Does anyone know which roleplaying game designers are based in Houston? Kerry Harrison, any ideas?

Does anyone know which roleplaying game designers are based in Houston? Kerry Harrison, any ideas?

Does anyone know which roleplaying game designers are based in Houston? Kerry Harrison, any ideas?

We have just released Episode 6 of the podcast.

We have just released Episode 6 of the podcast.

We have just released Episode 6 of the podcast. It is about building gaming community (logistics, style of games played, dealing with problem players, etc.). Enjoy!

http://gauntletpodcast.libsyn.com/episode-6-building-your-gaming-community

We had a terrific time with Grim World for our penultimate session of the Friday Anthology.

We had a terrific time with Grim World for our penultimate session of the Friday Anthology.

We had a terrific time with Grim World for our penultimate session of the Friday Anthology. We ended with four armies marching north to destroy a powerful artifact (which was itself the result of one of the character’s death moves). We had a lot of fun with a new, classic NPC, the drakarn Ebonscales, whose only job is to guard a hole in the ground and bash whatever comes out of it with his hammer. He killed one PC in this way, and nearly killed two others. He is very good at his job. 

Thanks to everyone who came out: Scott Owen Jeff Burke Daniel Fowler Ferrell Riley Russell Benner and Marcus Centurian.

Some pics from Sunday’s game of One Last Job.

Some pics from Sunday’s game of One Last Job.

Some pics from Sunday’s game of One Last Job. 

This game is very enjoyable in many ways, and we had a great time yesterday, but it definitely needs to be tightened-up a bit mechanically. I suspect we’ll talk about it on this week’s podcast. 

Thanks to Daniel Lewis for prepping, and for everyone else who attended: Steve Mains David LaFreniere and Ferrell Riley.

A genius of Twitter posted this pic yesterday with the following: “Crime hits Seattle streets moments after big win.

A genius of Twitter posted this pic yesterday with the following: “Crime hits Seattle streets moments after big win.

A genius of Twitter posted this pic yesterday with the following: “Crime hits Seattle streets moments after big win. Tragic.”

So, for our third session of Grim World, I had a little dilemma: four of the six characters died in the second…

So, for our third session of Grim World, I had a little dilemma: four of the six characters died in the second…

So, for our third session of Grim World, I had a little dilemma: four of the six characters died in the second session, so how I was going to continue the campaign with a bunch of rando PCs dropped-in and it still make some sort of narrative sense?

The solution: start the third session 300 years in the future. 

In the previous two sessions, the characters had managed to wrench control of a semi-abandoned fort, called the Gray Pass, from a band of raiders. Many of them were subsequently killed trying to hunt a hill giant necromantess who had been an ally of the raiders. Fast forward three hundred years, and the two surviving party members have re-built the Gray Pass into a bustling little civilization, centered on the worship of a demon boar god. While it’s true that the code of laws in the Gray Pass is somewhat vague and/or arbitrary, and it’s also true that justice in the city means you are  killed and made a part of the zombie workforce, it is nevertheless one of the only standing settlements in this wrecked world, and people flock to it. 

And now the Gray Pass is being attacked by an alliance of evil races from the Everdark (duergar and drow, so far). The third session was pretty cool in that it all took place during a siege of the fortress. Can our ‘heroes’ break the siege? We shall find out next session!

Thanks to Ferrell Riley Daniel Fowler Gary Wilson Marcus Centurian Russell Benner and Scott Owen.