Codex – Time…arrives June 1st!
(Cover illustration by Vandel J. Arden, layout by Oli Jeffery)
Google+ community from Dec 2012 to March 2019
Codex – Time…arrives June 1st!
Codex – Time…arrives June 1st!
(Cover illustration by Vandel J. Arden, layout by Oli Jeffery)
We have over 80 game sessions on the Gauntlet Hangouts calendar for June & July, with a few more being added very…
We have over 80 game sessions on the Gauntlet Hangouts calendar for June & July, with a few more being added very soon! That is a lot of gaming!
Here are some of the games we’ll be playing in June and July:
Breakers
Grimm
Urban Shadows
Impulse Drive
Worlds in Peril
Mutant Year Zero
Dungeon World: Wisdom of the Eight-Legged She
Dawgs in the Pound
Dungeon World: Anglekite – The Madness of Angels
The Sword, the Crown and the Unspeakable Power
Perseverant
The Watch
Blades in the Dark
Conan
1%er
World of Dungeons: Death Frost Doom
Dungeon World: The Path to Dim Carcosa
Changeling: the Lost PbtA
Monster of the Week
Masks: Z-Day
Poutine
Maze Rats: Yoon-Suin
If you have not yet checked out Gauntlet Hangouts, I highly recommend it.
Artists Needed for Codex – Neon!
Artists Needed for Codex – Neon!
I have a couple of pieces in the upcoming Codex – Neon for which I need to commission some art. Here are the details…
Cyberpunk piece
-Two illustrations, one half-page and one quarter-page.
-Black and white, with touches of neon pink
-Deadline 06.20.17
OSR Film Noir-inspired piece
-Two illustrations, one half-page and one-quarter page
-Black and white, with touches of neon green
-Deadline 06.20.17
If you or someone you know would be a good fit for one of these, please link me in the comments or send me an email at gauntletpodcast@gmail.com.
Thanks!
I name them Keepers of the Gauntlet!
I name them Keepers of the Gauntlet!
I would like to thank our newest Patreon supporters and name them Keepers of the Gauntlet…
Anthony Swan, Keeper of the Wolf-King’s Last Tear
Quintin Smith, Keeper of the Silent Seat
Will Patterson, Keeper of the Child’s Dream
Erica Stevenson, Keeper of the Forty Funereal Rites
Blake Ryan, Keeper of the Words of Dissolution and Wonder
Adam Flynn, Keeper of the Six-Tailed Dog-beasts
Love Dahlgren, Keeper of the Last True Pages
Guillaume Agostini, Keeper of the Lists of Shame
Mark Sable, Keeper of the Buried Box, Which Must Never Be Found
Mike Burnett, Keeper of the Fire of Nal-K’aa
Aaron Berger, Keeper of the Echo Plantations
Steve Gooch, Keeper of the Little Box with a Tongue and Mirror Inside
David Rothfeder, Keeper of the Hull of the Void Hatred
Francisco, Keeper of the Broken Blade
David Dorward, Keeper of the Fetid King’s Ashes
Daniel Backus, Keeper of the Thousand Year Cocoon
Jeremy Christian, Keeper of the Spiral Nemesis
Kalahan, Keeper of the Coward’s Shield
Jim Morris, Keeper of the Darkstar Instruments
Joe Banner, Keeper of the Pedigree of Two-Faced Demons
Enoch Starnes, Keeper of the Machine That Must Not Stop
Mike Scullen, Keeper of the Unspoken Oath
Dylan Green, Keeper of the Irresistible Bronze Vessel
Underfoot Turnbuckle, Keeper of the Crawling Portrait
Daniel Hagglund, Keeper of the First Offspring
Devin White, Keeper of the Venom of Lursiss
Wayne Peacock, Keeper of the Amber Horn of Heléthe
Max Vanderheyden, Keeper of Tarnat’s Prayer for Peace
Patrick Bethke, Keeper of Tarnat’s Song for Battle
Daniel Lofton, Keeper of the Ebony Cat and All We Deem Above Her
Ilmari Korpi, Keeper of the Path of Cenduwain Rose-Whisperer
Ewen Cluney, Keeper of the Temple of the Golden Sky
Brian Holland, Keeper of the Book of Infinite Zeroes
Ryan, Keeper of the Locks without Key
Jeremy, Keeper of the Maddening Rhymes
Joshua Fox, Keeper of the Pitch-Black Sails
Arnulph de Lisieux, Keeper of the Winter Reverie
Sean Smith Keeper of the Jale Putrescence
Pedro Pareira, Keeper of the Maggot Godling
Mirko Froehlich, Keeper of the Man Who Dies Every Third Day
Eric Vulgaris, Keeper of the Twitching Tables
(and thanks to our Slack group, who helped come up with this month’s Keeper titles)
Episode 4 of Monsterhearts: Mercy Falls is here!
Episode 4 of Monsterhearts: Mercy Falls is here! As a reminder, the entire run of eleven episodes is available in our $2+ Patreon feed.
Enjoy!
http://www.gauntlet-rpg.com/pocket-sized-play/monsterhearts-mercy-falls-04
I have just seen the near-final version of Ray Otus’s Plundergrounds #3.
I have just seen the near-final version of Ray Otus’s Plundergrounds #3. So freaking cool! I’m not even kidding: this is the best $2 you’ll spend on an RPG thing, hands-down.
I’d like to do some crowdsourcing for the Miscellany in Codex – Time.
I’d like to do some crowdsourcing for the Miscellany in Codex – Time. The piece is called “Three Dozen In Media Res Starters.” Submissions should be a single sentence or 2-3 very short sentences. By submitting here, you’re agreeing to let us use it (you’ll get a credit on the issue).
In media res is Latin for “into the middle of things.” It is normally used to describe when a narrative begins in the middle of the action. In a roleplaying game context, it usually means we first encounter the player characters in the middle of a fight.
We’re looking for short, evocative scene prompts to get the action going. Importantly, we’d like to see tense, dramatic situations that aren’t necessarily related to violence. If they do have a connection to violence, we’d like for there to at least be something particularly interesting or unique about the scene.
Here are some examples:
“The characters are assembled around the bed of their dying mentor, who has just whispered a terrible secret to one of them.”
“The survivors are running through pitch-black woods, the howling of beasts somewhere behind them.”
“The investigators are sitting around a table draped with a red velvet cloth, holding hands with the person to their left and right. Madame Voltier, writhing in her seat, her body possessed by some terrible demon, has just uttered a warning to them.”
EDIT: Thanks to Christo Meid for this idea.
Episode 45 of Discern Realities is here!
Episode 45 of Discern Realities is here! In this one, we discuss Song of the Milk-White Putrescence, the DR Annual, how to handle missing players, and another entry in our shrine contest. We also kick-off a brand-new comic strip AP, this time featuring the story of St. Evelyn the White!
A reminder: the shrine contest goes until May 31st. Send your entries to gauntletpodcast@gmail.com.
Enjoy!
The Kickstarter for The Veil: Cascade is live!
The Kickstarter for The Veil: Cascade is live! Cascade is a supplement for The Veil that adds a ton of new material to the core game, as well as allowing you to play in a post-cyberpunk future, in this case one in which someone’s consciousness is stored on a neurochip and can be downloaded into a new body, called a slack. You play a glitch, someone who has been downloaded into a new body, but who has lost a lot of memories from their past life. It’s a game about both the future and the past; about exploring a future world that is alien to you but also filling in the gaps from your lost past.
What I love about Cascade is it reflects a lot of Fraser’s experience with RPGs over the last couple of years, and I know this because he and I have been gaming together regularly for awhile now. Cascade’s emphasis on question-based exploration of setting and characters, and its embrace of emergent mystery, are things that look really familiar to me and I dig it.
Anyway, go check out the campaign. The layout for Cascade is being done by our own Oli Jeffery, and based off the quickstart, it’s going to be sharp as fuck. Also, Fraser has some nice stretch goals lined up.
Codex Spotlight – Pizza Time!
Codex Spotlight – Pizza Time!
Pizza Time! is a scenario for Lovecraftesque featured in Codex – Dark. It’s about a young man who helps his father clean a Chuck E. Cheese’s-style restaurant called Calamity Raccoon’s Good-Time Pizza Farm after hours. The scenario is one part Lovecraftian horror and one part Five Nights at Freddy’s, with a big dash of urban legend horror movies such as The Candyman mixed in.
If you have followed me for awhile, you know that I was once working on a hack of Dog Eat Dog called Chuck Eat Cheese, which dealt with some similar themes. I could never get that game into a shape I was happy with, but the setting of a supernatural pizza arcade just wouldn’t get out of my brain. When Josh and Becky announced their scenario-writing contest for Lovecraftesque, I immediately thought “I can totally do Chuck Eat Cheese in Lovecrafteque!” and then got to work. As it turns out, I wasn’t able to complete it in time for that contest, but fortunately, I know a guy who publishes an RPG zine.
What I want people to know about this scenario is there is so much of me baked into it. The urban legends that are sprinkled throughout the piece are taken directly from my days of working at a Chuck E. Cheese’s, the NPCs are inspired by people I worked with, and some of the more nasty, non-supernatural things that happen at Calamity Raccoon’s (such as employees having sex in the character dressing room) are things that were rumored to have taken place where I worked. I am also a huge fan of genre pieces I call “horror being done to children” and this scenario reflects that in a huge way.
One last note: the art for the piece (see below) was done by Ron Thomas and as part of the layout, Oli managed to recreate the old-timey Chuck E. Cheese’s logo for the title.
Codex – Dark is available for free on our website.
http://www.gauntlet-rpg.com/codex.html
You can get all the Codex back issues in our $4+ Patreon feed until May 31st!