Don’t know if people have seen this yet, but might change the game space (through players bringing in new…

Don’t know if people have seen this yet, but might change the game space (through players bringing in new…

Don’t know if people have seen this yet, but might change the game space (through players bringing in new tone/settings) or bring in new interest to the hobby through the Lovecraft-ian connection. I’ll be honest (if unpopular) and say that this is the first lovecraft related piece that really interests me. If it is as good as the talent and animation have the potential to be, I might even be open to playing something in a that universe for the first time 😊

http://bloody-disgusting.com/home-video/3421676/scream-factory-making-animated-lovecraft-film-mark-hamill-jeffrey-combs-doug-bradley/

Houston Gauntlet tried something new tonight, the first (of hopefully more) Gauntlet Gives Back events.

Houston Gauntlet tried something new tonight, the first (of hopefully more) Gauntlet Gives Back events.

Houston Gauntlet tried something new tonight, the first (of hopefully more) Gauntlet Gives Back events. 6 intrepid volunteers sorted and boxed donated goods at the Houston Food Bank. Much thanks to Gregory Davis-Owen​, parrish warren​​, Anne Warren​, Ferrell Riley​, and newbie Allison Villareal!!! 💪🍏

Mythic Mortals Feedback

Mythic Mortals Feedback

Mythic Mortals Feedback

Hi Gauntleteers! I’m gearing up to run Mythic Mortals for Houston Gauntlet (aka Gauntlet Prime) next week. Because this will be my first time running it and I believe the players’ first time playing it, I was wondering if anyone who had played could give me some feedback. I did my homeowrk and prepped for the last game I ran for the group (A Kobold Ate My Baby), but even so there were things I forgot and things I would change if I were to run it again. With that in mind, I thought I’d reach out to our diverse and prolific community to see if anyone had any thoughts that would make our adventure run more smoothly, either for GM or players.

TL, DR: For Mythic Mortals

– I wish I’d have known…

– I wish I would have tried…

– I wish I hadn’t…

– I wish the GM had…

etc.

Thank you for any time/thought you can direct this way 🙂

In Honor of Jason Cordova ‘s love of Skeezy Santa and Gregory Davis-Owen ‘s love of secret agendas

In Honor of Jason Cordova ‘s love of Skeezy Santa and Gregory Davis-Owen ‘s love of secret agendas

In Honor of Jason Cordova ‘s love of Skeezy Santa and Gregory Davis-Owen ‘s love of secret agendas

http://www.youtube.com/watch?v=dnyLiWw1lM4

On the reduction of dice in gaming:

On the reduction of dice in gaming:

On the reduction of dice in gaming:

I’ve had a growing problem with my beloved RPGs as of late…where are all the dice going?!!!  So many games now replace die rolling with drawing cards, to the point when I yearn for the opportunity to roll a plain ol’ D6.  When I first started gaming with the Gauntlet (via the now extinct “Heights of Gaming”) I never forgot my bag of favorite dice: glittery, prismatic, marbled, smoky….every time I spilled them onto the table in preparation for Dungeon World I took a moment to enjoy their colors and unique traits, carefully choosing the dice lucky enough to be used that night.  Even though my poor D20s never got any love, the others at least had a chance of getting some play depending on which playbook you were using.  Over the years, we’ve played so many wonderful games and they all have great qualities, but fewer and fewer involve dice.  I stopped bringing my dice bag.  I wondered from time to time as I indulged in getting a new polyhedral set why I even bothered, as they never got used.  And then I heard Dan talking about re-working Danger Mountain and losing the die rolls and my heart cried out, “No Dan…don’t do it…don’t give up on the dice!!!” (my heart is very dramatic sometimes).  I know I’m not the only collector out there…I’m looking at you Brandon and Scott.  I’ve read the articles regarding the statistical problems with die rolling, the ease of card use, the added benefit of suits for ranking/tie-braking purposes.  Guess what?  I don’t care about any of that.  I don’t care if the statistics aren’t perfect, It’s a game not math; I don’t care about ease of use, is dice rolling really that hard?; and tie-breaking? It’s called a re-roll!  Fellow gauntleteers, am I alone in my love affair with dice and my melancholy at their diminishing usage?

Hi Everyone!

Hi Everyone!

Hi Everyone!

A co-worker of mine dropped by this morning to give me a copy of a friend’s kickstarter-backed card game.  The short version is that due to noobie kickstarter mistakes he screwed himself on production cost and the project didn’t get very far.  However, he’d love feedback on the game itself (and some general exposure) as he is a game maker and has several other projects in the works.  Scott and I are going to get to Jax early (6:15) and play-test it and we’d love it if people wanted to join in. From what we can tell it should take about 20 minutes to play and won’t in any way interfere with our Wednesday night revelry 🙂