In one of The Gauntlet podcasts (somewhere between episode 18 through 22), our wonderful hosts talked about a game that used flashbacks as a mechanic.
If I remember correctly, the example they used was a character was breaking into something and succeeded on the roll. The player explained that his character knew the information because he had gotten a guard drunk a few nights earlier and gleaned what he knew he would need.
I liked the sound of the mechanic but forgot the name of the game they were discussing. Can anyone help me out and tell me what game it was?
Thank you! 🙂