygames, characters get created frequently, off-the-cuff, over and over, and some players find this really challenging. Scylla, players get hung up on picking the right name, feel stuck, and you lose play time; Charybdis, they flub a great opportunity for characterisation, or come up with a tone-deaf name that disrupts the setting. It’s a regular enough problem that Fiasco author Jason Morningstar compiled a book, The Story Games Name Project, which is just a big compilation of name-lists organised by culture and context. Everyone picks from the same list, bam, the naming in your brand-new fantasy kingdom is now Maori. It’s appropriate technology: you get tonal consistency without reverting to a boring default.”

https://heterogenoustasks.wordpress.com/2015/05/28/enter-your-name/