I did some lonelyfunning on Sunday, trying to see how easily I can adapt things to Dungeon World.

I did some lonelyfunning on Sunday, trying to see how easily I can adapt things to Dungeon World.

I did some lonelyfunning on Sunday, trying to see how easily I can adapt things to Dungeon World. The link contains three things: The Mill at Broken Promises (a favorite set piece I created years ago for another game), the Vainglorious Boots (a magical item I created for a different system), and a Bone Golem. Because Dungeon World is driven by fiction rather than mechanics, I found adapting things to be quite easy.