Ever wonder why the first chapter in every single rulebook for every single RPG, war-game and board game is exactly…

Ever wonder why the first chapter in every single rulebook for every single RPG, war-game and board game is exactly…

Ever wonder why the first chapter in every single rulebook for every single RPG, war-game and board game is exactly the same and covers some of the most obvious, why would anyone need this, information possible.  Is it just to add 3-5 more pages or do some people really not understand what a d6 and d10 are?  When the rule book refers to player one as “he” does anyone really think this means that the writers are sexist, or that only men can play?

1st chapter stuff:

1. what is a D6

2. when we say he, we mean he/she/it

3. definition of an RPG

4. the lists (ex: item weight) in this book do not include every possibility in the universe

5. The distinction between a player and a character.  sometimes I think I am a 20th level barbarian dwarf playing a 300lb programmer

6. when rules miss something or conflict, just make it up.

7. unit of measure: I inch = 2.5 cm = 1 hex =…

Note: this list does not contain all paragraph titles from all 1st chapters of all books.

Did I miss any?  where you ever given new insight by these introductions?  have you ever had a dispute with another player that ended when you pointed them to one of these paragraphs? 

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