Shout out to Eadwin Tomlinson for running a storming session of Undying tonight.

Shout out to Eadwin Tomlinson for running a storming session of Undying tonight.

Shout out to Eadwin Tomlinson for running a storming session of Undying tonight. Robert Ruthven and YG Mitchell you better watch out, Dante is playing the long game.

I used this amazingly detailed and awesome map and guide book as the backdrop for a fantastic play-by-post…

I used this amazingly detailed and awesome map and guide book as the backdrop for a fantastic play-by-post…

I used this amazingly detailed and awesome map and guide book as the backdrop for a fantastic play-by-post Apocalypse World game. The hardhold was set in Safeco Field and trust me, this map was incredibly evocative.

Originally shared by tony dowler

The Seattle Doomsday map and book PDFS are half price today only on Drive-Thru RPG. Check it out.

http://www.drivethrurpg.com/product/115128/The-Seattle-Doomsday-Map?src=DotD&from_home=1

http://www.drivethrurpg.com/product/115128/The-Seattle-Doomsday-Map?src=DotD&from_home=1

Tonight we played InSpectres.

Tonight we played InSpectres.

Tonight we played InSpectres. Our franchise was based out of a bar in Gnome, Alaska (misspelling intentional), on the corner of Ghost Lane and Busters Ave. It was a shorter game, mostly because it was just three of us, but it was still a lot of fun. Thanks Anne Marie Blankenship​ and Simon Hunt​ for coming out.

On Saturday I MCed Sunken Sydney, an Apocalypse World scenario/playset.

On Saturday I MCed Sunken Sydney, an Apocalypse World scenario/playset.

On Saturday I MCed Sunken Sydney, an Apocalypse World scenario/playset. The authors suggest 3 players minimum but I had two, and it went really well.

Pros: – instant-ish setup

– evocative imagery without needing to know much about Sydney (there’s a bridge and an opera house and… er…. )

Cons: – if the new player in the group turns out to be an actual Australian, the MC may become self-conscious about his sensitive and nuanced portrayal of Aussie culture.

http://thor.divnull.com/pub/aw/sunken%20sydney.pdf

After playing #Lovecraftesque once, I want to play it over and over.

After playing #Lovecraftesque once, I want to play it over and over.

After playing #Lovecraftesque once, I want to play it over and over. I had such a great time with Jason Cordova Isa, Yoshi and Chris. It provided the tightest narrative of any GMless–or rotating GM–game I’ve ever played. I attribute this to the responsibilities of the roles and the narrative limitations baked into the game.

I also really liked the rituals around speaking. The Narrator, rotating GM, can lift a finger specifically to solicit details from the Watchers. A Watcher can lift a finger to offer details. The Witness, who controls the PC, can lift a finger to do internal monologue which pauses the other action.

I can’t wait until it’s released.

(Long share)

(Long share)

(Long share)

I just ran my second one-shot of The Warren, this time for random strangers in my local gaming store where they advertised that they were looking for DMs for weekly D&D games. I brought my sheets and asked if anyone were interested in playing something different. I didn’t know if I would run a game that night, but I was prepared in case I could get two or three people curious.

The friendly clerk introduced me to two gentlemen sorting their Magic cards and one filling in a Pathfinder character sheet. One of them had read Watership Down before and another was of the belief that rabbits are evil, referencing Monty Python and The Holy Grail. I can work with that.

They were sent on a lettuce raid to feed the gluttonous chief rabbit Bruno, inspired by Iotho Bruno from the Discern Realties comic strip AP. Oh, so Shameless. They responded to my description with: “So, like Jabba the Hutt if he was a rabbit?”

A huge black dog found them and after some dramatic chases and distraction tactics that went south, Molly the albino, was first badly injured and then carried off to “certain death” while the rest made it back worse for wear, but with the precious lettuce for Bruno.

With some encouragement from the NPC Thistle who was fed up with these suicide missions, they tried to secretly rally bunnies for a revolt against the chief rabbit and his tyranny. But they were not careful enough and Bruno became suspicious. Hellebore, one of Brunos strongest guards would watch them wherever they went after that. Snowball exercised his -1 shrewd more than handful of times this session and this was one of his less appreciated contributions.

On the next lettuce raid Molly came back from presumed death with an incredible story and the black dog was not far behind. (It’s a character move) They set Hellebore up to be killed by the dog after Dave, the magenta tinted rabbit finally turned the tide with box cars. Then they returned to the warren where they managed to eliminate Bruno with lettuce poisoned by humans and overthrow the remaining structure in the chaos that followed.

Overall it was a very dramatic and grounded session and we had a lot of fun. They were inspired by the challenge of playing powerless rabbits and excited by the freedom that came from the system. They were keen to play The Warren or other games like it in the future, so I introduced them to one of my friends who runs regular games of Dungeon World when he’s not torturing himself running D&D 4th and 5th edition for ungrateful souls. Hopefully that will kill two birds with one stone.

My plan is to continue to run public Wednesday games with titles from my library that are mostly powered by the apocalypse. This time I got a batch of your everyday game store patrons, but I hope to also attract more mainstream people in the future.

Last night, we played 44: A Game of Automatic Fear.

Last night, we played 44: A Game of Automatic Fear.

Last night, we played 44: A Game of Automatic Fear. It started noir, but quickly escalated into an action movie somehow. While I thought the dice mechanics were a bit finicky, everyone had fun and it was a great time! Thanks to Jeffrey Steinwachs​, Greg Lanum​, and Simon Hunt​ for coming out.