Pack of Strays: Wolf Run

Pack of Strays: Wolf Run

Pack of Strays: Wolf Run

Codex – Asphalt is now available in our $4+ Patreon feed!

I’d like to talk a little bit about Pack of Strays: Wolf Run, one of two original games you can find inside Asphalt.

Pack of Strays: Wolf Run is by Phillip Wessels and features original artwork by Jesse Ross. It is a card game inspired by Fall of Magic, and this issue of Codex comes with a full set of cards you can print out in order to play the game. You can see some of those below.

In the game, you are a pack of werewolves living on the margins of society. Dogman Radio has been making people aware of your existence, and now your pack is on the run–from hunters, from society–following the lead of the alpha, Darcy. Like Fall of Magic, you move from location to location and play out scenes according to a prompt you find at each location. Sometimes these have a quiet, reflective quality, and sometimes they are more action-oriented (you are playing werewolves, after all). Here are some examples of scene prompts (more on the cards in the images):

“Abandoned Cabin: Another werewolf came here once.”

“Bayshore Crag: The werewolf who jumped.”

“Beach Boardwalk: Waves crashing you out of your high.”

“Skinny Dipping: Who joins you?”

“The Hot Springs: Helping Darcy relax.”

“Overgrown Graveyard: The grave with the silver smell.”

“Main Street: The increasing hate.”

There are many more. In fact, the card set comes with three different city locations to play in (the default Twilight Bay plus Mercy Falls and Gauntlet City), plus The Moonlit Road, which connects them.

Switching topics, one of the major themes the game deals with is the fact that the werewolves are outsiders, and not just because they are werewolves. One of the first things you have to answer about your character is “What do you stray for?” The options presented inform what this game is really about. They are: poverty, substance abuse, awkwardness, queerness, ableness, or race/ethnicity. The idea here is that this is a group of people who take care of each other–a group of people who happen to be able to turn into werewolves. The themes of caring for the pack, camaraderie, and the complicated relationship with the alpha come through really sharply.

If all this sounds intriguing to you, I encourage you to check out Codex – Asphalt, which can be found in our $4+ Patreon feed until September 30th!

https://patreon.com/gauntlet

In the newest episode of The Gauntlet Podcast, Lowell Francis and I are joined by Agatha from the new Asians…

In the newest episode of The Gauntlet Podcast, Lowell Francis and I are joined by Agatha from the new Asians…

In the newest episode of The Gauntlet Podcast, Lowell Francis and I are joined by Agatha from the new Asians Represent! podcast to discuss Tales From the Loop, Don’t Rest Your Head, and The Election of the Wine Queen.

It’s a really fantastic episode. Thanks to Paul Edson for the excellent edit.

Check it out!

http://www.gauntlet-rpg.com/the-gauntlet-podcast/tales-from-the-loop-dont-rest-your-head-the-election-of-the-wine-queen

Today on The Gauntlet Blog, we have a Design Notes post about Fraser Simons’s in-development game Never Knows Best.

Today on The Gauntlet Blog, we have a Design Notes post about Fraser Simons’s in-development game Never Knows Best.

Today on The Gauntlet Blog, we have a Design Notes post about Fraser Simons’s in-development game Never Knows Best. The game is inspired by the anime FLCL, and I happen to think it’s going to be a big deal whenever it’s released (my instincts tell me it could be Monsterhearts-level of importance in the indie scene).

Check it out!

http://www.gauntlet-rpg.com/blog/design-notes-never-knows-best

Early Event Registration for Gauntlet Con 2018 Begins TODAY!

Early Event Registration for Gauntlet Con 2018 Begins TODAY!

Early Event Registration for Gauntlet Con 2018 Begins TODAY!

Gauntlet Patreon supporters can begin signing up for Gauntlet Con 2018 game events starting today at 6:00 PM Eastern!

I have linked to the Gauntlet Con page here. It contains a lot of helpful information:

-Link to the game schedule and RSVP system

-Link with instructions for how Patreon supporters can get registered.

-Date and method by which non-Patrons can get registered.

Gauntlet Con 2018 is going to be amazing. We have over 200 (!!!) game events this year; we are launching Gauntlet Games Now, our on-demand game system that will continue beyond Gauntlet Con; there will be a ton of panels and workshops; and more! It’s not too late to become a Gauntlet Patron and get the jump on all this awesome stuff. A mere $2 pledge is all it takes! patreon.com/gauntlet

http://www.gauntlet-rpg.com/gauntlet-con.html

On the newest episode of The Gauntlet Podcast, Lowell Francis speaks with Whitney Delaglio about her game Prism and…

On the newest episode of The Gauntlet Podcast, Lowell Francis speaks with Whitney Delaglio about her game Prism and…

On the newest episode of The Gauntlet Podcast, Lowell Francis speaks with Whitney Delaglio about her game Prism and much more!

Check out the Prism Kickstarter here:

https://www.kickstarter.com/projects/2026929256/prism-1?ref=nav_search&result=project&term=prism

NOTE: there is some slight scratchiness on Whitney’s audio but it clears up after a few minutes.

http://www.gauntlet-rpg.com/the-gauntlet-podcast/prism-with-whitney-delaglio

If you have been thinking about pledging to the Gauntlet Patreon, now is the time to do it!

If you have been thinking about pledging to the Gauntlet Patreon, now is the time to do it!

If you have been thinking about pledging to the Gauntlet Patreon, now is the time to do it! Pledge $4+ today and you get Codex – Storm (in the feed right now), Codex – Asphalt (in the feed September 1st) and early registration for Gauntlet Con 2018!

https://patreon.com/gauntlet

Vote for an upcoming Codex theme!

Vote for an upcoming Codex theme!

Vote for an upcoming Codex theme!

Help us choose an upcoming Codex theme by voting for your favorite in the poll below. Here is a list of published and upcoming issues for comparison:

Codex – Blood

Codex – Chrome

Codex – Ectoplasm

Codex – Starlight

Codex – Dark

Codex – Love

Codex – Yellow

Codex – Iron

Codex – Madness

Codex – Time

Codex – Neon

Codex – Crystal

Codex – Joy

Codex – Decay

Codex – Beasts

Codex – Hell

Codex – Lies

Codex – Blood 2

Codex – Cold

Codex – Love 2

Codex – Moonlight

Codex – Glamour

Codex – Chrome 2

Codex – Storm

Codex – Asphalt (in-production)

Codex – Flame (in-production)

Codex – Joy 2 (in-production)

Codex – Dark 2 (in-production)

Codex – Emerald (in-production)

Today on The Gauntlet Blog, we have the first entry in our Design Notes series.

Today on The Gauntlet Blog, we have the first entry in our Design Notes series.

Today on The Gauntlet Blog, we have the first entry in our Design Notes series. In this one, we pose a few questions to Gerrit Reininghaus about his in-development game Atitlan Riders! The post includes links to some of the play materials currently available for the game.

Check it out!

http://www.gauntlet-rpg.com/blog/design-notes-atitlan-riders

The newest episode of Fear of a Black Dragon is here!

The newest episode of Fear of a Black Dragon is here!

The newest episode of Fear of a Black Dragon is here! In this one, Tom McGrenery and I are taking a wistful journey through The Gardens of Ynn!

Thanks to Paul Edson for this week’s edit.

Enjoy!

Cc: Emmy Allen

http://www.gauntlet-rpg.com/fear-of-a-black-dragon/the-gardens-of-ynn